static int
windowExistsErrorHandler(Display * dpy, XErrorEvent * xerr)
{
+ (void) dpy;
+
if (xerr->error_code == BadWindow) {
windowExistsFlag = GL_FALSE;
}
PUBLIC const char *
glXGetClientString(Display * dpy, int name)
{
+ (void) dpy;
+
switch (name) {
case GLX_VENDOR:
return (__glXGLXClientVendorName);
int i;
__GLXDRIdrawable *glxDraw = private;
+ (void) draw;
+
psc = glxDraw->psc;
if (XF86VidModeQueryVersion(psc->dpy, &i, &i) &&
XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line)) {
else
return False;
#else
+ (void) draw;
+ (void) numerator;
+ (void) denominator;
+ (void) private;
+
return False;
#endif
}