{ "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
{ "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
- { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GLL, 2002 },
+ { "GL_APPLE_packed_pixels", o(dummy_true), GLL, 2002 },
{ "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 },
{ "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 },
{ "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
*/
static const size_t default_extensions[] = {
/* Vendor Extensions */
- o(APPLE_packed_pixels),
o(IBM_multimode_draw_arrays),
o(IBM_rasterpos_clip),
o(NV_light_max_exponent),
GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean AMD_seamless_cubemap_per_texture;
- GLboolean APPLE_packed_pixels;
GLboolean APPLE_object_purgeable;
GLboolean ATI_envmap_bumpmap;
GLboolean ATI_texture_compression_3dc;