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added glTexEnviv bug fix
author
Brian Paul
<brian.paul@tungstengraphics.com>
Wed, 9 Jan 2002 02:16:58 +0000
(
02:16
+0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Wed, 9 Jan 2002 02:16:58 +0000
(
02:16
+0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index 08907db0f0a276d8898ed7055d321c4574b3d9d1..c183a2ffdd53050c7a8a6572f5188e93387ba362 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1,4
+1,4
@@
-$Id: VERSIONS,v 1.
79 2002/01/09 00:30:01
brianp Exp $
+$Id: VERSIONS,v 1.
80 2002/01/09 02:16:58
brianp Exp $
Mesa Version History
@@
-938,5
+938,6
@@
Mesa Version History
Bug fixes:
- GL_BLEND with non-black texture env color wasn't always correct
- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
+ - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
Changes:
- New spec file and Python code to generate some GL dispatch files