/**
* Execute fragment shader for the four fragments in the quad.
*/
-ALIGN_STACK
+PIPE_ALIGN_STACK
static void
shade_quads(struct llvmpipe_context *llvmpipe,
struct quad_header *quads[],
#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment)))
#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64)
-#define ALIGN_STACK __attribute__((force_align_arg_pointer))
+#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer))
#else
-#define ALIGN_STACK
+#define PIPE_ALIGN_STACK
#endif
#elif defined(_MSC_VER)
#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type
#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment))
-#define ALIGN_STACK
+#define PIPE_ALIGN_STACK
#else