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draw: fix MSVC divide-by-zero compilation error
author
Brian Paul
<brianp@vmware.com>
Tue, 22 Jan 2013 23:41:56 +0000
(16:41 -0700)
committer
Brian Paul
<brianp@vmware.com>
Tue, 22 Jan 2013 23:44:11 +0000
(16:44 -0700)
Kind of lame, but it works.
src/gallium/auxiliary/draw/draw_cliptest_tmp.h
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diff --git
a/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
b/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
index 8b2dcdabe013fd395388165c6bbfcf6395233160..48f234931cdcd24fd1f97df0bfae3bf63b4b02ba 100644
(file)
--- a/
src/gallium/auxiliary/draw/draw_cliptest_tmp.h
+++ b/
src/gallium/auxiliary/draw/draw_cliptest_tmp.h
@@
-149,10
+149,11
@@
static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
* to NaN to help catch potential errors later.
*/
else {
+ float zero = 0.0f;
position[0] =
position[1] =
position[2] =
- position[3] =
0.0f / 0.0f;
+ position[3] =
zero / zero; /* MSVC doesn't accept 0.0 / 0.0 */
}
#endif