$(MAKE) stand-alone ; \
fi
-# BeOS driver target
-beos: depend subdirs libmesa.a
- cd drivers/beos; $(MAKE)
-install: default
- @if [ "${DRIVER_DIRS}" = "dri" ] ; then \
- cd drivers/dri ; $(MAKE) install ; \
- fi
-
######################################################################
-# Linux solo DRI drivers
+# BeOS driver target
-SOLO_C_SOURCES = \
- $(MAIN_SOURCES) \
- $(MATH_SOURCES) \
- $(ARRAY_CACHE_SOURCES) \
- $(TNL_SOURCES) \
- $(SWRAST_SOURCES) \
- $(SWRAST_SETUP_SOURCES) \
- $(SHADER_SOURCES) \
- $(SLANG_SOURCES) \
- $(ASM_C_SOURCES)
+beos: depend subdirs libmesa.a
+ cd drivers/beos; $(MAKE)
-SOLO_OBJECTS = $(SOLO_C_SOURCES:.c=.o) \
- $(ASM_SOURCES:.S=.o)
-linux-solo: depend subdirs libmesa.a drivers-dri
+######################################################################
+# Linux DRI drivers
# Make archive of core object files
libmesa.a: $(SOLO_OBJECTS)
mimeset -f "$@" ; \
fi
-# note: cannot use the name of the directory ("drivers") as the
-# target, otherwise make will look & see that the "drivers" directory
-# already exists, so not try to rebuild it...
-drivers-dri:
+linux-solo: depend subdirs mesa.a
cd drivers/dri ; $(MAKE)
-
#####################################################################
# Stand-alone Mesa libGL, no built-in drivers (DirectFB)
-LIBGL_CORE_SOURCES = \
- $(CORE_SOURCES) \
- $(ASM_SOURCES)
-
-LIBGL_CORE_OBJECTS = \
- $(CORE_OBJECTS) \
- $(ASM_SOURCES:.S=.o)
-
-# Make libGL from core object files
-libgl-core: $(LIBGL_CORE_OBJECTS)
+libgl-core: $(CORE_OBJECTS)
@ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
-major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
- -install $(LIB_DIR) $(MKLIB_OPTIONS) $(LIBGL_CORE_OBJECTS) $(GL_LIB_DEPS)
+ -install $(LIB_DIR) $(MKLIB_OPTIONS) $(CORE_OBJECTS) $(GL_LIB_DEPS)
-# DirectFB driver target
directfb: depend subdirs libgl-core
cd drivers/directfb; $(MAKE)
-
######################################################################
# Stand-alone Mesa libGL and libOSMesa
$(SVGA_DRIVER_SOURCES) \
$(FBDEV_DRIVER_SOURCES)
-STAND_ALONE_SOURCES = \
- $(CORE_SOURCES) \
- $(ASM_SOURCES) \
- $(STAND_ALONE_DRIVER_SOURCES)
-
-# ASM_SOURCES is defined in the config file
-ASM_OBJECTS = $(ASM_SOURCES:.S=.o)
-
STAND_ALONE_DRIVER_OBJECTS = $(STAND_ALONE_DRIVER_SOURCES:.c=.o)
STAND_ALONE_OBJECTS = \
$(CORE_OBJECTS) \
- $(ASM_OBJECTS) \
$(STAND_ALONE_DRIVER_OBJECTS)
# For libOSMesa16 or libOSMesa32 we link _all_ the objects into the library,
# not just the osmesa.o object (i.e. we don't have a libGL).
OSMESA16_OBJECTS = \
$(CORE_OBJECTS) \
- $(ASM_OBJECTS) \
$(COMMON_DRIVER_OBJECTS) \
$(OSMESA_DRIVER_OBJECTS)
osmesa-only: depend subdirs $(LIB_DIR)/$(OSMESA_LIB_NAME)
-subdirs:
- @ (cd x86 ; $(MAKE))
- @ (cd x86-64 ; $(MAKE))
-
# Make the GL library
$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS)
@ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
fi
-######################################################################
-# 16 (or 32) bit/channel OSMesa
-
-# $(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA16_OBJECTS)
-# $(TOP)/bin/mklib -o $(OSMESA_LIB) \
-# -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
-# -install $(LIB_DIR) \
-# $(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(OSMESA16_OBJECTS)
-
-
-
######################################################################
# Generic stuff
ALL_SOURCES = \
$(GLAPI_SOURCES) \
- $(MAIN_SOURCES) \
- $(MATH_SOURCES) \
- $(ARRAY_CACHE_SOURCES) \
- $(TNL_SOURCES) \
- $(SHADER_SOURCES) \
- $(SWRAST_SOURCES) \
- $(SWRAST_SETUP_SOURCES) \
- $(ASM_C_SOURCES) \
+ $(SOLO_SOURCES) \
$(X86_SOURCES) \
$(COMMON_DRIVER_SOURCES)\
$(X11_DRIVER_SOURCES) \
$(OSMESA_DRIVER_SOURCES)
-SUBDIRS = array_cache drivers/dri glapi main math sparc swrast swrast_setup \
- tnl tnl_dd
-
-
-# Update dependencies
depend: $(ALL_SOURCES)
@ echo "running $(MKDEP)"
@ touch depend
> /dev/null
+subdirs:
+ @ (cd x86 ; $(MAKE))
+ @ (cd x86-64 ; $(MAKE))
+
+
+install: default
+ @if [ "${DRIVER_DIRS}" = "dri" ] ; then \
+ cd drivers/dri ; $(MAKE) install ; \
+ fi
+
+
# Emacs tags
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h