Replace intel_dump_batchbuffer with a more informational version.
authorEric Anholt <eric@anholt.net>
Fri, 15 Jun 2007 23:58:15 +0000 (16:58 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 15 Jun 2007 23:58:15 +0000 (16:58 -0700)
src/mesa/drivers/dri/i915tex/Makefile
src/mesa/drivers/dri/i915tex/i915_disasm.c [new file with mode: 0644]
src/mesa/drivers/dri/i915tex/intel_batchbuffer.c

index c6a29149c778d122647456e53cea6cf4fe35280f..eb704e1538b534b7f57271399b93be6e8902f855 100644 (file)
@@ -33,6 +33,7 @@ DRIVER_SOURCES = \
        intel_pixel_draw.c \
        intel_buffers.c \
        intel_blit.c \
+       i915_disasm.c \
        i915_tex.c \
        i915_texstate.c \
        i915_context.c \
diff --git a/src/mesa/drivers/dri/i915tex/i915_disasm.c b/src/mesa/drivers/dri/i915tex/i915_disasm.c
new file mode 100644 (file)
index 0000000..5e49df9
--- /dev/null
@@ -0,0 +1,617 @@
+/* -*- c-basic-offset: 4 -*- */
+/*
+ * Copyright © 2007 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ *    Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#include <stdio.h>
+#include <stdarg.h>
+#include <inttypes.h>
+
+#include "i915_disasm.h"
+#include "i915_reg.h"
+
+#define BUFFER_FAIL(_count, _len, _name) do {                  \
+    fprintf(out, "Buffer size too small in %s (%d < %d)\n",    \
+           (_name), (_count), (_len));                         \
+    (*failures)++;                                             \
+    return count;                                              \
+} while (0)
+
+FILE *out;
+
+static float
+int_as_float(uint32_t intval)
+{
+    union intfloat {
+       uint32_t i;
+       float f;
+    } uval;
+
+    uval.i = intval;
+    return uval.f;
+}
+
+static void
+instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
+         char *fmt, ...)
+{
+    va_list va;
+
+    fprintf(out, "0x%08x: 0x%08x: ", hw_offset + index * 4, data[index]);
+    va_start(va, fmt);
+    vfprintf(out, fmt, va);
+    va_end(va);
+}
+
+
+static int
+decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+    unsigned int opcode;
+
+    struct {
+       uint32_t opcode;
+       int min_len;
+       int max_len;
+       char *name;
+    } opcodes_mi[] = {
+       { 0x08, 1, 1, "MI_ARB_ON_OFF" },
+       { 0x0a, 1, 1, "MI_BATCH_BUFFER_END" },
+       { 0x31, 2, 2, "MI_BATCH_BUFFER_START" },
+       { 0x14, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
+       { 0x04, 1, 1, "MI_FLUSH" },
+       { 0x22, 3, 3, "MI_LOAD_REGISTER_IMM" },
+       { 0x13, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
+       { 0x12, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
+       { 0x00, 1, 1, "MI_NOOP" },
+       { 0x11, 2, 2, "MI_OVERLAY_FLIP" },
+       { 0x07, 1, 1, "MI_REPORT_HEAD" },
+       { 0x18, 2, 2, "MI_SET_CONTEXT" },
+       { 0x20, 3, 4, "MI_STORE_DATA_IMM" },
+       { 0x21, 3, 4, "MI_STORE_DATA_INDEX" },
+       { 0x24, 3, 3, "MI_STORE_REGISTER_MEM" },
+       { 0x02, 1, 1, "MI_USER_INTERRUPT" },
+       { 0x03, 1, 1, "MI_WAIT_FOR_EVENT" },
+    };
+
+
+    for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
+        opcode++) {
+       if ((data[0] & 0x1e000000) >> 23 == opcodes_mi[opcode].opcode) {
+           unsigned int len = 1, i;
+
+           instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
+           if (opcodes_mi[opcode].max_len > 1) {
+               len = (data[0] & 0x000000ff) + 2;
+               if (len < opcodes_mi[opcode].min_len ||
+                   len > opcodes_mi[opcode].max_len)
+               {
+                   fprintf(out, "Bad length in %s\n",
+                           opcodes_mi[opcode].name);
+               }
+           }
+
+           for (i = 1; i < len; i++) {
+               if (i >= count)
+                   BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
+               instr_out(data, hw_offset, i, "dword %d\n", i);
+           }
+
+           return len;
+       }
+    }
+
+    instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
+    (*failures)++;
+    return 1;
+}
+
+static int
+decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+    unsigned int opcode;
+
+    struct {
+       uint32_t opcode;
+       int min_len;
+       int max_len;
+       char *name;
+    } opcodes_2d[] = {
+       { 0x40, 5, 5, "COLOR_BLT" },
+       { 0x43, 6, 6, "SRC_COPY_BLT" },
+       { 0x01, 8, 8, "XY_SETUP_BLT" },
+       { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
+       { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
+       { 0x24, 2, 2, "XY_PIXEL_BLT" },
+       { 0x25, 3, 3, "XY_SCANLINES_BLT" },
+       { 0x26, 4, 4, "Y_TEXT_BLT" },
+       { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
+       { 0x50, 6, 6, "XY_COLOR_BLT" },
+       { 0x51, 6, 6, "XY_PAT_BLT" },
+       { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
+       { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
+       { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
+       { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
+       { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
+       { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
+       { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
+       { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
+       { 0x55, 9, 9, "XY_FULL_BLT" },
+       { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
+       { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
+       { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
+       { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
+       { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
+    };
+
+    for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
+        opcode++) {
+       if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
+           unsigned int len = 1, i;
+
+           instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
+           if (opcodes_2d[opcode].max_len > 1) {
+               len = (data[0] & 0x000000ff) + 2;
+               if (len < opcodes_2d[opcode].min_len ||
+                   len > opcodes_2d[opcode].max_len)
+               {
+                   fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
+               }
+           }
+
+           for (i = 1; i < len; i++) {
+               if (i >= count)
+                   BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
+               instr_out(data, hw_offset, i, "dword %d\n", i);
+           }
+
+           return len;
+       }
+    }
+
+    instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
+    (*failures)++;
+    return 1;
+}
+
+static int
+decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+    switch ((data[0] & 0x00f80000) >> 19) {
+    case 0x11:
+       instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
+       return 1;
+    case 0x10:
+       instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
+       return 1;
+    }
+
+    instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+    (*failures)++;
+    return 1;
+}
+
+static int
+decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+    unsigned int len, i, c, opcode, word, map, sampler, instr;
+
+    struct {
+       uint32_t opcode;
+       int min_len;
+       int max_len;
+       char *name;
+    } opcodes_3d_1d[] = {
+       { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
+       { 0x86, 4, 4, "3DSTATE_CHROMA_KEY" },
+       { 0x9c, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
+       { 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
+       { 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
+       { 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
+       { 0x98, 2, 2, "3DSTATE_DEFAULT_Z" },
+       { 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
+       { 0x85, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
+       { 0x80, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
+       { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
+       { 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
+       { 0x9e, 4, 4, "3DSTATE_MONO_FILTER" },
+       { 0x89, 4, 4, "3DSTATE_FOG_MODE" },
+       { 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
+       { 0x81, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
+       { 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" },
+    };
+
+    switch ((data[0] & 0x00ff0000) >> 16) {
+    case 0x07:
+       /* This instruction is unusual.  A 0 length means just 1 DWORD instead of
+        * 2.  The 0 length is specified in one place to be unsupported, but
+        * stated to be required in another, and 0 length LOAD_INDIRECTs appear
+        * to cause no harm at least.
+        */
+       instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
+       len = (data[0] & 0x000000ff) + 1;
+       i = 1;
+       if (data[0] & (0x01 << 8)) {
+           if (i + 2 >= count)
+               BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+           instr_out(data, hw_offset, i++, "SIS.0\n");
+           instr_out(data, hw_offset, i++, "SIS.1\n");
+       }
+       if (data[0] & (0x02 << 8)) {
+           if (i + 1 >= count)
+               BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+           instr_out(data, hw_offset, i++, "DIS.0\n");
+       }
+       if (data[0] & (0x04 << 8)) {
+           if (i + 2 >= count)
+               BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+           instr_out(data, hw_offset, i++, "SSB.0\n");
+           instr_out(data, hw_offset, i++, "SSB.1\n");
+       }
+       if (data[0] & (0x08 << 8)) {
+           if (i + 2 >= count)
+               BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+           instr_out(data, hw_offset, i++, "MSB.0\n");
+           instr_out(data, hw_offset, i++, "MSB.1\n");
+       }
+       if (data[0] & (0x10 << 8)) {
+           if (i + 2 >= count)
+               BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+           instr_out(data, hw_offset, i++, "PSP.0\n");
+           instr_out(data, hw_offset, i++, "PSP.1\n");
+       }
+       if (data[0] & (0x20 << 8)) {
+           if (i + 2 >= count)
+               BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+           instr_out(data, hw_offset, i++, "PSC.0\n");
+           instr_out(data, hw_offset, i++, "PSC.1\n");
+       }
+       if (len != i) {
+           fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+           (*failures)++;
+           return len;
+       }
+       return len;
+    case 0x04:
+       instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+       len = (data[0] & 0x0000000f) + 2;
+       i = 1;
+       for (word = 0; word <= 7; word++) {
+           if (data[0] & (1 << (4 + word))) {
+               if (i >= count)
+                   BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
+               instr_out(data, hw_offset, i++, "S%d\n", word);
+           }
+       }
+       if (len != i) {
+           fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+           (*failures)++;
+       }
+       return len;
+    case 0x00:
+       instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
+       len = (data[0] & 0x0000003f) + 2;
+
+       i = 1;
+       for (map = 0; map <= 15; map++) {
+           if (data[1] & (1 << map)) {
+               if (i + 3 >= count)
+                   BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
+               instr_out(data, hw_offset, i++, "map %d MS2\n", map);
+               instr_out(data, hw_offset, i++, "map %d MS3\n", map);
+               instr_out(data, hw_offset, i++, "map %d MS4\n", map);
+           }
+       }
+       if (len != i) {
+           fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
+           (*failures)++;
+           return len;
+       }
+       return len;
+    case 0x06:
+       instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
+       len = (data[0] & 0x000000ff) + 2;
+
+       i = 1;
+       for (c = 0; c <= 31; c++) {
+           if (data[1] & (1 << c)) {
+               if (i + 4 >= count)
+                   BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
+               instr_out(data, hw_offset, i, "C%d.X = %f\n",
+                         c, int_as_float(data[i]));
+               i++;
+               instr_out(data, hw_offset, i, "C%d.Y = %f\n",
+                         c, int_as_float(data[i]));
+               i++;
+               instr_out(data, hw_offset, i, "C%d.Z = %f\n",
+                         c, int_as_float(data[i]));
+               i++;
+               instr_out(data, hw_offset, i, "C%d.W = %f\n",
+                         c, int_as_float(data[i]));
+               i++;
+           }
+       }
+       if (len != i) {
+           fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
+           (*failures)++;
+       }
+       return len;
+    case 0x05:
+       instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
+       len = (data[0] & 0x000000ff) + 2;
+       if ((len - 1) % 3 != 0 || len > 370) {
+           fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
+           (*failures)++;
+       }
+       i = 1;
+       for (instr = 0; instr < (len - 1) / 3; instr++) {
+           if (i + 3 >= count)
+               BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
+           instr_out(data, hw_offset, i++, "PS%03x\n", instr);
+           instr_out(data, hw_offset, i++, "PS%03x\n", instr);
+           instr_out(data, hw_offset, i++, "PS%03x\n", instr);
+       }
+       return len;
+    case 0x01:
+       instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
+       len = (data[0] & 0x0000003f) + 2;
+       i = 1;
+       for (sampler = 0; sampler <= 15; sampler++) {
+           if (data[1] & (1 << sampler)) {
+               if (i + 3 >= count)
+                   BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
+               instr_out(data, hw_offset, i++, "sampler %d SS2\n",
+                         sampler);
+               instr_out(data, hw_offset, i++, "sampler %d SS3\n",
+                         sampler);
+               instr_out(data, hw_offset, i++, "sampler %d SS4\n",
+                         sampler);
+           }
+       }
+       if (len != i) {
+           fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
+           (*failures)++;
+       }
+       return len;
+    }
+
+    for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
+        opcode++)
+    {
+       if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
+           len = 1;
+
+           instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
+           if (opcodes_3d_1d[opcode].max_len > 1) {
+               len = (data[0] & 0x0000ffff) + 2;
+               if (len < opcodes_3d_1d[opcode].min_len ||
+                   len > opcodes_3d_1d[opcode].max_len)
+               {
+                   fprintf(out, "Bad count in %s\n",
+                           opcodes_3d_1d[opcode].name);
+                   (*failures)++;
+               }
+           }
+
+           for (i = 1; i < len; i++) {
+               if (i >= count)
+                   BUFFER_FAIL(count, len,  opcodes_3d_1d[opcode].name);
+               instr_out(data, hw_offset, i, "dword %d\n", i);
+           }
+
+           return len;
+       }
+    }
+
+    instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+    (*failures)++;
+    return 1;
+}
+
+static int
+decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
+                   int *failures)
+{
+    char immediate = (data[0] & (1 << 23)) == 0;
+    unsigned int len, i;
+
+    /* XXX: 3DPRIM_DIB not supported */
+    if (immediate) {
+       len = (data[0] & 0x0003ffff) + 2;
+       instr_out(data, hw_offset, 0, "3DPRIMITIVE inline\n");
+       if (count < len)
+           BUFFER_FAIL(count, len,  "3DPRIMITIVE inline");
+       for (i = 1; i < len; i++) {
+           instr_out(data, hw_offset, i,
+                     "           vertex data (%f float)\n",
+                     int_as_float(data[i]));
+       }
+    } else {
+       /* indirect vertices */
+       len = data[0] & 0x0000ffff; /* index count */
+       if (data[0] & (1 << 17)) {
+           /* random vertex access */
+           if (count < (len + 1) / 2 + 1) {
+               BUFFER_FAIL(count, (len + 1) / 2 + 1,
+                           "3DPRIMITIVE random indirect");
+           }
+           instr_out(data, hw_offset, 0,
+                     "3DPRIMITIVE random indirect (%d)\n", len);
+           if (len == 0) {
+               /* vertex indices continue until 0xffff is found */
+               for (i = 1; i < count; i++) {
+                   if ((data[i] & 0xffff) == 0xffff) {
+                       instr_out(data, hw_offset, i,
+                                 "            indices: (terminator)\n");
+                       return i;
+                   } else if ((data[i] >> 16) == 0xffff) {
+                       instr_out(data, hw_offset, i,
+                                 "            indices: 0x%04x, "
+                                 "(terminator)\n",
+                                 data[i] & 0xffff);
+                       return i;
+                   } else {
+                       instr_out(data, hw_offset, i,
+                                 "            indices: 0x%04x, 0x%04x\n",
+                                 data[i] & 0xffff, data[i] >> 16);
+                   }
+               }
+               fprintf(out,
+                       "3DPRIMITIVE: no terminator found in index buffer\n");
+               (*failures)++;
+               return count;
+           } else {
+               /* fixed size vertex index buffer */
+               for (i = 0; i < len; i += 2) {
+                   if (i * 2 == len - 1) {
+                       instr_out(data, hw_offset, i,
+                                 "            indices: 0x%04x\n",
+                                 data[i] & 0xffff);
+                   } else {
+                       instr_out(data, hw_offset, i,
+                                 "            indices: 0x%04x, 0x%04x\n",
+                                 data[i] & 0xffff, data[i] >> 16);
+                   }
+               }
+           }
+           return (len + 1) / 2 + 1;
+       } else {
+           /* sequential vertex access */
+           if (count < 2)
+               BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
+           instr_out(data, hw_offset, 0,
+                     "3DPRIMITIVE sequential indirect, %d starting from %d\n",
+                     len, data[1] & 0xffff);
+           instr_out(data, hw_offset, 1, "           start\n");
+           return 2;
+       }
+    }
+
+
+
+    return len;
+}
+
+static int
+decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+    unsigned int opcode;
+
+    struct {
+       uint32_t opcode;
+       int min_len;
+       int max_len;
+       char *name;
+    } opcodes_3d[] = {
+       { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
+       { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
+       { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
+       { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
+       { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+       { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
+       { 0x0d, 1, 1, "3DSTATE_MODES_4" },
+       { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+       { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+    };
+
+    switch ((data[0] & 0x1f000000) >> 24) {
+    case 0x1f:
+       return decode_3d_primitive(data, count, hw_offset, failures);
+    case 0x1d:
+       return decode_3d_1d(data, count, hw_offset, failures);
+    case 0x1c:
+       return decode_3d_1c(data, count, hw_offset, failures);
+    }
+
+    for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+        opcode++) {
+       if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+           unsigned int len = 1, i;
+
+           instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+           if (opcodes_3d[opcode].max_len > 1) {
+               len = (data[0] & 0xff) + 2;
+               if (len < opcodes_3d[opcode].min_len ||
+                   len > opcodes_3d[opcode].max_len)
+               {
+                   fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+               }
+           }
+
+           for (i = 1; i < len; i++) {
+               if (i >= count)
+                   BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+               instr_out(data, hw_offset, i, "dword %d\n", i);
+           }
+           return len;
+       }
+    }
+
+    instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+    (*failures)++;
+    return 1;
+}
+
+/**
+ * Decodes an i830-i915 batch buffer, writing the output to stdout.
+ *
+ * \param data batch buffer contents
+ * \param count number of DWORDs to decode in the batch buffer
+ * \param hw_offset hardware address for the buffer
+ */
+int
+i915_disasm(uint32_t *data, int count, uint32_t hw_offset)
+{
+    int index = 0;
+    int failures = 0;
+
+    out = stdout;
+
+    while (index < count) {
+       switch ((data[index] & 0xe0000000) >> 29) {
+       case 0x0:
+           index += decode_mi(data + index, count - index,
+                              hw_offset + index * 4, &failures);
+           break;
+       case 0x2:
+           index += decode_2d(data + index, count - index,
+                              hw_offset + index * 4, &failures);
+           break;
+       case 0x3:
+           index += decode_3d(data + index, count - index,
+                              hw_offset + index * 4, &failures);
+           break;
+       default:
+           instr_out(data, hw_offset, index, "UNKNOWN\n");
+           failures++;
+           index++;
+           break;
+       }
+       fflush(out);
+    }
+
+    return failures;
+}
index 26eecb94409abe87f699955d54f23addce3b719f..1edbb618d34e13580b9de02c3b435740875439a6 100644 (file)
  * modifying cliprects ???
  */
 
-static void
-intel_dump_batchbuffer(GLuint offset, GLuint * ptr, GLuint size)
-{
-   int i;
-   fprintf(stderr, "\n\n\nSTART BATCH (%d dwords):\n", size / 4);
-   for (i = 0; i < size / 4; i += 4) {
-      char dw1[11], dw2[11] = "", dw3[11] = "", dw4[11] = "";
-
-      sprintf(dw1, "0x%08x", ptr[i]);
-      if (i + 1 < size / 4)
-        sprintf(dw2, "0x%08x", ptr[i + 1]);
-      if (i + 2 < size / 4)
-        sprintf(dw3, "0x%08x", ptr[i + 2]);
-      if (i + 3 < size / 4)
-        sprintf(dw4, "0x%08x", ptr[i + 3]);
-      fprintf(stderr, "0x%x:\t%s %s %s %s\n", offset + i * 4,
-             dw1, dw2, dw3, dw4);
-   }
-   fprintf(stderr, "END BATCH\n\n\n");
-}
-
 /*======================================================================
  * Public functions
  */
@@ -166,7 +145,7 @@ do_flush_locked(struct intel_batchbuffer *batch,
    }
 
    if (INTEL_DEBUG & DEBUG_BATCH)
-      intel_dump_batchbuffer(0, ptr, used);
+      i915_disasm(ptr, used / 4, 0);
 
    dri_bo_unmap(batch->buf);
    batch->map = NULL;