LLVMValueRef args[10][9];
};
+unsigned si_get_spi_shader_z_format(bool writes_z, bool writes_stencil,
+ bool writes_samplemask)
+{
+ if (writes_z) {
+ /* Z needs 32 bits. */
+ if (writes_samplemask)
+ return V_028710_SPI_SHADER_32_ABGR;
+ else if (writes_stencil)
+ return V_028710_SPI_SHADER_32_GR;
+ else
+ return V_028710_SPI_SHADER_32_R;
+ } else if (writes_stencil || writes_samplemask) {
+ /* Both stencil and sample mask need only 16 bits. */
+ return V_028710_SPI_SHADER_UINT16_ABGR;
+ } else {
+ return V_028710_SPI_SHADER_ZERO;
+ }
+}
+
static void si_export_mrt_z(struct lp_build_tgsi_context *bld_base,
LLVMValueRef depth, LLVMValueRef stencil,
LLVMValueRef samplemask, struct si_ps_exports *exp)
struct lp_build_context *uint = &bld_base->uint_bld;
LLVMValueRef args[9];
unsigned mask = 0;
+ unsigned format = si_get_spi_shader_z_format(depth != NULL,
+ stencil != NULL,
+ samplemask != NULL);
assert(depth || stencil || samplemask);
args[7] = base->undef; /* B, sample mask */
args[8] = base->undef; /* A, alpha to mask */
- if (depth) {
- args[5] = depth;
- mask |= 0x1;
- }
-
- if (stencil) {
- args[6] = stencil;
- mask |= 0x2;
- }
+ if (format == V_028710_SPI_SHADER_UINT16_ABGR) {
+ assert(!depth);
+ args[4] = uint->one; /* COMPR flag */
- if (samplemask) {
- args[7] = samplemask;
- mask |= 0x4;
+ if (stencil) {
+ /* Stencil should be in X[23:16]. */
+ stencil = bitcast(bld_base, TGSI_TYPE_UNSIGNED, stencil);
+ stencil = LLVMBuildShl(base->gallivm->builder, stencil,
+ LLVMConstInt(ctx->i32, 16, 0), "");
+ args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT, stencil);
+ mask |= 0x3;
+ }
+ if (samplemask) {
+ /* SampleMask should be in Y[15:0]. */
+ args[6] = samplemask;
+ mask |= 0xc;
+ }
+ } else {
+ if (depth) {
+ args[5] = depth;
+ mask |= 0x1;
+ }
+ if (stencil) {
+ args[6] = stencil;
+ mask |= 0x2;
+ }
+ if (samplemask) {
+ args[7] = samplemask;
+ mask |= 0x4;
+ }
}
/* SI (except OLAND) has a bug that it only looks
si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT,
- info->writes_samplemask ? V_028710_SPI_SHADER_32_ABGR :
- info->writes_stencil ? V_028710_SPI_SHADER_32_GR :
- info->writes_z ? V_028710_SPI_SHADER_32_R :
- V_028710_SPI_SHADER_ZERO);
+ si_get_spi_shader_z_format(info->writes_z,
+ info->writes_stencil,
+ info->writes_samplemask));
si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT, spi_shader_col_format);
si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, cb_shader_mask);