is true for every basic block bb, but not the opposite. */
basic_block *dfs_to_bb;
- /* This is the next free DFS number when creating the DFS tree or forest. */
+ /* This is the next free DFS number when creating the DFS tree. */
unsigned int dfsnum;
/* The number of nodes in the DFS tree (==dfsnum-1). */
unsigned int nodes;
+
+ /* Blocks with bits set here have a fake edge to EXIT. These are used
+ to turn a DFS forest into a proper tree. */
+ bitmap fake_exit_edge;
};
-static void init_dom_info (struct dom_info *);
+static void init_dom_info (struct dom_info *, enum cdi_direction);
static void free_dom_info (struct dom_info *);
static void calc_dfs_tree_nonrec (struct dom_info *, basic_block,
enum cdi_direction);
This initializes the contents of DI, which already must be allocated. */
static void
-init_dom_info (struct dom_info *di)
+init_dom_info (struct dom_info *di, enum cdi_direction dir)
{
/* We need memory for n_basic_blocks nodes and the ENTRY_BLOCK or
EXIT_BLOCK. */
di->dfsnum = 1;
di->nodes = 0;
+
+ di->fake_exit_edge = dir ? BITMAP_XMALLOC () : NULL;
}
#undef init_ar
free (di->set_child);
free (di->dfs_order);
free (di->dfs_to_bb);
+ BITMAP_XFREE (di->fake_exit_edge);
}
/* The nonrecursive variant of creating a DFS tree. DI is our working
assigned their dfs number and are linked together to form a tree. */
static void
-calc_dfs_tree_nonrec (struct dom_info *di, basic_block bb, enum cdi_direction reverse)
+calc_dfs_tree_nonrec (struct dom_info *di, basic_block bb,
+ enum cdi_direction reverse)
{
- /* We never call this with bb==EXIT_BLOCK_PTR (ENTRY_BLOCK_PTR if REVERSE). */
/* We call this _only_ if bb is not already visited. */
edge e;
TBB child_i, my_i = 0;
{
/* In the post-dom case we may have nodes without a path to EXIT_BLOCK.
They are reverse-unreachable. In the dom-case we disallow such
- nodes, but in post-dom we have to deal with them, so we simply
- include them in the DFS tree which actually becomes a forest. */
+ nodes, but in post-dom we have to deal with them.
+
+ There are two situations in which this occurs. First, noreturn
+ functions. Second, infinite loops. In the first case we need to
+ pretend that there is an edge to the exit block. In the second
+ case, we wind up with a forest. We need to process all noreturn
+ blocks before we know if we've got any infinite loops. */
+
basic_block b;
+ bool saw_unconnected = false;
+
FOR_EACH_BB_REVERSE (b)
{
- if (di->dfs_order[b->index])
- continue;
+ if (b->succ)
+ {
+ if (di->dfs_order[b->index] == 0)
+ saw_unconnected = true;
+ continue;
+ }
+ bitmap_set_bit (di->fake_exit_edge, b->index);
di->dfs_order[b->index] = di->dfsnum;
di->dfs_to_bb[di->dfsnum] = b;
+ di->dfs_parent[di->dfsnum] = di->dfs_order[last_basic_block];
di->dfsnum++;
calc_dfs_tree_nonrec (di, b, reverse);
}
+
+ if (saw_unconnected)
+ {
+ FOR_EACH_BB_REVERSE (b)
+ {
+ if (di->dfs_order[b->index])
+ continue;
+ bitmap_set_bit (di->fake_exit_edge, b->index);
+ di->dfs_order[b->index] = di->dfsnum;
+ di->dfs_to_bb[di->dfsnum] = b;
+ di->dfs_parent[di->dfsnum] = di->dfs_order[last_basic_block];
+ di->dfsnum++;
+ calc_dfs_tree_nonrec (di, b, reverse);
+ }
+ }
}
di->nodes = di->dfsnum - 1;
par = di->dfs_parent[v];
k = v;
if (reverse)
- e = bb->succ;
+ {
+ e = bb->succ;
+
+ /* If this block has a fake edge to exit, process that first. */
+ if (bitmap_bit_p (di->fake_exit_edge, bb->index))
+ {
+ e_next = e;
+ goto do_fake_exit_edge;
+ }
+ }
else
e = bb->pred;
to them. That way we have the smallest node with also a path to
us only over nodes behind us. In effect we search for our
semidominator. */
- for (; e; e = e_next)
+ for (; e ; e = e_next)
{
TBB k1;
basic_block b;
e_next = e->pred_next;
}
if (b == en_block)
- k1 = di->dfs_order[last_basic_block];
+ {
+ do_fake_exit_edge:
+ k1 = di->dfs_order[last_basic_block];
+ }
else
k1 = di->dfs_order[b->index];
}
n_bbs_in_dom_tree[dir] = n_basic_blocks + 2;
- init_dom_info (&di);
+ init_dom_info (&di, dir);
calc_dfs_tree (&di, dir);
calc_idoms (&di, dir);