}
-static void
-set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
-{
- /* separate read buffer not supported */
- ASSERT(buffer == ctx->DrawBuffer);
- ASSERT(bufferBit == BUFFER_BIT_FRONT_LEFT);
-}
-
-
/*
* Just return the current buffer size.
* There's no window to track the size of.
{
GLcontext *ctx = &osmesa->mesa;
SWcontext *swrast;
- struct swrast_device_driver *swdd;
TNLcontext *tnl;
if (!_swrast_CreateContext( ctx ) ||
tnl = TNL_CONTEXT(ctx);
tnl->Driver.RunPipeline = _tnl_run_pipeline;
- swdd = _swrast_GetDeviceDriverReference( ctx );
- swdd->SetBuffer = set_buffer;
-
/* Extend the software rasterizer with our optimized line and triangle
* drawing functions.
*/