swr: Remove need to allocate vertex buffer scratch space all in one go
authorBruce Cherniak <bruce.cherniak@intel.com>
Wed, 28 Jun 2017 18:42:03 +0000 (13:42 -0500)
committerTim Rowley <timothy.o.rowley@intel.com>
Thu, 29 Jun 2017 18:23:33 +0000 (13:23 -0500)
Deferred deletion (via "fence_work") has obsoleted the need to allocate
all client vertex buffer scratch space in a single chunk.  Scratch
allocations are now valid until the referenced fence is complete.

Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
src/gallium/drivers/swr/swr_state.cpp

index 6dc06ed15638d98e3b9c11d450a7c946d4ff5c09..7a8786d96f40f2aeba6b3c2735ae76eda1431afa 100644 (file)
@@ -1219,32 +1219,12 @@ swr_update_derived(struct pipe_context *pipe,
     */
    if (ctx->dirty & SWR_NEW_VERTEX ||
       (p_draw_info && p_draw_info->index_size)) {
-      uint32_t scratch_total;
-      uint8_t *scratch = NULL;
 
       /* If being called by swr_draw_vbo, copy draw details */
       struct pipe_draw_info info = {0};
       if (p_draw_info)
          info = *p_draw_info;
 
-      /* We must get all the scratch space in one go */
-      scratch_total = 0;
-      for (UINT i = 0; i < ctx->num_vertex_buffers; i++) {
-         struct pipe_vertex_buffer *vb = &ctx->vertex_buffer[i];
-
-         if (!vb->is_user_buffer)
-            continue;
-
-         uint32_t elems, base, size;
-         swr_user_vbuf_range(&info, ctx->velems, vb, i, &elems, &base, &size);
-         scratch_total += AlignUp(size, 4);
-      }
-
-      if (scratch_total) {
-         scratch = (uint8_t *)swr_copy_to_scratch_space(
-               ctx, &ctx->scratch->vertex_buffer, NULL, scratch_total);
-      }
-
       /* vertex buffers */
       SWR_VERTEX_BUFFER_STATE swrVertexBuffers[PIPE_MAX_ATTRIBS];
       for (UINT i = 0; i < ctx->num_vertex_buffers; i++) {
@@ -1289,9 +1269,8 @@ swr_update_derived(struct pipe_context *pipe,
             /* Copy only needed vertices to scratch space */
             size = AlignUp(size, 4);
             const void *ptr = (const uint8_t *) vb->buffer.user + base;
-            memcpy(scratch, ptr, size);
-            ptr = scratch;
-            scratch += size;
+            ptr = (uint8_t *)swr_copy_to_scratch_space(
+               ctx, &ctx->scratch->vertex_buffer, ptr, size);
             p_data = (const uint8_t *)ptr - base;
          }