Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
<glx rop="162"/>
</function>
- <function name="StencilOp" es1="1.0" es2="2.0">
+ <function name="StencilOp" es1="1.0" es2="2.0" no_error="true">
<param name="fail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
}
+void GLAPIENTRY
+_mesa_StencilOp_no_error(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ stencil_op(ctx, fail, zfail, zpass);
+}
+
+
void GLAPIENTRY
_mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
extern void GLAPIENTRY
_mesa_StencilMask( GLuint mask );
+void GLAPIENTRY
+_mesa_StencilOp_no_error(GLenum fail, GLenum zfail, GLenum zpass);
extern void GLAPIENTRY
_mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass);