{
tx->direct = true;
tx->surface = pscreen->get_tex_surface(pscreen, pt,
- face, level, zslice,
+ 0, 0, 0,
nv04_usage_tx_to_buf(usage));
return &tx->base;
}
{
tx->direct = true;
tx->surface = pscreen->get_tex_surface(pscreen, pt,
- face, level, zslice,
+ 0, 0, 0,
nv10_usage_tx_to_buf(usage));
return &tx->base;
}
{
tx->direct = true;
tx->surface = pscreen->get_tex_surface(pscreen, pt,
- face, level, zslice,
+ 0, 0, 0,
nv20_usage_tx_to_buf(usage));
return &tx->base;
}
}
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
- face, level, zslice,
+ 0, 0, 0,
nv30_usage_tx_to_buf(usage));
pipe_texture_reference(&tx_tex, NULL);
}
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
- face, level, zslice,
+ 0, 0, 0,
nv40_usage_tx_to_buf(usage));
pipe_texture_reference(&tx_tex, NULL);