#define VERT_SET_RGBA( dst, f ) \
do { \
- dst->r = CLAMP( f[0], 0, 1 ) * 255.0; \
- dst->g = CLAMP( f[1], 0, 1 ) * 255.0; \
- dst->b = CLAMP( f[2], 0, 1 ) * 255.0; \
- dst->a = CLAMP( f[3], 0, 1 ) * 255.0; \
+ dst->r = (GLfloat)f[0]; \
+ dst->g = (GLfloat)f[1]; \
+ dst->b = (GLfloat)f[2]; \
+ dst->a = (GLfloat)f[3]; \
} while (0)
#define VERT_COPY_RGBA( v0, v1 ) \
-/* $Id: t_imm_dlist.c,v 1.22 2001/07/13 16:39:19 brianp Exp $ */
+/* $Id: t_imm_dlist.c,v 1.23 2001/07/17 21:44:37 keithw Exp $ */
/*
* Mesa 3-D graphics library
loopback_compiled_cassette( ctx, IM );
restore_compiled_primitives( ctx, IM );
}
- else if (IM->Count == IM->Start) {
- _tnl_copy_to_current( ctx, IM, IM->OrFlag );
- }
else {
if (ctx->NewState)
_mesa_update_state(ctx);
if (IM->Primitive[IM->LastPrimitive] & PRIM_END)
ctx->Driver.CurrentExecPrimitive = GL_POLYGON+1;
- else
+ else if ((IM->Primitive[IM->LastPrimitive] & PRIM_BEGIN) ||
+ (IM->Primitive[IM->LastPrimitive] & PRIM_MODE_MASK) ==
+ PRIM_OUTSIDE_BEGIN_END) {
ctx->Driver.CurrentExecPrimitive =
IM->Primitive[IM->LastPrimitive] & PRIM_MODE_MASK;
+ }
_tnl_get_exec_copy_verts( ctx, IM );
if (IM->NormalLengthPtr)
fixup_normal_lengths( IM );
- _tnl_run_cassette( ctx, IM );
+ if (IM->Count == IM->Start)
+ _tnl_copy_to_current( ctx, IM, IM->OrFlag );
+ else
+ _tnl_run_cassette( ctx, IM );
restore_compiled_primitives( ctx, IM );
}
node->IM->id, node->Start, node->Count);
IM->Start = node->Start;
+ IM->CopyStart = node->Start;
IM->Count = node->Count;
IM->BeginState = node->BeginState;
IM->OrFlag = node->OrFlag;
-/* $Id: t_imm_fixup.c,v 1.22 2001/06/28 17:34:14 keithw Exp $ */
+/* $Id: t_imm_fixup.c,v 1.23 2001/07/17 21:44:37 keithw Exp $ */
/*
* Mesa 3-D graphics library
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint fixup;
- GLuint count = IM->Count;
GLuint start = IM->Start;
- if (count == start)
- return;
-
IM->CopyOrFlag = IM->OrFlag;
IM->CopyAndFlag = IM->AndFlag;
IM->CopyTexSize = IM->TexSize | tnl->ExecCopyTexSize;