When I realigned the bufferobj code, I didn't see the getters
were different, realign the getters to work the same as ssbo.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103214
Fixes: 65d3ef7cd (mesa: align atomic buffer handling code with ubo/ssbo (v1.1))
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
goto invalid_enum;
if (index >= ctx->Const.MaxAtomicBufferBindings)
goto invalid_value;
- v->value_int64 = ctx->AtomicBufferBindings[index].Offset;
+ v->value_int64 = ctx->AtomicBufferBindings[index].Offset < 0 ? 0 :
+ ctx->AtomicBufferBindings[index].Offset;
return TYPE_INT64;
case GL_ATOMIC_COUNTER_BUFFER_SIZE:
goto invalid_enum;
if (index >= ctx->Const.MaxAtomicBufferBindings)
goto invalid_value;
- v->value_int64 = ctx->AtomicBufferBindings[index].Size;
+ v->value_int64 = ctx->AtomicBufferBindings[index].Size < 0 ? 0 :
+ ctx->AtomicBufferBindings[index].Size;
return TYPE_INT64;
case GL_VERTEX_BINDING_DIVISOR: