"glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
+ "glRenderbufferStorageMultisample\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
"glPointParameteriv\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateATI\0"
+ "glBindFramebuffer\0"
+ "glBindRenderbuffer\0"
+ "glCheckFramebufferStatus\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteRenderbuffers\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture3D\0"
+ "glGenFramebuffers\0"
+ "glGenRenderbuffers\0"
+ "glGenerateMipmap\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetRenderbufferParameteriv\0"
+ "glIsFramebuffer\0"
+ "glIsRenderbuffer\0"
+ "glRenderbufferStorage\0"
+ "glBlitFramebuffer\0"
+ "glFramebufferTextureLayer\0"
;
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_562 mgl_dispatch_stub_562
#define gl_dispatch_stub_563 mgl_dispatch_stub_563
#define gl_dispatch_stub_564 mgl_dispatch_stub_564
#define gl_dispatch_stub_565 mgl_dispatch_stub_565
#define gl_dispatch_stub_567 mgl_dispatch_stub_567
#define gl_dispatch_stub_568 mgl_dispatch_stub_568
#define gl_dispatch_stub_569 mgl_dispatch_stub_569
-#define gl_dispatch_stub_580 mgl_dispatch_stub_580
+#define gl_dispatch_stub_570 mgl_dispatch_stub_570
#define gl_dispatch_stub_581 mgl_dispatch_stub_581
-#define gl_dispatch_stub_606 mgl_dispatch_stub_606
-#define gl_dispatch_stub_648 mgl_dispatch_stub_648
+#define gl_dispatch_stub_582 mgl_dispatch_stub_582
+#define gl_dispatch_stub_607 mgl_dispatch_stub_607
#define gl_dispatch_stub_649 mgl_dispatch_stub_649
#define gl_dispatch_stub_650 mgl_dispatch_stub_650
#define gl_dispatch_stub_651 mgl_dispatch_stub_651
#define gl_dispatch_stub_654 mgl_dispatch_stub_654
#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
-#define gl_dispatch_stub_733 mgl_dispatch_stub_733
+#define gl_dispatch_stub_657 mgl_dispatch_stub_657
#define gl_dispatch_stub_734 mgl_dispatch_stub_734
#define gl_dispatch_stub_735 mgl_dispatch_stub_735
#define gl_dispatch_stub_736 mgl_dispatch_stub_736
#define gl_dispatch_stub_737 mgl_dispatch_stub_737
-#define gl_dispatch_stub_744 mgl_dispatch_stub_744
+#define gl_dispatch_stub_738 mgl_dispatch_stub_738
#define gl_dispatch_stub_745 mgl_dispatch_stub_745
-#define gl_dispatch_stub_763 mgl_dispatch_stub_763
-#define gl_dispatch_stub_765 mgl_dispatch_stub_765
+#define gl_dispatch_stub_746 mgl_dispatch_stub_746
+#define gl_dispatch_stub_764 mgl_dispatch_stub_764
#define gl_dispatch_stub_766 mgl_dispatch_stub_766
#define gl_dispatch_stub_767 mgl_dispatch_stub_767
#define gl_dispatch_stub_768 mgl_dispatch_stub_768
#define gl_dispatch_stub_769 mgl_dispatch_stub_769
+#define gl_dispatch_stub_770 mgl_dispatch_stub_770
#endif /* USE_MGL_NAMESPACE */
extern void gl_dispatch_stub_364(void);
extern void gl_dispatch_stub_365(void);
extern void gl_dispatch_stub_366(void);
-extern void gl_dispatch_stub_562(void);
extern void gl_dispatch_stub_563(void);
extern void gl_dispatch_stub_564(void);
extern void gl_dispatch_stub_565(void);
extern void gl_dispatch_stub_567(void);
extern void gl_dispatch_stub_568(void);
extern void gl_dispatch_stub_569(void);
-extern void gl_dispatch_stub_580(void);
+extern void gl_dispatch_stub_570(void);
extern void gl_dispatch_stub_581(void);
-extern void gl_dispatch_stub_606(void);
-extern void gl_dispatch_stub_648(void);
+extern void gl_dispatch_stub_582(void);
+extern void gl_dispatch_stub_607(void);
extern void gl_dispatch_stub_649(void);
extern void gl_dispatch_stub_650(void);
extern void gl_dispatch_stub_651(void);
extern void gl_dispatch_stub_654(void);
extern void gl_dispatch_stub_655(void);
extern void gl_dispatch_stub_656(void);
-extern void gl_dispatch_stub_733(void);
+extern void gl_dispatch_stub_657(void);
extern void gl_dispatch_stub_734(void);
extern void gl_dispatch_stub_735(void);
extern void gl_dispatch_stub_736(void);
extern void gl_dispatch_stub_737(void);
-extern void gl_dispatch_stub_744(void);
+extern void gl_dispatch_stub_738(void);
extern void gl_dispatch_stub_745(void);
-extern void gl_dispatch_stub_763(void);
-extern void gl_dispatch_stub_765(void);
+extern void gl_dispatch_stub_746(void);
+extern void gl_dispatch_stub_764(void);
extern void gl_dispatch_stub_766(void);
extern void gl_dispatch_stub_767(void);
extern void gl_dispatch_stub_768(void);
extern void gl_dispatch_stub_769(void);
+extern void gl_dispatch_stub_770(void);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 8890, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET( 8951, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 8970, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9002, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9034, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9062, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9091, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9119, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9148, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9185, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9203, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9224, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9242, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9261, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9282, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9301, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9322, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9344, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9360, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9378, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9399, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9420, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9465, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9487, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9510, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9532, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9555, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9577, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9600, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9622, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9645, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9668, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9692, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9715, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9739, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9762, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9786, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9813, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9834, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9857, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9878, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9893, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9909, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9924, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9940, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9958, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET( 9981, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10007, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10028, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10046, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10065, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10088, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10112, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10135, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10159, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10182, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10214, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10246, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10312, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10349, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10386, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10406, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10443, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10461, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10480, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10498, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10517, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10535, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10554, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10591, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10609, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10628, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10646, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10665, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10683, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10702, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10720, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10739, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10757, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10776, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10794, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10813, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10831, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10850, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10875, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10902, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10919, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10935, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10949, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10964, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(10976, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(10989, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11003, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11027, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11043, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11062, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11081, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11097, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11123, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11149, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11170, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11187, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11208, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11236, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11258, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11280, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11302, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11316, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11332, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11357, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11382, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11410, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11426, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11445, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11465, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11484, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11504, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11523, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11543, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11562, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11582, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11601, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11621, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11640, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11660, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11679, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11699, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11718, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11738, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11757, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11777, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11796, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11816, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11835, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11855, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11874, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11894, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11914, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11935, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11959, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(11980, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12001, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12022, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12043, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12064, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12085, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12106, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12127, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12148, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12169, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12190, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12211, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12233, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12255, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12277, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12299, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12324, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12348, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12370, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12392, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12414, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12440, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12463, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12487, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12505, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12520, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12551, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12571, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12592, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12638, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12664, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12687, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12708, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12739, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12770, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12798, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12827, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12855, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(12884, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(12901, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(12928, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(12949, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(12971, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(12999, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13023, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13048, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13077, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13103, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13155, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13176, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13198, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13218, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13259, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13291, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13310, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13330, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13355, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13376, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13405, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13430, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13459, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13514, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13539, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13557, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13574, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13590, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13615, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13635, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13655, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13678, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13701, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13721, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13738, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13755, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13770, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13794, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13813, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13832, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13848, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(13867, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(13890, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13906, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13922, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(13949, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(13976, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(13996, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14015, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14034, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14064, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14094, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14124, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14154, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14173, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14196, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14221, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14246, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14273, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14301, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14328, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14356, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14385, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14414, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14440, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14471, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14502, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14526, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14549, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14567, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14596, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14625, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14640, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14666, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14692, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14707, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14719, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14739, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14756, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14772, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14791, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14814, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14830, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14852, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(14870, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(14889, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(14907, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(14926, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(14944, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(14963, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(14981, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15000, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15018, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15037, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15055, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15074, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15092, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15111, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15129, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15148, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15166, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15185, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15203, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15222, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15240, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15259, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15277, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15296, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15314, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15333, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15351, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15370, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15388, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15407, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15425, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15444, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15467, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15490, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15513, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15536, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15559, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15576, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15599, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15622, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15645, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15671, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15697, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15723, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15747, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15774, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15800, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15820, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15840, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15860, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(15883, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(15907, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(15930, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(15954, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(15971, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(15989, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16006, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16024, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16041, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16059, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16076, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16094, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16111, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16129, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16146, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16164, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16181, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16199, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16216, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16234, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16251, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16269, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16288, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16307, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16326, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16345, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16365, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16385, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16405, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16423, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16440, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16458, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16475, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16493, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16511, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16528, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16546, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16565, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16584, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16603, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16625, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16638, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16651, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16667, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16683, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16696, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16719, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16739, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16758, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16769, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16781, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16795, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16808, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16824, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16835, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16848, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(16867, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(16887, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(16900, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(16910, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(16926, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(16945, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(16963, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(16984, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(16999, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17014, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17028, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17043, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17055, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17068, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17080, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17093, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17105, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17118, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17130, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17143, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17155, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17168, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17180, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17193, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17205, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17218, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17230, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17243, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17262, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17281, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17300, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17313, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17331, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17352, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17370, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17390, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17404, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17421, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17437, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17456, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17474, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17495, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17517, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17536, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17558, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17581, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17600, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17620, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17639, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17659, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17678, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17698, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17717, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17737, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17756, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17796, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17817, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17837, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17858, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(17878, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(17899, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(17923, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(17941, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(17961, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(17979, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(17991, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18004, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18016, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18029, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18049, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18073, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18087, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18104, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18119, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18137, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18151, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18168, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18183, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18201, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18215, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18232, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18247, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18265, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18279, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18296, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18311, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18329, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18343, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18360, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18375, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18393, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18407, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18424, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18439, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18457, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18471, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18488, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18503, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18521, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18535, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18552, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18567, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18585, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18602, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18622, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18639, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18665, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18694, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18709, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18727, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18746, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18770, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
+ NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12266, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12288, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12310, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12332, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12357, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12381, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12403, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12425, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12447, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12473, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12496, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12520, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12538, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12553, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12584, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12604, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12625, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12648, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12671, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12697, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12720, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12741, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12772, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(12803, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(12831, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(12860, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(12888, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(12917, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(12934, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(12961, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(12982, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13004, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13032, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13056, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13081, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13110, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13136, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13162, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13188, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13209, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13251, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13292, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13324, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13343, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13363, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13388, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13438, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13463, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13492, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13523, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13547, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13572, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13590, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13607, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13623, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13648, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13668, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13688, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13711, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13734, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13754, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13771, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13788, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13803, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13827, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13846, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13865, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(13881, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(13900, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(13923, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(13939, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(13955, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(13982, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14009, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14029, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14048, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14067, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14097, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14127, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14157, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14187, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14206, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14229, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14254, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14279, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14306, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14334, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14361, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14389, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14418, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14447, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14473, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14504, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14535, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14559, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14582, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14600, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14629, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14658, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14673, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14699, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14725, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14740, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14752, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14772, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14789, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14805, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14824, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14847, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14863, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(14885, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(14903, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(14922, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(14940, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(14959, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(14977, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(14996, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15014, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15033, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15051, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15070, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15088, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15107, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15125, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15144, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15162, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15181, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15199, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15218, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15236, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15255, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15273, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15292, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15310, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15329, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15347, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15366, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15384, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15403, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15421, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15440, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15458, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15477, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15500, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15523, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15546, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15569, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15592, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15609, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15632, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15655, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15678, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15704, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15730, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15756, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15780, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15807, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15833, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15853, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15873, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(15893, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(15916, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(15940, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(15963, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(15987, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16004, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16022, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16039, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16057, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16074, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16092, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16109, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16127, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16144, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16162, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16179, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16197, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16214, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16232, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16249, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16267, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16284, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16302, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16321, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16340, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16359, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16378, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16398, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16418, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16438, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16456, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16473, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16491, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16508, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16526, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16544, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16561, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16579, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16598, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16617, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16636, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16658, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16671, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16684, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16700, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16716, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16729, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16752, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16772, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16791, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16802, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16814, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16828, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16841, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16857, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16868, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(16881, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(16900, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(16920, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(16933, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(16943, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(16959, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(16978, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(16996, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17017, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17032, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17047, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17061, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17076, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17088, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17101, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17113, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17126, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17138, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17151, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17163, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17176, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17188, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17201, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17213, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17226, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17238, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17251, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17263, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17276, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17295, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17314, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17333, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17346, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17364, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17385, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17403, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17423, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17437, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17454, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17470, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17489, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17507, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17528, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17550, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17569, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17591, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17614, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17633, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17653, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17672, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17692, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17731, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17750, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17770, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17789, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17809, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17829, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17850, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17870, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(17891, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(17911, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(17932, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(17956, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(17974, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(17994, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18012, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18037, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18049, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18062, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18082, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18106, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18120, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18152, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18170, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18184, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18201, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18216, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18234, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18248, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18265, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18280, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18298, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18312, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18329, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18344, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18362, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18376, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18393, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18408, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18426, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18440, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18457, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18472, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18490, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18504, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18521, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18536, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18554, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18568, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18585, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18600, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18618, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18635, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18655, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18672, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18698, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18727, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18742, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18760, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18779, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18803, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18830, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(18848, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(18867, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(18892, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(18913, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(18935, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(18961, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(18984, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19007, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19030, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19048, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19067, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19084, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19122, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19151, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19167, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19184, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19206, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19224, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
"GL_COLOR_ARRAY_SIZE\0"
"GL_COLOR_ARRAY_STRIDE\0"
"GL_COLOR_ARRAY_TYPE\0"
+ "GL_COLOR_ATTACHMENT0\0"
"GL_COLOR_ATTACHMENT0_EXT\0"
+ "GL_COLOR_ATTACHMENT1\0"
+ "GL_COLOR_ATTACHMENT10\0"
"GL_COLOR_ATTACHMENT10_EXT\0"
+ "GL_COLOR_ATTACHMENT11\0"
"GL_COLOR_ATTACHMENT11_EXT\0"
+ "GL_COLOR_ATTACHMENT12\0"
"GL_COLOR_ATTACHMENT12_EXT\0"
+ "GL_COLOR_ATTACHMENT13\0"
"GL_COLOR_ATTACHMENT13_EXT\0"
+ "GL_COLOR_ATTACHMENT14\0"
"GL_COLOR_ATTACHMENT14_EXT\0"
+ "GL_COLOR_ATTACHMENT15\0"
"GL_COLOR_ATTACHMENT15_EXT\0"
"GL_COLOR_ATTACHMENT1_EXT\0"
+ "GL_COLOR_ATTACHMENT2\0"
"GL_COLOR_ATTACHMENT2_EXT\0"
+ "GL_COLOR_ATTACHMENT3\0"
"GL_COLOR_ATTACHMENT3_EXT\0"
+ "GL_COLOR_ATTACHMENT4\0"
"GL_COLOR_ATTACHMENT4_EXT\0"
+ "GL_COLOR_ATTACHMENT5\0"
"GL_COLOR_ATTACHMENT5_EXT\0"
+ "GL_COLOR_ATTACHMENT6\0"
"GL_COLOR_ATTACHMENT6_EXT\0"
+ "GL_COLOR_ATTACHMENT7\0"
"GL_COLOR_ATTACHMENT7_EXT\0"
+ "GL_COLOR_ATTACHMENT8\0"
"GL_COLOR_ATTACHMENT8_EXT\0"
+ "GL_COLOR_ATTACHMENT9\0"
"GL_COLOR_ATTACHMENT9_EXT\0"
"GL_COLOR_BUFFER_BIT\0"
"GL_COLOR_CLEAR_VALUE\0"
"GL_DECR_WRAP_EXT\0"
"GL_DELETE_STATUS\0"
"GL_DEPTH\0"
+ "GL_DEPTH24_STENCIL8\0"
+ "GL_DEPTH_ATTACHMENT\0"
"GL_DEPTH_ATTACHMENT_EXT\0"
"GL_DEPTH_BIAS\0"
"GL_DEPTH_BITS\0"
"GL_DEPTH_FUNC\0"
"GL_DEPTH_RANGE\0"
"GL_DEPTH_SCALE\0"
+ "GL_DEPTH_STENCIL\0"
+ "GL_DEPTH_STENCIL_ATTACHMENT\0"
"GL_DEPTH_STENCIL_NV\0"
"GL_DEPTH_STENCIL_TO_BGRA_NV\0"
"GL_DEPTH_STENCIL_TO_RGBA_NV\0"
"GL_DRAW_BUFFER9\0"
"GL_DRAW_BUFFER9_ARB\0"
"GL_DRAW_BUFFER9_ATI\0"
+ "GL_DRAW_FRAMEBUFFER\0"
"GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
"GL_DRAW_FRAMEBUFFER_EXT\0"
"GL_DRAW_PIXEL_TOKEN\0"
"GL_FRAGMENT_SHADER\0"
"GL_FRAGMENT_SHADER_ARB\0"
"GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
+ "GL_FRAMEBUFFER\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
"GL_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_FRAMEBUFFER_COMPLETE\0"
"GL_FRAMEBUFFER_COMPLETE_EXT\0"
+ "GL_FRAMEBUFFER_DEFAULT\0"
"GL_FRAMEBUFFER_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0"
"GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
"GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
+ "GL_FRAMEBUFFER_UNDEFINED\0"
+ "GL_FRAMEBUFFER_UNSUPPORTED\0"
"GL_FRAMEBUFFER_UNSUPPORTED_EXT\0"
"GL_FRONT\0"
"GL_FRONT_AND_BACK\0"
"GL_INCR\0"
"GL_INCR_WRAP\0"
"GL_INCR_WRAP_EXT\0"
+ "GL_INDEX\0"
"GL_INDEX_ARRAY\0"
"GL_INDEX_ARRAY_BUFFER_BINDING\0"
"GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0"
"GL_INT_VEC4\0"
"GL_INT_VEC4_ARB\0"
"GL_INVALID_ENUM\0"
+ "GL_INVALID_FRAMEBUFFER_OPERATION\0"
"GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
"GL_INVALID_OPERATION\0"
"GL_INVALID_VALUE\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
+ "GL_MAX_SAMPLES\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
"GL_MAX_TEXTURE_COORDS\0"
"GL_R3_G3_B2\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_READ_BUFFER\0"
+ "GL_READ_FRAMEBUFFER\0"
"GL_READ_FRAMEBUFFER_BINDING_EXT\0"
"GL_READ_FRAMEBUFFER_EXT\0"
"GL_READ_ONLY\0"
"GL_REFLECTION_MAP_ARB\0"
"GL_REFLECTION_MAP_NV\0"
"GL_RENDER\0"
+ "GL_RENDERBUFFER\0"
+ "GL_RENDERBUFFER_ALPHA_SIZE\0"
"GL_RENDERBUFFER_BINDING_EXT\0"
+ "GL_RENDERBUFFER_BLUE_SIZE\0"
+ "GL_RENDERBUFFER_DEPTH_SIZE\0"
"GL_RENDERBUFFER_EXT\0"
+ "GL_RENDERBUFFER_GREEN_SIZE\0"
+ "GL_RENDERBUFFER_HEIGHT\0"
"GL_RENDERBUFFER_HEIGHT_EXT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT\0"
"GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
+ "GL_RENDERBUFFER_RED_SIZE\0"
+ "GL_RENDERBUFFER_SAMPLES\0"
+ "GL_RENDERBUFFER_STENCIL_SIZE\0"
+ "GL_RENDERBUFFER_WIDTH\0"
"GL_RENDERBUFFER_WIDTH_EXT\0"
"GL_RENDERER\0"
"GL_RENDER_MODE\0"
"GL_SRC_ALPHA\0"
"GL_SRC_ALPHA_SATURATE\0"
"GL_SRC_COLOR\0"
+ "GL_SRGB\0"
"GL_STACK_OVERFLOW\0"
"GL_STACK_UNDERFLOW\0"
"GL_STATIC_COPY\0"
"GL_STATIC_READ\0"
"GL_STATIC_READ_ARB\0"
"GL_STENCIL\0"
+ "GL_STENCIL_ATTACHMENT\0"
"GL_STENCIL_ATTACHMENT_EXT\0"
"GL_STENCIL_BACK_FAIL\0"
"GL_STENCIL_BACK_FAIL_ATI\0"
"GL_TEXTURE_RED_SIZE_EXT\0"
"GL_TEXTURE_RESIDENT\0"
"GL_TEXTURE_STACK_DEPTH\0"
+ "GL_TEXTURE_STENCIL_SIZE\0"
"GL_TEXTURE_TOO_LARGE_EXT\0"
"GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
"GL_TEXTURE_WIDTH\0"
"GL_UNSIGNED_BYTE_3_3_2\0"
"GL_UNSIGNED_INT\0"
"GL_UNSIGNED_INT_10_10_10_2\0"
+ "GL_UNSIGNED_INT_24_8\0"
"GL_UNSIGNED_INT_24_8_NV\0"
"GL_UNSIGNED_INT_2_10_10_10_REV\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_NORMALIZED\0"
"GL_UNSIGNED_SHORT\0"
"GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
"GL_UNSIGNED_SHORT_4_4_4_4\0"
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1748] =
+static const enum_elt all_enums[1810] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
{ 2414, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
{ 2434, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
{ 2456, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2501, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2527, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2553, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2579, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2605, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 2631, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 2657, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 2682, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 2707, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 2732, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 2757, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 2782, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 2807, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 2832, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 2857, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 2882, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 2902, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 2923, 0x00001900 }, /* GL_COLOR_INDEX */
- { 2938, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 2955, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 2973, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 2991, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 3014, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 3042, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 3058, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 3078, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 3106, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 3138, 0x00008458 }, /* GL_COLOR_SUM */
- { 3151, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 3168, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3183, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3209, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3239, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3269, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3289, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3313, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3338, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3367, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3396, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3418, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 3444, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 3470, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 3496, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 3526, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 3556, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 3586, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 3620, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 3654, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 3684, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 3718, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 3752, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 3776, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 3804, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 3832, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 3853, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 3878, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 3899, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 3924, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 3949, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 3968, 0x00008570 }, /* GL_COMBINE */
- { 3979, 0x00008503 }, /* GL_COMBINE4 */
- { 3991, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 4008, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 4029, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 4050, 0x00008570 }, /* GL_COMBINE_ARB */
- { 4065, 0x00008570 }, /* GL_COMBINE_EXT */
- { 4080, 0x00008571 }, /* GL_COMBINE_RGB */
- { 4095, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 4114, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 4133, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 4169, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 4193, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4221, 0x00001300 }, /* GL_COMPILE */
- { 4232, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4255, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 4273, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4293, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4317, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4341, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4369, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4393, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4423, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 4457, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 4485, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 4503, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 4522, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 4545, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 4574, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 4607, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 4640, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 4673, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 4695, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 4723, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 4755, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 4785, 0x00008576 }, /* GL_CONSTANT */
- { 4797, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 4815, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 4837, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 4853, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 4877, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 4899, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 4917, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 4939, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 4955, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 4973, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 4991, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 5019, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 5050, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 5077, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 5108, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 5135, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 5166, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 5194, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5226, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5248, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5274, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5296, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5322, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 5343, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 5368, 0x00008862 }, /* GL_COORD_REPLACE */
- { 5385, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 5406, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 5426, 0x00001503 }, /* GL_COPY */
- { 5434, 0x0000150C }, /* GL_COPY_INVERTED */
- { 5451, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 5471, 0x00000B44 }, /* GL_CULL_FACE */
- { 5484, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 5502, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 5521, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 5553, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 5588, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 5609, 0x00000001 }, /* GL_CURRENT_BIT */
- { 5624, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 5641, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 5662, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 5688, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 5705, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 5727, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 5755, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 5776, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 5810, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 5843, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 5861, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 5891, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 5910, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 5927, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 5948, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 5972, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 5999, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6023, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6050, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6083, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6116, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6143, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6169, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6194, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6223, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6245, 0x00000900 }, /* GL_CW */
- { 6251, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6272, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6293, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6313, 0x00002101 }, /* GL_DECAL */
- { 6322, 0x00001E03 }, /* GL_DECR */
- { 6330, 0x00008508 }, /* GL_DECR_WRAP */
- { 6343, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6360, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 6377, 0x00001801 }, /* GL_DEPTH */
- { 6386, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 6410, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 6424, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 6438, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 6458, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 6483, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 6503, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 6521, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 6542, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 6561, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 6582, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 6607, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 6633, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 6654, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 6679, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 6705, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 6726, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 6751, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 6777, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 6791, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 6806, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 6821, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 6841, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 6869, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 6897, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 6911, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 6933, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 6959, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 6978, 0x00001201 }, /* GL_DIFFUSE */
- { 6989, 0x00000BD0 }, /* GL_DITHER */
- { 6999, 0x00000A02 }, /* GL_DOMAIN */
- { 7009, 0x00001100 }, /* GL_DONT_CARE */
- { 7022, 0x000086AE }, /* GL_DOT3_RGB */
- { 7034, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7047, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7064, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7081, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7097, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7113, 0x0000140A }, /* GL_DOUBLE */
- { 7123, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7139, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7154, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7170, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7190, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7210, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7226, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7243, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7264, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 7285, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 7302, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 7323, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 7344, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 7361, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 7382, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 7403, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 7420, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 7441, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 7462, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 7479, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 7500, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 7521, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 7538, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 7559, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 7580, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 7600, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 7620, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 7636, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 7656, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 7676, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 7692, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 7712, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 7732, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 7748, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 7768, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 7788, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 7804, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 7824, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 7844, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 7860, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 7880, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 7900, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 7916, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 7936, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 7956, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 7972, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 7992, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8012, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8028, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8048, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8068, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8100, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8124, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8144, 0x00000304 }, /* GL_DST_ALPHA */
- { 8157, 0x00000306 }, /* GL_DST_COLOR */
- { 8170, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8186, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8206, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8222, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 8242, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 8258, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 8278, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 8291, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 8310, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 8344, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 8382, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 8409, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 8435, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 8459, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 8491, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 8527, 0x00001600 }, /* GL_EMISSION */
- { 8539, 0x00002000 }, /* GL_ENABLE_BIT */
- { 8553, 0x00000202 }, /* GL_EQUAL */
- { 8562, 0x00001509 }, /* GL_EQUIV */
- { 8571, 0x00010000 }, /* GL_EVAL_BIT */
- { 8583, 0x00000800 }, /* GL_EXP */
- { 8590, 0x00000801 }, /* GL_EXP2 */
- { 8598, 0x00001F03 }, /* GL_EXTENSIONS */
- { 8612, 0x00002400 }, /* GL_EYE_LINEAR */
- { 8626, 0x00002502 }, /* GL_EYE_PLANE */
- { 8639, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 8664, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 8681, 0x00000000 }, /* GL_FALSE */
- { 8690, 0x00001101 }, /* GL_FASTEST */
- { 8701, 0x00001C01 }, /* GL_FEEDBACK */
- { 8713, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 8740, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 8764, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 8788, 0x00001B02 }, /* GL_FILL */
- { 8796, 0x00001D00 }, /* GL_FLAT */
- { 8804, 0x00001406 }, /* GL_FLOAT */
- { 8813, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 8827, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 8845, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 8859, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 8877, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 8891, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 8909, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 8923, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 8941, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 8955, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 8973, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 8987, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9005, 0x00000B60 }, /* GL_FOG */
- { 9012, 0x00000080 }, /* GL_FOG_BIT */
- { 9023, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9036, 0x00008451 }, /* GL_FOG_COORD */
- { 9049, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9067, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9091, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 9130, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 9173, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 9205, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 9236, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 9265, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 9290, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 9309, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 9343, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 9370, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 9396, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 9420, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 9437, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 9452, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 9476, 0x00000B64 }, /* GL_FOG_END */
- { 9487, 0x00000C54 }, /* GL_FOG_HINT */
- { 9499, 0x00000B61 }, /* GL_FOG_INDEX */
- { 9512, 0x00000B65 }, /* GL_FOG_MODE */
- { 9524, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 9543, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 9568, 0x00000B63 }, /* GL_FOG_START */
- { 9581, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 9599, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 9623, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 9642, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 9665, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 9700, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 9742, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 9784, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 9833, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 9885, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 9929, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 9973, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 10000, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 10028, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 10047, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 10088, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 10129, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 10171, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 10222, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 10260, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 10309, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 10351, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 10383, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 10414, 0x00000404 }, /* GL_FRONT */
- { 10423, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 10441, 0x00000B46 }, /* GL_FRONT_FACE */
- { 10455, 0x00000400 }, /* GL_FRONT_LEFT */
- { 10469, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 10484, 0x00008006 }, /* GL_FUNC_ADD */
- { 10496, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 10512, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 10537, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 10566, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 10583, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 10604, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 10623, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 10647, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 10676, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 10700, 0x00000206 }, /* GL_GEQUAL */
- { 10710, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
- { 10735, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
- { 10763, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 10797, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
- { 10819, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
- { 10847, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 10884, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
- { 10903, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
- { 10922, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
- { 10941, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
- { 10960, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
- { 10979, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
- { 10998, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
- { 11022, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
- { 11054, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
- { 11080, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 11114, 0x00008C46 }, /* GL_GL_SLUMINANCE */
- { 11131, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
- { 11149, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
- { 11174, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
- { 11197, 0x00008C40 }, /* GL_GL_SRGB */
- { 11208, 0x00008C41 }, /* GL_GL_SRGB8 */
- { 11220, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
- { 11239, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
- { 11256, 0x00000204 }, /* GL_GREATER */
- { 11267, 0x00001904 }, /* GL_GREEN */
- { 11276, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 11290, 0x00000D53 }, /* GL_GREEN_BITS */
- { 11304, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 11319, 0x00008000 }, /* GL_HINT_BIT */
- { 11331, 0x00008024 }, /* GL_HISTOGRAM */
- { 11344, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 11368, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 11396, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 11419, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 11446, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 11463, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 11483, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 11507, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 11531, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 11559, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 11587, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 11619, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 11641, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 11667, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 11685, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 11707, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 11726, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 11749, 0x0000862A }, /* GL_IDENTITY_NV */
- { 11764, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 11784, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 11824, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 11862, 0x00001E02 }, /* GL_INCR */
- { 11870, 0x00008507 }, /* GL_INCR_WRAP */
- { 11883, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 11900, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 11915, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 11945, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 11979, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 12002, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 12024, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 12044, 0x00000D51 }, /* GL_INDEX_BITS */
- { 12058, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 12079, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 12097, 0x00000C30 }, /* GL_INDEX_MODE */
- { 12111, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 12127, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 12142, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 12161, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 12180, 0x00001404 }, /* GL_INT */
- { 12187, 0x00008049 }, /* GL_INTENSITY */
- { 12200, 0x0000804C }, /* GL_INTENSITY12 */
- { 12215, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 12234, 0x0000804D }, /* GL_INTENSITY16 */
- { 12249, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 12268, 0x0000804A }, /* GL_INTENSITY4 */
- { 12282, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 12300, 0x0000804B }, /* GL_INTENSITY8 */
- { 12314, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 12332, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 12349, 0x00008575 }, /* GL_INTERPOLATE */
- { 12364, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 12383, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 12402, 0x00008B53 }, /* GL_INT_VEC2 */
- { 12414, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 12430, 0x00008B54 }, /* GL_INT_VEC3 */
- { 12442, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 12458, 0x00008B55 }, /* GL_INT_VEC4 */
- { 12470, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 12486, 0x00000500 }, /* GL_INVALID_ENUM */
- { 12502, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 12539, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 12560, 0x00000501 }, /* GL_INVALID_VALUE */
- { 12577, 0x0000862B }, /* GL_INVERSE_NV */
- { 12591, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 12615, 0x0000150A }, /* GL_INVERT */
- { 12625, 0x00001E00 }, /* GL_KEEP */
- { 12633, 0x00000406 }, /* GL_LEFT */
- { 12641, 0x00000203 }, /* GL_LEQUAL */
- { 12651, 0x00000201 }, /* GL_LESS */
- { 12659, 0x00004000 }, /* GL_LIGHT0 */
- { 12669, 0x00004001 }, /* GL_LIGHT1 */
- { 12679, 0x00004002 }, /* GL_LIGHT2 */
- { 12689, 0x00004003 }, /* GL_LIGHT3 */
- { 12699, 0x00004004 }, /* GL_LIGHT4 */
- { 12709, 0x00004005 }, /* GL_LIGHT5 */
- { 12719, 0x00004006 }, /* GL_LIGHT6 */
- { 12729, 0x00004007 }, /* GL_LIGHT7 */
- { 12739, 0x00000B50 }, /* GL_LIGHTING */
- { 12751, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 12767, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 12790, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 12819, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 12852, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 12880, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 12904, 0x00001B01 }, /* GL_LINE */
- { 12912, 0x00002601 }, /* GL_LINEAR */
- { 12922, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 12944, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 12974, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 13005, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 13029, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 13054, 0x00000001 }, /* GL_LINES */
- { 13063, 0x00000004 }, /* GL_LINE_BIT */
- { 13075, 0x00000002 }, /* GL_LINE_LOOP */
- { 13088, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 13108, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 13123, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 13143, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 13159, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 13183, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 13206, 0x00000003 }, /* GL_LINE_STRIP */
- { 13220, 0x00000702 }, /* GL_LINE_TOKEN */
- { 13234, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 13248, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 13274, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 13294, 0x00008B82 }, /* GL_LINK_STATUS */
- { 13309, 0x00000B32 }, /* GL_LIST_BASE */
- { 13322, 0x00020000 }, /* GL_LIST_BIT */
- { 13334, 0x00000B33 }, /* GL_LIST_INDEX */
- { 13348, 0x00000B30 }, /* GL_LIST_MODE */
- { 13361, 0x00000101 }, /* GL_LOAD */
- { 13369, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 13381, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 13398, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 13412, 0x00001909 }, /* GL_LUMINANCE */
- { 13425, 0x00008041 }, /* GL_LUMINANCE12 */
- { 13440, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 13463, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 13490, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 13512, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 13538, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 13557, 0x00008042 }, /* GL_LUMINANCE16 */
- { 13572, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 13595, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 13622, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 13641, 0x0000803F }, /* GL_LUMINANCE4 */
- { 13655, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 13676, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 13701, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 13719, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 13740, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 13765, 0x00008040 }, /* GL_LUMINANCE8 */
- { 13779, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 13800, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 13825, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 13843, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 13862, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 13878, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 13898, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 13920, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 13934, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 13949, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 13973, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 13997, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 14021, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 14045, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 14062, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 14079, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 14107, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 14136, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 14165, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 14194, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 14223, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 14252, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 14281, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 14309, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 14337, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 14365, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 14393, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 14421, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 14449, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 14477, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 14505, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 14533, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 14549, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 14569, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 14591, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 14605, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 14620, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 14644, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 14668, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 14692, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 14716, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 14733, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 14750, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 14778, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 14807, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 14836, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 14865, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 14894, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 14923, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 14952, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 14980, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 15008, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 15036, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 15064, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 15092, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 15120, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 15148, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 15176, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 15204, 0x00000D10 }, /* GL_MAP_COLOR */
- { 15217, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 15232, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 15247, 0x00008630 }, /* GL_MATRIX0_NV */
- { 15261, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 15277, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 15293, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 15309, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 15325, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 15341, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 15357, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 15373, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 15389, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 15405, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 15421, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 15436, 0x00008631 }, /* GL_MATRIX1_NV */
- { 15450, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 15466, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 15482, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 15498, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 15514, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 15530, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 15546, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 15562, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 15578, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 15594, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 15610, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 15625, 0x00008632 }, /* GL_MATRIX2_NV */
- { 15639, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 15655, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 15671, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 15686, 0x00008633 }, /* GL_MATRIX3_NV */
- { 15700, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 15715, 0x00008634 }, /* GL_MATRIX4_NV */
- { 15729, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 15744, 0x00008635 }, /* GL_MATRIX5_NV */
- { 15758, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 15773, 0x00008636 }, /* GL_MATRIX6_NV */
- { 15787, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 15802, 0x00008637 }, /* GL_MATRIX7_NV */
- { 15816, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 15831, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 15846, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 15872, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 15906, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 15937, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 15970, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 16001, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 16016, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 16038, 0x00008008 }, /* GL_MAX */
- { 16045, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 16068, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 16100, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 16126, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 16159, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 16185, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 16219, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 16238, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 16267, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 16299, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 16335, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 16371, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 16411, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 16437, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 16467, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 16492, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 16521, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 16550, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 16583, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 16603, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 16627, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 16651, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 16675, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 16700, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 16718, 0x00008008 }, /* GL_MAX_EXT */
- { 16729, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 16764, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 16803, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 16817, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 16837, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 16875, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 16904, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 16928, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 16956, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 16979, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 17016, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 17052, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 17079, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 17108, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 17142, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 17178, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 17205, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 17237, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 17273, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 17302, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 17331, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 17359, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 17397, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 17441, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 17484, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 17518, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 17557, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 17594, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 17632, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 17675, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 17718, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 17748, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 17779, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 17815, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 17851, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 17881, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 17915, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 17948, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 17977, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 17997, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 18021, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 18043, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 18069, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 18096, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 18127, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 18151, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 18185, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 18205, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 18232, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 18253, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 18278, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 18303, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 18338, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 18360, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 18386, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 18408, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 18434, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 18468, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 18506, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 18539, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 18576, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 18600, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 18621, 0x00008007 }, /* GL_MIN */
- { 18628, 0x0000802E }, /* GL_MINMAX */
- { 18638, 0x0000802E }, /* GL_MINMAX_EXT */
- { 18652, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 18669, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 18690, 0x00008030 }, /* GL_MINMAX_SINK */
- { 18705, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 18724, 0x00008007 }, /* GL_MIN_EXT */
- { 18735, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 18754, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 18777, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 18800, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 18820, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 18840, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 18870, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 18898, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 18926, 0x00001700 }, /* GL_MODELVIEW */
- { 18939, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 18957, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 18976, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 18995, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 19014, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 19033, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 19052, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 19071, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 19090, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 19109, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 19128, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 19147, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 19165, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 19184, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 19203, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 19222, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 19241, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 19260, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 19279, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 19298, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 19317, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 19336, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 19355, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 19373, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 19392, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 19411, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 19429, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 19447, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 19465, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 19483, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 19501, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 19519, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 19537, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 19557, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 19584, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 19609, 0x00002100 }, /* GL_MODULATE */
- { 19621, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 19641, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 19668, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 19693, 0x00000103 }, /* GL_MULT */
- { 19701, 0x0000809D }, /* GL_MULTISAMPLE */
- { 19716, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 19736, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 19755, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 19774, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 19798, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 19821, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 19851, 0x00002A25 }, /* GL_N3F_V3F */
- { 19862, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 19882, 0x0000150E }, /* GL_NAND */
- { 19890, 0x00002600 }, /* GL_NEAREST */
- { 19901, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 19932, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 19964, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 19989, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 20015, 0x00000200 }, /* GL_NEVER */
- { 20024, 0x00001102 }, /* GL_NICEST */
- { 20034, 0x00000000 }, /* GL_NONE */
- { 20042, 0x00001505 }, /* GL_NOOP */
- { 20050, 0x00001508 }, /* GL_NOR */
- { 20057, 0x00000BA1 }, /* GL_NORMALIZE */
- { 20070, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 20086, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 20117, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 20152, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 20176, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 20199, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 20220, 0x00008511 }, /* GL_NORMAL_MAP */
- { 20234, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 20252, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 20269, 0x00000205 }, /* GL_NOTEQUAL */
- { 20281, 0x00000000 }, /* GL_NO_ERROR */
- { 20293, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 20327, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 20365, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 20397, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 20439, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 20469, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 20509, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 20540, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 20569, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 20597, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 20627, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 20644, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 20670, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 20686, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 20721, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 20743, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 20762, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 20792, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 20813, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 20841, 0x00000001 }, /* GL_ONE */
- { 20848, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 20876, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 20908, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 20936, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 20968, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 20991, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 21014, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 21037, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 21060, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 21078, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 21100, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 21122, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 21138, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 21158, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 21178, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 21196, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 21218, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 21240, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 21256, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 21276, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 21296, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 21314, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 21336, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 21358, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 21374, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 21394, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 21414, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 21435, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 21454, 0x00001507 }, /* GL_OR */
- { 21460, 0x00000A01 }, /* GL_ORDER */
- { 21469, 0x0000150D }, /* GL_OR_INVERTED */
- { 21484, 0x0000150B }, /* GL_OR_REVERSE */
- { 21498, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 21515, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 21533, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 21554, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 21574, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 21592, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 21611, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 21631, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 21651, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 21669, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 21688, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 21713, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 21737, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 21758, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 21780, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 21802, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 21827, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 21851, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 21872, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 21894, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 21916, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 21938, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 21969, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 21989, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 22014, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 22034, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 22059, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 22079, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 22104, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 22124, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 22149, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 22169, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 22194, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 22214, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 22239, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 22259, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 22284, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 22304, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 22329, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 22349, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 22374, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 22394, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 22419, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 22437, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 22470, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 22495, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 22530, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 22557, 0x00001B00 }, /* GL_POINT */
- { 22566, 0x00000000 }, /* GL_POINTS */
- { 22576, 0x00000002 }, /* GL_POINT_BIT */
- { 22589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 22619, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 22653, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 22687, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 22722, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 22751, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 22784, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 22817, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 22851, 0x00000B11 }, /* GL_POINT_SIZE */
- { 22865, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 22891, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 22909, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 22931, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 22953, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 22976, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 22994, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 23016, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 23038, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 23061, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 23081, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 23097, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 23118, 0x00008861 }, /* GL_POINT_SPRITE */
- { 23134, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 23154, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 23183, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 23202, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 23228, 0x00000701 }, /* GL_POINT_TOKEN */
- { 23243, 0x00000009 }, /* GL_POLYGON */
- { 23254, 0x00000008 }, /* GL_POLYGON_BIT */
- { 23269, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 23285, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 23308, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 23333, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 23356, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 23379, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 23403, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 23427, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 23445, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 23468, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 23487, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 23510, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 23527, 0x00001203 }, /* GL_POSITION */
- { 23539, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 23571, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 23607, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 23640, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 23677, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 23708, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 23743, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 23775, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 23811, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 23844, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 23876, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 23912, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 23945, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 23982, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 24012, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 24046, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 24077, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 24112, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 24143, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 24178, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 24210, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 24246, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 24276, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 24310, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 24341, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 24376, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 24408, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 24439, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 24474, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 24506, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 24542, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 24571, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 24604, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 24634, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 24668, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 24707, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 24740, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 24780, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 24814, 0x00008578 }, /* GL_PREVIOUS */
- { 24826, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 24842, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 24858, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 24875, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 24896, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 24917, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 24950, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 24982, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 25005, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 25028, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 25058, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 25087, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 25115, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 25137, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 25165, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 25193, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 25215, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 25236, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 25276, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 25315, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 25345, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 25380, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 25413, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 25447, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 25486, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 25525, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 25547, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 25573, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 25597, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 25620, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 25642, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 25663, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 25684, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 25711, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 25743, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 25775, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 25810, 0x00001701 }, /* GL_PROJECTION */
- { 25824, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 25845, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 25871, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 25892, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 25911, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 25934, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25973, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 26011, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 26031, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 26061, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 26085, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 26105, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 26135, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 26159, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 26179, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 26212, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 26238, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 26268, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 26299, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 26329, 0x00002003 }, /* GL_Q */
- { 26334, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 26359, 0x00000007 }, /* GL_QUADS */
- { 26368, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 26385, 0x00000008 }, /* GL_QUAD_STRIP */
- { 26399, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 26421, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 26447, 0x00008866 }, /* GL_QUERY_RESULT */
- { 26463, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 26483, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 26509, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 26539, 0x00002002 }, /* GL_R */
- { 26544, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 26556, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 26589, 0x00000C02 }, /* GL_READ_BUFFER */
- { 26604, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 26636, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 26660, 0x000088B8 }, /* GL_READ_ONLY */
- { 26673, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 26690, 0x000088BA }, /* GL_READ_WRITE */
- { 26704, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 26722, 0x00001903 }, /* GL_RED */
- { 26729, 0x00008016 }, /* GL_REDUCE */
- { 26739, 0x00008016 }, /* GL_REDUCE_EXT */
- { 26753, 0x00000D15 }, /* GL_RED_BIAS */
- { 26765, 0x00000D52 }, /* GL_RED_BITS */
- { 26777, 0x00000D14 }, /* GL_RED_SCALE */
- { 26790, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 26808, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 26830, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 26851, 0x00001C00 }, /* GL_RENDER */
- { 26861, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 26889, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 26909, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 26936, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 26972, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 26998, 0x00001F01 }, /* GL_RENDERER */
- { 27010, 0x00000C40 }, /* GL_RENDER_MODE */
- { 27025, 0x00002901 }, /* GL_REPEAT */
- { 27035, 0x00001E01 }, /* GL_REPLACE */
- { 27046, 0x00008062 }, /* GL_REPLACE_EXT */
- { 27061, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 27084, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 27102, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 27124, 0x00000102 }, /* GL_RETURN */
- { 27134, 0x00001907 }, /* GL_RGB */
- { 27141, 0x00008052 }, /* GL_RGB10 */
- { 27150, 0x00008059 }, /* GL_RGB10_A2 */
- { 27162, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 27178, 0x00008052 }, /* GL_RGB10_EXT */
- { 27191, 0x00008053 }, /* GL_RGB12 */
- { 27200, 0x00008053 }, /* GL_RGB12_EXT */
- { 27213, 0x00008054 }, /* GL_RGB16 */
- { 27222, 0x00008054 }, /* GL_RGB16_EXT */
- { 27235, 0x0000804E }, /* GL_RGB2_EXT */
- { 27247, 0x0000804F }, /* GL_RGB4 */
- { 27255, 0x0000804F }, /* GL_RGB4_EXT */
- { 27267, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 27280, 0x00008050 }, /* GL_RGB5 */
- { 27288, 0x00008057 }, /* GL_RGB5_A1 */
- { 27299, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 27314, 0x00008050 }, /* GL_RGB5_EXT */
- { 27326, 0x00008051 }, /* GL_RGB8 */
- { 27334, 0x00008051 }, /* GL_RGB8_EXT */
- { 27346, 0x00001908 }, /* GL_RGBA */
- { 27354, 0x0000805A }, /* GL_RGBA12 */
- { 27364, 0x0000805A }, /* GL_RGBA12_EXT */
- { 27378, 0x0000805B }, /* GL_RGBA16 */
- { 27388, 0x0000805B }, /* GL_RGBA16_EXT */
- { 27402, 0x00008055 }, /* GL_RGBA2 */
- { 27411, 0x00008055 }, /* GL_RGBA2_EXT */
- { 27424, 0x00008056 }, /* GL_RGBA4 */
- { 27433, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 27452, 0x00008056 }, /* GL_RGBA4_EXT */
- { 27465, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 27479, 0x00008058 }, /* GL_RGBA8 */
- { 27488, 0x00008058 }, /* GL_RGBA8_EXT */
- { 27501, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 27519, 0x00000C31 }, /* GL_RGBA_MODE */
- { 27532, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 27545, 0x000083A0 }, /* GL_RGB_S3TC */
- { 27557, 0x00008573 }, /* GL_RGB_SCALE */
- { 27570, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 27587, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 27604, 0x00000407 }, /* GL_RIGHT */
- { 27613, 0x00002000 }, /* GL_S */
- { 27618, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 27632, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 27653, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 27667, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 27688, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 27702, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 27718, 0x000080A9 }, /* GL_SAMPLES */
- { 27729, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 27745, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 27760, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 27778, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 27800, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 27828, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 27860, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 27883, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 27910, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 27928, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 27951, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 27973, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 27992, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 28015, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 28041, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 28071, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 28096, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 28125, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 28140, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 28155, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 28171, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 28196, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 28236, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 28280, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 28313, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 28343, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 28375, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 28405, 0x00001C02 }, /* GL_SELECT */
- { 28415, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 28443, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 28468, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 28484, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 28511, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 28542, 0x0000150F }, /* GL_SET */
- { 28549, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 28570, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 28594, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 28609, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 28624, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 28652, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 28675, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 28705, 0x00001601 }, /* GL_SHININESS */
- { 28718, 0x00001402 }, /* GL_SHORT */
- { 28727, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 28743, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 28763, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 28782, 0x00001D01 }, /* GL_SMOOTH */
- { 28792, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 28825, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 28852, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 28885, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 28912, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 28929, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 28950, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 28971, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 28986, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 29005, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 29024, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 29041, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 29062, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 29083, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 29098, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 29117, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 29136, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 29153, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 29174, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 29195, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 29210, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 29229, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 29248, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 29268, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 29286, 0x00001202 }, /* GL_SPECULAR */
- { 29298, 0x00002402 }, /* GL_SPHERE_MAP */
- { 29312, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 29327, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 29345, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 29362, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 29376, 0x00008580 }, /* GL_SRC0_RGB */
- { 29388, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 29402, 0x00008581 }, /* GL_SRC1_RGB */
- { 29414, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 29428, 0x00008582 }, /* GL_SRC2_RGB */
- { 29440, 0x00000302 }, /* GL_SRC_ALPHA */
- { 29453, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 29475, 0x00000300 }, /* GL_SRC_COLOR */
- { 29488, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 29506, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 29525, 0x000088E6 }, /* GL_STATIC_COPY */
- { 29540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 29559, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 29574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 29593, 0x000088E5 }, /* GL_STATIC_READ */
- { 29608, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 29627, 0x00001802 }, /* GL_STENCIL */
- { 29638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 29664, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 29685, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 29710, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 29731, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 29756, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 29788, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 29824, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 29856, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 29892, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 29912, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 29939, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 29965, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 29981, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 30003, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 30026, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 30042, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 30058, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 30075, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 30098, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 30120, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 30142, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 30164, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 30185, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 30212, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 30239, 0x00000B97 }, /* GL_STENCIL_REF */
- { 30254, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 30270, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 30299, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 30321, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 30342, 0x00000C33 }, /* GL_STEREO */
- { 30352, 0x000088E2 }, /* GL_STREAM_COPY */
- { 30367, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 30386, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 30401, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 30420, 0x000088E1 }, /* GL_STREAM_READ */
- { 30435, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 30454, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 30471, 0x000084E7 }, /* GL_SUBTRACT */
- { 30483, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 30499, 0x00002001 }, /* GL_T */
- { 30504, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 30519, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 30538, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 30554, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 30569, 0x00002A27 }, /* GL_T2F_V3F */
- { 30580, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 30599, 0x00002A28 }, /* GL_T4F_V4F */
- { 30610, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 30633, 0x00001702 }, /* GL_TEXTURE */
- { 30644, 0x000084C0 }, /* GL_TEXTURE0 */
- { 30656, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 30672, 0x000084C1 }, /* GL_TEXTURE1 */
- { 30684, 0x000084CA }, /* GL_TEXTURE10 */
- { 30697, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 30714, 0x000084CB }, /* GL_TEXTURE11 */
- { 30727, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 30744, 0x000084CC }, /* GL_TEXTURE12 */
- { 30757, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 30774, 0x000084CD }, /* GL_TEXTURE13 */
- { 30787, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 30804, 0x000084CE }, /* GL_TEXTURE14 */
- { 30817, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 30834, 0x000084CF }, /* GL_TEXTURE15 */
- { 30847, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 30864, 0x000084D0 }, /* GL_TEXTURE16 */
- { 30877, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 30894, 0x000084D1 }, /* GL_TEXTURE17 */
- { 30907, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 30924, 0x000084D2 }, /* GL_TEXTURE18 */
- { 30937, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 30954, 0x000084D3 }, /* GL_TEXTURE19 */
- { 30967, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 30984, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 31000, 0x000084C2 }, /* GL_TEXTURE2 */
- { 31012, 0x000084D4 }, /* GL_TEXTURE20 */
- { 31025, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 31042, 0x000084D5 }, /* GL_TEXTURE21 */
- { 31055, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 31072, 0x000084D6 }, /* GL_TEXTURE22 */
- { 31085, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 31102, 0x000084D7 }, /* GL_TEXTURE23 */
- { 31115, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 31132, 0x000084D8 }, /* GL_TEXTURE24 */
- { 31145, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 31162, 0x000084D9 }, /* GL_TEXTURE25 */
- { 31175, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 31192, 0x000084DA }, /* GL_TEXTURE26 */
- { 31205, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 31222, 0x000084DB }, /* GL_TEXTURE27 */
- { 31235, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 31252, 0x000084DC }, /* GL_TEXTURE28 */
- { 31265, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 31282, 0x000084DD }, /* GL_TEXTURE29 */
- { 31295, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 31312, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 31328, 0x000084C3 }, /* GL_TEXTURE3 */
- { 31340, 0x000084DE }, /* GL_TEXTURE30 */
- { 31353, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 31370, 0x000084DF }, /* GL_TEXTURE31 */
- { 31383, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 31400, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 31416, 0x000084C4 }, /* GL_TEXTURE4 */
- { 31428, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 31444, 0x000084C5 }, /* GL_TEXTURE5 */
- { 31456, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 31472, 0x000084C6 }, /* GL_TEXTURE6 */
- { 31484, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 31500, 0x000084C7 }, /* GL_TEXTURE7 */
- { 31512, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 31528, 0x000084C8 }, /* GL_TEXTURE8 */
- { 31540, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 31556, 0x000084C9 }, /* GL_TEXTURE9 */
- { 31568, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 31584, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 31598, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 31622, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 31636, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 31660, 0x0000806F }, /* GL_TEXTURE_3D */
- { 31674, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 31696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 31722, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 31744, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 31766, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 31798, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 31820, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 31852, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 31874, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 31902, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 31934, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 31967, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 31999, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 32014, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 32035, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 32060, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 32078, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 32102, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 32133, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 32163, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 32193, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 32228, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 32259, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 32297, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 32324, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 32356, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 32390, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 32414, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 32442, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 32466, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 32494, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 32527, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 32551, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 32573, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 32595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 32621, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 32655, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 32688, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 32725, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 32753, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 32785, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 32808, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 32846, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 32888, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 32919, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 32947, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 32977, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 33005, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 33025, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 33049, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 33080, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 33115, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 33146, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 33181, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 33212, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 33247, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 33278, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 33313, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 33344, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 33379, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 33410, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 33445, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 33462, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 33484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 33510, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 33525, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 33546, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 33566, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 33592, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 33612, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 33629, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 33646, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 33663, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 33680, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 33705, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 33727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 33753, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 33771, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 33797, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 33823, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 33853, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 33880, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 33905, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 33925, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 33949, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 33976, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 34003, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 34030, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 34056, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 34086, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 34108, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 34126, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 34156, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 34184, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 34212, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 34240, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 34261, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 34280, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 34302, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 34321, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 34341, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 34366, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 34390, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 34410, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 34434, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 34454, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 34477, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 34502, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 34536, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 34553, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 34571, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 34589, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 34607, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 34627, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 34646, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 34675, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 34692, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 34718, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 34748, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 34780, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 34810, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 34844, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 34860, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 34891, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 34926, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 34954, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 34986, 0x00000004 }, /* GL_TRIANGLES */
- { 34999, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 35015, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 35036, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 35054, 0x00000001 }, /* GL_TRUE */
- { 35062, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 35082, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 35105, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 35125, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 35146, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 35168, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 35190, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 35210, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 35231, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 35248, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 35275, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 35298, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 35314, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 35341, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 35365, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 35396, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 35420, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 35448, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 35466, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 35496, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 35522, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 35552, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 35578, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 35602, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 35630, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 35658, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 35685, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 35717, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 35748, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 35762, 0x00002A20 }, /* GL_V2F */
- { 35769, 0x00002A21 }, /* GL_V3F */
- { 35776, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 35795, 0x00001F00 }, /* GL_VENDOR */
- { 35805, 0x00001F02 }, /* GL_VERSION */
- { 35816, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 35832, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 35862, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 35893, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 35928, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 35952, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 35973, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 35996, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 36017, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 36044, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 36072, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 36100, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 36128, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 36156, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 36184, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 36212, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 36239, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 36266, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 36293, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 36320, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 36347, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 36374, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 36401, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 36428, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 36455, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 36493, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 36535, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 36566, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 36601, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 36635, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 36673, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 36704, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 36739, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 36767, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 36799, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 36829, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 36863, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 36891, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 36923, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 36943, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 36965, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 36994, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 37015, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 37044, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 37077, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 37109, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 37136, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 37167, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 37197, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 37214, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 37235, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 37262, 0x00000BA2 }, /* GL_VIEWPORT */
- { 37274, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 37290, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 37310, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 37341, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 37376, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 37404, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 37429, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 37456, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 37481, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 37505, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 37524, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 37538, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 37556, 0x00001506 }, /* GL_XOR */
- { 37563, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 37582, 0x00008757 }, /* GL_YCBCR_MESA */
- { 37596, 0x00000000 }, /* GL_ZERO */
- { 37604, 0x00000D16 }, /* GL_ZOOM_X */
- { 37614, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2497, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2522, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2543, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2565, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2591, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2613, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2639, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2661, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2687, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2709, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2735, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 2757, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2783, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 2805, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2831, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 2856, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 2877, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 2902, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 2923, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 2948, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 2969, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 2994, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3015, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3040, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3061, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3086, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3107, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3132, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3153, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3178, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3199, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3224, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3244, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3265, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3280, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3297, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3315, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3333, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3356, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3384, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3400, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3420, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3448, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3480, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3493, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3510, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3525, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3551, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3581, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3611, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3631, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3655, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3680, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3709, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3738, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3760, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3786, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 3812, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3838, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 3868, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 3898, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 3928, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 3962, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 3996, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4026, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4060, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4094, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4118, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4146, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4174, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4195, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4220, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4241, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4266, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4291, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4310, 0x00008570 }, /* GL_COMBINE */
+ { 4321, 0x00008503 }, /* GL_COMBINE4 */
+ { 4333, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4350, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4371, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4392, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4407, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4422, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4437, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4456, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4475, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4511, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4535, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4563, 0x00001300 }, /* GL_COMPILE */
+ { 4574, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4597, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4615, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4635, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4659, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4683, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4711, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4735, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 4765, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 4799, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 4827, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 4845, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 4864, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 4887, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 4916, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 4949, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 4982, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5015, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5037, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5065, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5097, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5127, 0x00008576 }, /* GL_CONSTANT */
+ { 5139, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5157, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5179, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5195, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5219, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5241, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5259, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5281, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5297, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5315, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5333, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5361, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5392, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5419, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5450, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5477, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5508, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5536, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5568, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5590, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5616, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 5638, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 5664, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 5685, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 5710, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 5727, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 5748, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 5768, 0x00001503 }, /* GL_COPY */
+ { 5776, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 5793, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 5813, 0x00000B44 }, /* GL_CULL_FACE */
+ { 5826, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 5844, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 5863, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 5895, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 5930, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 5951, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 5966, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 5983, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6004, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6030, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6047, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6069, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6097, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6118, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6152, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6185, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6203, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6233, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6252, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6269, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6290, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6314, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6341, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6365, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6392, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6425, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6458, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6485, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6511, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6536, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6565, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6587, 0x00000900 }, /* GL_CW */
+ { 6593, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6614, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6635, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6655, 0x00002101 }, /* GL_DECAL */
+ { 6664, 0x00001E03 }, /* GL_DECR */
+ { 6672, 0x00008508 }, /* GL_DECR_WRAP */
+ { 6685, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 6702, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 6719, 0x00001801 }, /* GL_DEPTH */
+ { 6728, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 6748, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 6768, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 6792, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 6806, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 6820, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 6840, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 6865, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 6885, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 6903, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 6924, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 6943, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 6964, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 6989, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7015, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7036, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7061, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7087, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7108, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7133, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7159, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7173, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7188, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7203, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7220, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7248, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7268, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7296, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7324, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7338, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7360, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7386, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7405, 0x00001201 }, /* GL_DIFFUSE */
+ { 7416, 0x00000BD0 }, /* GL_DITHER */
+ { 7426, 0x00000A02 }, /* GL_DOMAIN */
+ { 7436, 0x00001100 }, /* GL_DONT_CARE */
+ { 7449, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7461, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7474, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7491, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7508, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7524, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7540, 0x0000140A }, /* GL_DOUBLE */
+ { 7550, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7566, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7581, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7597, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7617, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7637, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7653, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 7670, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 7691, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 7712, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 7729, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 7750, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 7771, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 7788, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 7809, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 7830, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 7847, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 7868, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 7889, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 7906, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 7927, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 7948, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 7965, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 7986, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8007, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8027, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8047, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8063, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8083, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8103, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8119, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8139, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8159, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8175, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8195, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8215, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8231, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8251, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8271, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8287, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8307, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8327, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8343, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8363, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8383, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8399, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8419, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8439, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8455, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8475, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8495, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8515, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8547, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8571, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8591, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8604, 0x00000306 }, /* GL_DST_COLOR */
+ { 8617, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8633, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 8653, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 8669, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 8689, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 8705, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 8725, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 8738, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 8757, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 8791, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 8829, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 8856, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 8882, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 8906, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 8938, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 8974, 0x00001600 }, /* GL_EMISSION */
+ { 8986, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9000, 0x00000202 }, /* GL_EQUAL */
+ { 9009, 0x00001509 }, /* GL_EQUIV */
+ { 9018, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9030, 0x00000800 }, /* GL_EXP */
+ { 9037, 0x00000801 }, /* GL_EXP2 */
+ { 9045, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9059, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9073, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9086, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9111, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9128, 0x00000000 }, /* GL_FALSE */
+ { 9137, 0x00001101 }, /* GL_FASTEST */
+ { 9148, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9160, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9187, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9211, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9235, 0x00001B02 }, /* GL_FILL */
+ { 9243, 0x00001D00 }, /* GL_FLAT */
+ { 9251, 0x00001406 }, /* GL_FLOAT */
+ { 9260, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9274, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9292, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9324, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9338, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9356, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9370, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9388, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9402, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9420, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9434, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9452, 0x00000B60 }, /* GL_FOG */
+ { 9459, 0x00000080 }, /* GL_FOG_BIT */
+ { 9470, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9483, 0x00008451 }, /* GL_FOG_COORD */
+ { 9496, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9514, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9538, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 9577, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 9620, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 9652, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 9683, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 9712, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 9737, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 9756, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 9790, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 9817, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 9843, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 9867, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 9884, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 9899, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 9923, 0x00000B64 }, /* GL_FOG_END */
+ { 9934, 0x00000C54 }, /* GL_FOG_HINT */
+ { 9946, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 9959, 0x00000B65 }, /* GL_FOG_MODE */
+ { 9971, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 9990, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10015, 0x00000B63 }, /* GL_FOG_START */
+ { 10028, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10046, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10070, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10089, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10112, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10147, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10162, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10199, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10235, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10276, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10317, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10354, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10391, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10429, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10471, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10509, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 10551, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 10586, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 10625, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 10674, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 10722, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 10774, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 10814, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 10858, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 10898, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 10942, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 10969, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 10993, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11021, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11044, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11063, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11100, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11141, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11182, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11224, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11275, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11313, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11358, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11407, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11445, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11487, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 11519, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 11544, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 11571, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 11602, 0x00000404 }, /* GL_FRONT */
+ { 11611, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 11629, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 11643, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 11657, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 11672, 0x00008006 }, /* GL_FUNC_ADD */
+ { 11684, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 11700, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 11725, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 11754, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 11771, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 11792, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 11811, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 11835, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 11864, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 11888, 0x00000206 }, /* GL_GEQUAL */
+ { 11898, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
+ { 11923, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
+ { 11951, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 11985, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
+ { 12007, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ { 12035, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 12072, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
+ { 12091, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
+ { 12110, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
+ { 12129, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
+ { 12148, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
+ { 12167, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
+ { 12186, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
+ { 12210, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ { 12242, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ { 12268, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 12302, 0x00008C46 }, /* GL_GL_SLUMINANCE */
+ { 12319, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
+ { 12337, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ { 12362, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
+ { 12385, 0x00008C40 }, /* GL_GL_SRGB */
+ { 12396, 0x00008C41 }, /* GL_GL_SRGB8 */
+ { 12408, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
+ { 12427, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
+ { 12444, 0x00000204 }, /* GL_GREATER */
+ { 12455, 0x00001904 }, /* GL_GREEN */
+ { 12464, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12478, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12492, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12507, 0x00008000 }, /* GL_HINT_BIT */
+ { 12519, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12532, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12556, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12584, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12607, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12634, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12651, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12671, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12695, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12719, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12747, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12775, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12807, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12829, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12855, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12873, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12895, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12914, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12937, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 12952, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 12972, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13012, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13050, 0x00001E02 }, /* GL_INCR */
+ { 13058, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13071, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13088, 0x00008222 }, /* GL_INDEX */
+ { 13097, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13112, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13142, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13176, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13199, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13221, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13241, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13255, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13276, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13294, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13308, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13324, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13339, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13358, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13377, 0x00001404 }, /* GL_INT */
+ { 13384, 0x00008049 }, /* GL_INTENSITY */
+ { 13397, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13412, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13431, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13446, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13465, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13479, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13497, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13511, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13529, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13546, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13561, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13580, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13599, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13611, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13627, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13639, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13655, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13667, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13683, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13732, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13769, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13790, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13807, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13821, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13845, 0x0000150A }, /* GL_INVERT */
+ { 13855, 0x00001E00 }, /* GL_KEEP */
+ { 13863, 0x00000406 }, /* GL_LEFT */
+ { 13871, 0x00000203 }, /* GL_LEQUAL */
+ { 13881, 0x00000201 }, /* GL_LESS */
+ { 13889, 0x00004000 }, /* GL_LIGHT0 */
+ { 13899, 0x00004001 }, /* GL_LIGHT1 */
+ { 13909, 0x00004002 }, /* GL_LIGHT2 */
+ { 13919, 0x00004003 }, /* GL_LIGHT3 */
+ { 13929, 0x00004004 }, /* GL_LIGHT4 */
+ { 13939, 0x00004005 }, /* GL_LIGHT5 */
+ { 13949, 0x00004006 }, /* GL_LIGHT6 */
+ { 13959, 0x00004007 }, /* GL_LIGHT7 */
+ { 13969, 0x00000B50 }, /* GL_LIGHTING */
+ { 13981, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 13997, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14049, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14082, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14110, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14134, 0x00001B01 }, /* GL_LINE */
+ { 14142, 0x00002601 }, /* GL_LINEAR */
+ { 14152, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14174, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14204, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14235, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14259, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14284, 0x00000001 }, /* GL_LINES */
+ { 14293, 0x00000004 }, /* GL_LINE_BIT */
+ { 14305, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14318, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14338, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14353, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14373, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14389, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14413, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14436, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14450, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14464, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14478, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14504, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14524, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14539, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14552, 0x00020000 }, /* GL_LIST_BIT */
+ { 14564, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14578, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14591, 0x00000101 }, /* GL_LOAD */
+ { 14599, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14611, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14628, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14642, 0x00001909 }, /* GL_LUMINANCE */
+ { 14655, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14670, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14693, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14720, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14742, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14768, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14787, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14802, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14825, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14852, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14871, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14885, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 14931, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 14949, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 14970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 14995, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15009, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15055, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15073, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15092, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15108, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15128, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15150, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15164, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15179, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15203, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15227, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15251, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15275, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15292, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15309, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15337, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15366, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15395, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15424, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15453, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15482, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15511, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15539, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15567, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15595, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15623, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15651, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15679, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15707, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15735, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15763, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15779, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15799, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15821, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15835, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15850, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15874, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15898, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 15922, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 15946, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 15963, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 15980, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16008, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16037, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16066, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16095, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16124, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16153, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16182, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16210, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16238, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16266, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16294, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16322, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16350, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16378, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16406, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16434, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16447, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16462, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16477, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16491, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16507, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16523, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16539, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16555, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16571, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16587, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16603, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16619, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16635, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16651, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16666, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16680, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16696, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16712, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16728, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16744, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16760, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16776, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16792, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16808, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16824, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 16840, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 16855, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 16869, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 16885, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 16901, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 16916, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 16930, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 16945, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 16959, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 16974, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 16988, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17003, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17017, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17032, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17046, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17061, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17076, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17102, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17136, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17167, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17200, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17231, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17246, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17268, 0x00008008 }, /* GL_MAX */
+ { 17275, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17298, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17330, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17356, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17389, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17415, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17449, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17813, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17833, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 17857, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 17881, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 17905, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 17930, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 17948, 0x00008008 }, /* GL_MAX_EXT */
+ { 17959, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 17994, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18033, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18047, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18067, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18105, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18134, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18158, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18186, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18209, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18246, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18282, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18309, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18338, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18372, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18408, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18435, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18467, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18503, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18532, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18561, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18589, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18627, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18671, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18714, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18748, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18787, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18824, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 18862, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 18905, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 18948, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 18978, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19009, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19045, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19081, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19111, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19145, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19178, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19207, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19222, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19242, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19266, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19288, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19314, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19341, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19372, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19396, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19430, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19450, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19477, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19498, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19523, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19548, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19583, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19605, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19631, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19653, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19679, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19713, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19751, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19784, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19821, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 19845, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 19866, 0x00008007 }, /* GL_MIN */
+ { 19873, 0x0000802E }, /* GL_MINMAX */
+ { 19883, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 19897, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 19914, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 19935, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 19950, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 19969, 0x00008007 }, /* GL_MIN_EXT */
+ { 19980, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 19999, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20022, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20045, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20065, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20085, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20115, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20143, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20171, 0x00001700 }, /* GL_MODELVIEW */
+ { 20184, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20202, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20221, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20240, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20259, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20278, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20297, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20316, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20335, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20354, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20373, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20392, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20410, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20429, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20448, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20467, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20486, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20505, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20524, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20543, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20562, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20581, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20600, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20618, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20637, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20656, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20674, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20692, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20710, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20728, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20746, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20764, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20782, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20802, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20829, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 20854, 0x00002100 }, /* GL_MODULATE */
+ { 20866, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 20886, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 20913, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 20938, 0x00000103 }, /* GL_MULT */
+ { 20946, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 20961, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 20981, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21000, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21019, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21043, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21066, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21096, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21107, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21127, 0x0000150E }, /* GL_NAND */
+ { 21135, 0x00002600 }, /* GL_NEAREST */
+ { 21146, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21177, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21209, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21234, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21260, 0x00000200 }, /* GL_NEVER */
+ { 21269, 0x00001102 }, /* GL_NICEST */
+ { 21279, 0x00000000 }, /* GL_NONE */
+ { 21287, 0x00001505 }, /* GL_NOOP */
+ { 21295, 0x00001508 }, /* GL_NOR */
+ { 21302, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21315, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21331, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21362, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21397, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21421, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21444, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21465, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21479, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21497, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21514, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21526, 0x00000000 }, /* GL_NO_ERROR */
+ { 21538, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21572, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21610, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21642, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21684, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21714, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21754, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21785, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21814, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 21842, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 21872, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 21889, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 21915, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 21931, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 21966, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 21988, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22007, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22037, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22058, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22086, 0x00000001 }, /* GL_ONE */
+ { 22093, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22121, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22153, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22181, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22213, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22236, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22259, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22282, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22305, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22323, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22345, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22367, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22383, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22403, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22423, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22441, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22463, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22485, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22501, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22521, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22541, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22559, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22581, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22603, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22619, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22639, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22659, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22680, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22699, 0x00001507 }, /* GL_OR */
+ { 22705, 0x00000A01 }, /* GL_ORDER */
+ { 22714, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22729, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22743, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22760, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22778, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22799, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22819, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 22837, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 22856, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 22876, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 22896, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 22914, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 22933, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 22958, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 22982, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23003, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23025, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23047, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23072, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23096, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23117, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23139, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23161, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23183, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23214, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23234, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23259, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23279, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23304, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23324, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23349, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23369, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23394, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23414, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23439, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23459, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23484, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23504, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23529, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23549, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23574, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23594, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23619, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23639, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23664, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23682, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23715, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23740, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23775, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 23802, 0x00001B00 }, /* GL_POINT */
+ { 23811, 0x00000000 }, /* GL_POINTS */
+ { 23821, 0x00000002 }, /* GL_POINT_BIT */
+ { 23834, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 23864, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 23967, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 23996, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24029, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24062, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24096, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24110, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24136, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24154, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24176, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24198, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24221, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24239, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24261, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24283, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24306, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24326, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24342, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24363, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24379, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24399, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24428, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24447, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24473, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24488, 0x00000009 }, /* GL_POLYGON */
+ { 24499, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24514, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24530, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24553, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24578, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24601, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24624, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24648, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24672, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24690, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24713, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24732, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24755, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24772, 0x00001203 }, /* GL_POSITION */
+ { 24784, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 24816, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 24852, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 24885, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 24922, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 24953, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 24988, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25020, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25056, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25089, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25121, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25157, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25190, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25227, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25257, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25291, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25322, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25357, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25388, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25423, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25455, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25491, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25521, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25555, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25586, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25621, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25653, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25684, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25719, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25751, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 25787, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 25816, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 25849, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 25879, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 25913, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 25952, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 25985, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26025, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26059, 0x00008578 }, /* GL_PREVIOUS */
+ { 26071, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26087, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26103, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26120, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26141, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26162, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26195, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26227, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26250, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26273, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26303, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26332, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26360, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26382, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26410, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26438, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26460, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26481, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26521, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26560, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26590, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26625, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26658, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26692, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26731, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26770, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 26792, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 26818, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 26842, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 26865, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 26887, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 26908, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 26929, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 26956, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 26988, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27020, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27055, 0x00001701 }, /* GL_PROJECTION */
+ { 27069, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27090, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27116, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27137, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27156, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27179, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27218, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27256, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27276, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27306, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27330, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27350, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27380, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27404, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27424, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27457, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27483, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27513, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27544, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27574, 0x00002003 }, /* GL_Q */
+ { 27579, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27604, 0x00000007 }, /* GL_QUADS */
+ { 27613, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27630, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27644, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27666, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27692, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27708, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 27728, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 27754, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 27784, 0x00002002 }, /* GL_R */
+ { 27789, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 27801, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 27834, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 27849, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 27869, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 27901, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 27925, 0x000088B8 }, /* GL_READ_ONLY */
+ { 27938, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 27955, 0x000088BA }, /* GL_READ_WRITE */
+ { 27969, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 27987, 0x00001903 }, /* GL_RED */
+ { 27994, 0x00008016 }, /* GL_REDUCE */
+ { 28004, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28018, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28030, 0x00000D52 }, /* GL_RED_BITS */
+ { 28042, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28055, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28073, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28095, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28116, 0x00001C00 }, /* GL_RENDER */
+ { 28126, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28142, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28464, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28493, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28515, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28541, 0x00001F01 }, /* GL_RENDERER */
+ { 28553, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28568, 0x00002901 }, /* GL_REPEAT */
+ { 28578, 0x00001E01 }, /* GL_REPLACE */
+ { 28589, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28604, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28627, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28645, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28667, 0x00000102 }, /* GL_RETURN */
+ { 28677, 0x00001907 }, /* GL_RGB */
+ { 28684, 0x00008052 }, /* GL_RGB10 */
+ { 28693, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28705, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 28721, 0x00008052 }, /* GL_RGB10_EXT */
+ { 28734, 0x00008053 }, /* GL_RGB12 */
+ { 28743, 0x00008053 }, /* GL_RGB12_EXT */
+ { 28756, 0x00008054 }, /* GL_RGB16 */
+ { 28765, 0x00008054 }, /* GL_RGB16_EXT */
+ { 28778, 0x0000804E }, /* GL_RGB2_EXT */
+ { 28790, 0x0000804F }, /* GL_RGB4 */
+ { 28798, 0x0000804F }, /* GL_RGB4_EXT */
+ { 28810, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 28823, 0x00008050 }, /* GL_RGB5 */
+ { 28831, 0x00008057 }, /* GL_RGB5_A1 */
+ { 28842, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 28857, 0x00008050 }, /* GL_RGB5_EXT */
+ { 28869, 0x00008051 }, /* GL_RGB8 */
+ { 28877, 0x00008051 }, /* GL_RGB8_EXT */
+ { 28889, 0x00001908 }, /* GL_RGBA */
+ { 28897, 0x0000805A }, /* GL_RGBA12 */
+ { 28907, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 28921, 0x0000805B }, /* GL_RGBA16 */
+ { 28931, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 28945, 0x00008055 }, /* GL_RGBA2 */
+ { 28954, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 28967, 0x00008056 }, /* GL_RGBA4 */
+ { 28976, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 28995, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29008, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29022, 0x00008058 }, /* GL_RGBA8 */
+ { 29031, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29044, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29062, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29075, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29088, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29100, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29113, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29130, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29147, 0x00000407 }, /* GL_RIGHT */
+ { 29156, 0x00002000 }, /* GL_S */
+ { 29161, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29175, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29196, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29210, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29231, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29245, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29261, 0x000080A9 }, /* GL_SAMPLES */
+ { 29272, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29288, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29303, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29321, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29343, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29371, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29403, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29426, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29453, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29471, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29494, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29516, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29535, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29558, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29584, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29614, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29639, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29668, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 29683, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 29698, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 29714, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 29739, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 29779, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 29823, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 29856, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 29886, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 29918, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 29948, 0x00001C02 }, /* GL_SELECT */
+ { 29958, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 29986, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30011, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30027, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30054, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30085, 0x0000150F }, /* GL_SET */
+ { 30092, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30113, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30137, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30152, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30167, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30195, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30218, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30248, 0x00001601 }, /* GL_SHININESS */
+ { 30261, 0x00001402 }, /* GL_SHORT */
+ { 30270, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30286, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30306, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30325, 0x00001D01 }, /* GL_SMOOTH */
+ { 30335, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30368, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30395, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30428, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30455, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30472, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30493, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30514, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30529, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30548, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30567, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30584, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 30605, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 30626, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 30641, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 30660, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 30679, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 30696, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 30717, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 30738, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 30753, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 30772, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 30791, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 30811, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 30829, 0x00001202 }, /* GL_SPECULAR */
+ { 30841, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 30855, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 30870, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 30888, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 30905, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 30919, 0x00008580 }, /* GL_SRC0_RGB */
+ { 30931, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 30945, 0x00008581 }, /* GL_SRC1_RGB */
+ { 30957, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 30971, 0x00008582 }, /* GL_SRC2_RGB */
+ { 30983, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 30996, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31018, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31031, 0x00008C40 }, /* GL_SRGB */
+ { 31039, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31057, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31076, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31091, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31110, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31125, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31144, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31159, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31178, 0x00001802 }, /* GL_STENCIL */
+ { 31189, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31211, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31237, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31258, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31283, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31304, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31329, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31361, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31397, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31429, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31465, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31485, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31512, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31538, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 31554, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 31576, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 31599, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 31615, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 31631, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 31648, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 31671, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 31693, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 31715, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 31737, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 31758, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 31785, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 31812, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 31827, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 31843, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 31872, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 31894, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 31915, 0x00000C33 }, /* GL_STEREO */
+ { 31925, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 31940, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 31959, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 31974, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 31993, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32008, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32027, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32044, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32056, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32072, 0x00002001 }, /* GL_T */
+ { 32077, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32092, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32111, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32127, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32142, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32153, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32172, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32183, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32206, 0x00001702 }, /* GL_TEXTURE */
+ { 32217, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32229, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32245, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32257, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32270, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32287, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32300, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32317, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32330, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32347, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32360, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32377, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32390, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32407, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32420, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32437, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32450, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32467, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32480, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32497, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32510, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32527, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32540, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 32557, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 32573, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 32585, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 32598, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 32615, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 32628, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 32645, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 32658, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 32675, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 32688, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 32705, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 32718, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 32735, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 32748, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 32765, 0x000084DA }, /* GL_TEXTURE26 */
+ { 32778, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 32795, 0x000084DB }, /* GL_TEXTURE27 */
+ { 32808, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 32825, 0x000084DC }, /* GL_TEXTURE28 */
+ { 32838, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 32855, 0x000084DD }, /* GL_TEXTURE29 */
+ { 32868, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 32885, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 32901, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 32913, 0x000084DE }, /* GL_TEXTURE30 */
+ { 32926, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 32943, 0x000084DF }, /* GL_TEXTURE31 */
+ { 32956, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 32973, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 32989, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33001, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33017, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33029, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33045, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33057, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33073, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33085, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33101, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33113, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33129, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33141, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33157, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33171, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33195, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33209, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33233, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33247, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33269, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33295, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33317, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33339, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33371, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33393, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33425, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33447, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33475, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33507, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33540, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 33572, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 33587, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 33608, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 33633, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 33651, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 33675, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 33706, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 33736, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 33766, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 33801, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 33832, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 33870, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 33897, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 33929, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 33963, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 33987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34015, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34067, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34100, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34124, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34146, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34168, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34194, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34228, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34261, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34298, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34326, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34358, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34381, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34419, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34461, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34492, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34520, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34550, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 34578, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 34598, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 34622, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 34653, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 34688, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 34719, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 34754, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 34785, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 34820, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 34851, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 34886, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 34917, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 34952, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 34983, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35018, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35035, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35057, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35083, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35098, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35119, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35139, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35165, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35185, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35202, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35219, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35236, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35253, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35278, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35300, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35326, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35344, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35370, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35396, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35426, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35453, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35478, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35498, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35522, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35549, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 35576, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 35603, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 35629, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 35659, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 35681, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 35699, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 35729, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 35757, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 35785, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 35813, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 35834, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 35853, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 35875, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 35894, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 35914, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 35939, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 35963, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 35983, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36007, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36027, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36050, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36074, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36099, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36133, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36150, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36168, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36186, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36204, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36224, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36243, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36272, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36289, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36315, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36345, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36377, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36407, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36441, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36457, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36488, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36523, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 36551, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 36583, 0x00000004 }, /* GL_TRIANGLES */
+ { 36596, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 36612, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 36633, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 36651, 0x00000001 }, /* GL_TRUE */
+ { 36659, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 36679, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 36702, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 36722, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 36743, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 36765, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 36787, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 36807, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 36828, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 36845, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 36872, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 36895, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 36911, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 36938, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 36959, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 36983, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37014, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37038, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37066, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37089, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37107, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37137, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37163, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37193, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37219, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37243, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37271, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37299, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37326, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37358, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37389, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37403, 0x00002A20 }, /* GL_V2F */
+ { 37410, 0x00002A21 }, /* GL_V3F */
+ { 37417, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37436, 0x00001F00 }, /* GL_VENDOR */
+ { 37446, 0x00001F02 }, /* GL_VERSION */
+ { 37457, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37473, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37503, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 37534, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 37569, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 37593, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 37614, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 37637, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 37658, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 37685, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 37713, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 37741, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 37769, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 37797, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 37825, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 37853, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 37880, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 37907, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 37934, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 37961, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 37988, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38015, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38042, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38069, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38096, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38176, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38207, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38242, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38276, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38314, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38345, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38380, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38408, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38440, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38470, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38504, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 38532, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 38564, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 38584, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 38606, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 38635, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 38656, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 38685, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 38718, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 38750, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 38777, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 38808, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 38838, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 38855, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 38876, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 38903, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 38915, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 38931, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 38951, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 38982, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39017, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39045, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39070, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39097, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39122, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39146, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39165, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39179, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39197, 0x00001506 }, /* GL_XOR */
+ { 39204, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39223, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39237, 0x00000000 }, /* GL_ZERO */
+ { 39245, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39255, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1284] =
+static const unsigned reduced_enums[1308] =
{
- 434, /* GL_FALSE */
- 643, /* GL_LINES */
- 645, /* GL_LINE_LOOP */
- 652, /* GL_LINE_STRIP */
- 1639, /* GL_TRIANGLES */
- 1642, /* GL_TRIANGLE_STRIP */
- 1640, /* GL_TRIANGLE_FAN */
- 1209, /* GL_QUADS */
- 1211, /* GL_QUAD_STRIP */
- 1097, /* GL_POLYGON */
- 1109, /* GL_POLYGON_STIPPLE_BIT */
- 1062, /* GL_PIXEL_MODE_BIT */
- 630, /* GL_LIGHTING_BIT */
- 456, /* GL_FOG_BIT */
+ 455, /* GL_FALSE */
+ 687, /* GL_LINES */
+ 689, /* GL_LINE_LOOP */
+ 696, /* GL_LINE_STRIP */
+ 1699, /* GL_TRIANGLES */
+ 1702, /* GL_TRIANGLE_STRIP */
+ 1700, /* GL_TRIANGLE_FAN */
+ 1254, /* GL_QUADS */
+ 1256, /* GL_QUAD_STRIP */
+ 1142, /* GL_POLYGON */
+ 1154, /* GL_POLYGON_STIPPLE_BIT */
+ 1107, /* GL_PIXEL_MODE_BIT */
+ 674, /* GL_LIGHTING_BIT */
+ 477, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 662, /* GL_LOAD */
- 1251, /* GL_RETURN */
- 935, /* GL_MULT */
+ 706, /* GL_LOAD */
+ 1308, /* GL_RETURN */
+ 980, /* GL_MULT */
23, /* GL_ADD */
- 951, /* GL_NEVER */
- 620, /* GL_LESS */
- 424, /* GL_EQUAL */
- 619, /* GL_LEQUAL */
- 545, /* GL_GREATER */
- 966, /* GL_NOTEQUAL */
- 520, /* GL_GEQUAL */
+ 996, /* GL_NEVER */
+ 664, /* GL_LESS */
+ 445, /* GL_EQUAL */
+ 663, /* GL_LEQUAL */
+ 587, /* GL_GREATER */
+ 1011, /* GL_NOTEQUAL */
+ 562, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1384, /* GL_SRC_COLOR */
- 995, /* GL_ONE_MINUS_SRC_COLOR */
- 1382, /* GL_SRC_ALPHA */
- 994, /* GL_ONE_MINUS_SRC_ALPHA */
- 405, /* GL_DST_ALPHA */
- 992, /* GL_ONE_MINUS_DST_ALPHA */
- 406, /* GL_DST_COLOR */
- 993, /* GL_ONE_MINUS_DST_COLOR */
- 1383, /* GL_SRC_ALPHA_SATURATE */
- 508, /* GL_FRONT_LEFT */
- 509, /* GL_FRONT_RIGHT */
+ 1441, /* GL_SRC_COLOR */
+ 1040, /* GL_ONE_MINUS_SRC_COLOR */
+ 1439, /* GL_SRC_ALPHA */
+ 1039, /* GL_ONE_MINUS_SRC_ALPHA */
+ 426, /* GL_DST_ALPHA */
+ 1037, /* GL_ONE_MINUS_DST_ALPHA */
+ 427, /* GL_DST_COLOR */
+ 1038, /* GL_ONE_MINUS_DST_COLOR */
+ 1440, /* GL_SRC_ALPHA_SATURATE */
+ 550, /* GL_FRONT_LEFT */
+ 551, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 505, /* GL_FRONT */
+ 547, /* GL_FRONT */
67, /* GL_BACK */
- 618, /* GL_LEFT */
- 1291, /* GL_RIGHT */
- 506, /* GL_FRONT_AND_BACK */
+ 662, /* GL_LEFT */
+ 1348, /* GL_RIGHT */
+ 548, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 610, /* GL_INVALID_ENUM */
- 613, /* GL_INVALID_VALUE */
- 612, /* GL_INVALID_OPERATION */
- 1385, /* GL_STACK_OVERFLOW */
- 1386, /* GL_STACK_UNDERFLOW */
- 1020, /* GL_OUT_OF_MEMORY */
- 611, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ 653, /* GL_INVALID_ENUM */
+ 657, /* GL_INVALID_VALUE */
+ 656, /* GL_INVALID_OPERATION */
+ 1443, /* GL_STACK_OVERFLOW */
+ 1444, /* GL_STACK_UNDERFLOW */
+ 1065, /* GL_OUT_OF_MEMORY */
+ 654, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1040, /* GL_PASS_THROUGH_TOKEN */
- 1096, /* GL_POINT_TOKEN */
- 653, /* GL_LINE_TOKEN */
- 1110, /* GL_POLYGON_TOKEN */
+ 1085, /* GL_PASS_THROUGH_TOKEN */
+ 1141, /* GL_POINT_TOKEN */
+ 697, /* GL_LINE_TOKEN */
+ 1155, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 404, /* GL_DRAW_PIXEL_TOKEN */
- 270, /* GL_COPY_PIXEL_TOKEN */
- 646, /* GL_LINE_RESET_TOKEN */
- 427, /* GL_EXP */
- 428, /* GL_EXP2 */
- 303, /* GL_CW */
+ 425, /* GL_DRAW_PIXEL_TOKEN */
+ 286, /* GL_COPY_PIXEL_TOKEN */
+ 690, /* GL_LINE_RESET_TOKEN */
+ 448, /* GL_EXP */
+ 449, /* GL_EXP2 */
+ 319, /* GL_CW */
115, /* GL_CCW */
136, /* GL_COEFF */
- 1017, /* GL_ORDER */
- 343, /* GL_DOMAIN */
- 278, /* GL_CURRENT_COLOR */
- 281, /* GL_CURRENT_INDEX */
- 287, /* GL_CURRENT_NORMAL */
- 299, /* GL_CURRENT_TEXTURE_COORDS */
- 292, /* GL_CURRENT_RASTER_COLOR */
- 294, /* GL_CURRENT_RASTER_INDEX */
- 297, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 295, /* GL_CURRENT_RASTER_POSITION */
- 296, /* GL_CURRENT_RASTER_POSITION_VALID */
- 293, /* GL_CURRENT_RASTER_DISTANCE */
- 1089, /* GL_POINT_SMOOTH */
- 1078, /* GL_POINT_SIZE */
- 1088, /* GL_POINT_SIZE_RANGE */
- 1079, /* GL_POINT_SIZE_GRANULARITY */
- 647, /* GL_LINE_SMOOTH */
- 654, /* GL_LINE_WIDTH */
- 656, /* GL_LINE_WIDTH_RANGE */
- 655, /* GL_LINE_WIDTH_GRANULARITY */
- 649, /* GL_LINE_STIPPLE */
- 650, /* GL_LINE_STIPPLE_PATTERN */
- 651, /* GL_LINE_STIPPLE_REPEAT */
- 661, /* GL_LIST_MODE */
- 820, /* GL_MAX_LIST_NESTING */
- 658, /* GL_LIST_BASE */
- 660, /* GL_LIST_INDEX */
- 1099, /* GL_POLYGON_MODE */
- 1106, /* GL_POLYGON_SMOOTH */
- 1108, /* GL_POLYGON_STIPPLE */
- 413, /* GL_EDGE_FLAG */
- 271, /* GL_CULL_FACE */
- 272, /* GL_CULL_FACE_MODE */
- 507, /* GL_FRONT_FACE */
- 629, /* GL_LIGHTING */
- 634, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 635, /* GL_LIGHT_MODEL_TWO_SIDE */
- 631, /* GL_LIGHT_MODEL_AMBIENT */
- 1337, /* GL_SHADE_MODEL */
- 167, /* GL_COLOR_MATERIAL_FACE */
- 168, /* GL_COLOR_MATERIAL_PARAMETER */
- 166, /* GL_COLOR_MATERIAL */
- 455, /* GL_FOG */
- 477, /* GL_FOG_INDEX */
- 473, /* GL_FOG_DENSITY */
- 481, /* GL_FOG_START */
- 475, /* GL_FOG_END */
- 478, /* GL_FOG_MODE */
- 457, /* GL_FOG_COLOR */
- 332, /* GL_DEPTH_RANGE */
- 337, /* GL_DEPTH_TEST */
- 340, /* GL_DEPTH_WRITEMASK */
- 320, /* GL_DEPTH_CLEAR_VALUE */
- 331, /* GL_DEPTH_FUNC */
+ 1062, /* GL_ORDER */
+ 363, /* GL_DOMAIN */
+ 294, /* GL_CURRENT_COLOR */
+ 297, /* GL_CURRENT_INDEX */
+ 303, /* GL_CURRENT_NORMAL */
+ 315, /* GL_CURRENT_TEXTURE_COORDS */
+ 308, /* GL_CURRENT_RASTER_COLOR */
+ 310, /* GL_CURRENT_RASTER_INDEX */
+ 313, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 311, /* GL_CURRENT_RASTER_POSITION */
+ 312, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 309, /* GL_CURRENT_RASTER_DISTANCE */
+ 1134, /* GL_POINT_SMOOTH */
+ 1123, /* GL_POINT_SIZE */
+ 1133, /* GL_POINT_SIZE_RANGE */
+ 1124, /* GL_POINT_SIZE_GRANULARITY */
+ 691, /* GL_LINE_SMOOTH */
+ 698, /* GL_LINE_WIDTH */
+ 700, /* GL_LINE_WIDTH_RANGE */
+ 699, /* GL_LINE_WIDTH_GRANULARITY */
+ 693, /* GL_LINE_STIPPLE */
+ 694, /* GL_LINE_STIPPLE_PATTERN */
+ 695, /* GL_LINE_STIPPLE_REPEAT */
+ 705, /* GL_LIST_MODE */
+ 864, /* GL_MAX_LIST_NESTING */
+ 702, /* GL_LIST_BASE */
+ 704, /* GL_LIST_INDEX */
+ 1144, /* GL_POLYGON_MODE */
+ 1151, /* GL_POLYGON_SMOOTH */
+ 1153, /* GL_POLYGON_STIPPLE */
+ 434, /* GL_EDGE_FLAG */
+ 287, /* GL_CULL_FACE */
+ 288, /* GL_CULL_FACE_MODE */
+ 549, /* GL_FRONT_FACE */
+ 673, /* GL_LIGHTING */
+ 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 679, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 675, /* GL_LIGHT_MODEL_AMBIENT */
+ 1394, /* GL_SHADE_MODEL */
+ 183, /* GL_COLOR_MATERIAL_FACE */
+ 184, /* GL_COLOR_MATERIAL_PARAMETER */
+ 182, /* GL_COLOR_MATERIAL */
+ 476, /* GL_FOG */
+ 498, /* GL_FOG_INDEX */
+ 494, /* GL_FOG_DENSITY */
+ 502, /* GL_FOG_START */
+ 496, /* GL_FOG_END */
+ 499, /* GL_FOG_MODE */
+ 478, /* GL_FOG_COLOR */
+ 350, /* GL_DEPTH_RANGE */
+ 357, /* GL_DEPTH_TEST */
+ 360, /* GL_DEPTH_WRITEMASK */
+ 338, /* GL_DEPTH_CLEAR_VALUE */
+ 349, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1420, /* GL_STENCIL_TEST */
- 1408, /* GL_STENCIL_CLEAR_VALUE */
- 1410, /* GL_STENCIL_FUNC */
- 1422, /* GL_STENCIL_VALUE_MASK */
- 1409, /* GL_STENCIL_FAIL */
- 1417, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1418, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1419, /* GL_STENCIL_REF */
- 1423, /* GL_STENCIL_WRITEMASK */
- 789, /* GL_MATRIX_MODE */
- 956, /* GL_NORMALIZE */
- 1729, /* GL_VIEWPORT */
- 930, /* GL_MODELVIEW_STACK_DEPTH */
- 1189, /* GL_PROJECTION_STACK_DEPTH */
- 1618, /* GL_TEXTURE_STACK_DEPTH */
- 928, /* GL_MODELVIEW_MATRIX */
- 1188, /* GL_PROJECTION_MATRIX */
- 1603, /* GL_TEXTURE_MATRIX */
+ 1479, /* GL_STENCIL_TEST */
+ 1467, /* GL_STENCIL_CLEAR_VALUE */
+ 1469, /* GL_STENCIL_FUNC */
+ 1481, /* GL_STENCIL_VALUE_MASK */
+ 1468, /* GL_STENCIL_FAIL */
+ 1476, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1477, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1478, /* GL_STENCIL_REF */
+ 1482, /* GL_STENCIL_WRITEMASK */
+ 833, /* GL_MATRIX_MODE */
+ 1001, /* GL_NORMALIZE */
+ 1791, /* GL_VIEWPORT */
+ 975, /* GL_MODELVIEW_STACK_DEPTH */
+ 1234, /* GL_PROJECTION_STACK_DEPTH */
+ 1677, /* GL_TEXTURE_STACK_DEPTH */
+ 973, /* GL_MODELVIEW_MATRIX */
+ 1233, /* GL_PROJECTION_MATRIX */
+ 1662, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
126, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 342, /* GL_DITHER */
+ 362, /* GL_DITHER */
77, /* GL_BLEND_DST */
85, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 664, /* GL_LOGIC_OP_MODE */
- 584, /* GL_INDEX_LOGIC_OP */
- 165, /* GL_COLOR_LOGIC_OP */
+ 708, /* GL_LOGIC_OP_MODE */
+ 627, /* GL_INDEX_LOGIC_OP */
+ 181, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 353, /* GL_DRAW_BUFFER */
- 1221, /* GL_READ_BUFFER */
- 1318, /* GL_SCISSOR_BOX */
- 1319, /* GL_SCISSOR_TEST */
- 583, /* GL_INDEX_CLEAR_VALUE */
- 588, /* GL_INDEX_WRITEMASK */
- 162, /* GL_COLOR_CLEAR_VALUE */
- 204, /* GL_COLOR_WRITEMASK */
- 585, /* GL_INDEX_MODE */
- 1285, /* GL_RGBA_MODE */
- 352, /* GL_DOUBLEBUFFER */
- 1424, /* GL_STEREO */
- 1244, /* GL_RENDER_MODE */
- 1041, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1090, /* GL_POINT_SMOOTH_HINT */
- 648, /* GL_LINE_SMOOTH_HINT */
- 1107, /* GL_POLYGON_SMOOTH_HINT */
- 476, /* GL_FOG_HINT */
- 1584, /* GL_TEXTURE_GEN_S */
- 1585, /* GL_TEXTURE_GEN_T */
- 1583, /* GL_TEXTURE_GEN_R */
- 1582, /* GL_TEXTURE_GEN_Q */
- 1054, /* GL_PIXEL_MAP_I_TO_I */
- 1060, /* GL_PIXEL_MAP_S_TO_S */
- 1056, /* GL_PIXEL_MAP_I_TO_R */
- 1052, /* GL_PIXEL_MAP_I_TO_G */
- 1050, /* GL_PIXEL_MAP_I_TO_B */
- 1048, /* GL_PIXEL_MAP_I_TO_A */
- 1058, /* GL_PIXEL_MAP_R_TO_R */
- 1046, /* GL_PIXEL_MAP_G_TO_G */
- 1044, /* GL_PIXEL_MAP_B_TO_B */
- 1042, /* GL_PIXEL_MAP_A_TO_A */
- 1055, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1061, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1057, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1053, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1051, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1049, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1059, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1047, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1045, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1043, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1651, /* GL_UNPACK_SWAP_BYTES */
- 1646, /* GL_UNPACK_LSB_FIRST */
- 1647, /* GL_UNPACK_ROW_LENGTH */
- 1650, /* GL_UNPACK_SKIP_ROWS */
- 1649, /* GL_UNPACK_SKIP_PIXELS */
- 1644, /* GL_UNPACK_ALIGNMENT */
- 1029, /* GL_PACK_SWAP_BYTES */
- 1024, /* GL_PACK_LSB_FIRST */
- 1025, /* GL_PACK_ROW_LENGTH */
- 1028, /* GL_PACK_SKIP_ROWS */
- 1027, /* GL_PACK_SKIP_PIXELS */
- 1021, /* GL_PACK_ALIGNMENT */
- 742, /* GL_MAP_COLOR */
- 743, /* GL_MAP_STENCIL */
- 587, /* GL_INDEX_SHIFT */
- 586, /* GL_INDEX_OFFSET */
- 1233, /* GL_RED_SCALE */
- 1231, /* GL_RED_BIAS */
- 1746, /* GL_ZOOM_X */
- 1747, /* GL_ZOOM_Y */
- 549, /* GL_GREEN_SCALE */
- 547, /* GL_GREEN_BIAS */
+ 373, /* GL_DRAW_BUFFER */
+ 1266, /* GL_READ_BUFFER */
+ 1375, /* GL_SCISSOR_BOX */
+ 1376, /* GL_SCISSOR_TEST */
+ 626, /* GL_INDEX_CLEAR_VALUE */
+ 631, /* GL_INDEX_WRITEMASK */
+ 178, /* GL_COLOR_CLEAR_VALUE */
+ 220, /* GL_COLOR_WRITEMASK */
+ 628, /* GL_INDEX_MODE */
+ 1342, /* GL_RGBA_MODE */
+ 372, /* GL_DOUBLEBUFFER */
+ 1483, /* GL_STEREO */
+ 1301, /* GL_RENDER_MODE */
+ 1086, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1135, /* GL_POINT_SMOOTH_HINT */
+ 692, /* GL_LINE_SMOOTH_HINT */
+ 1152, /* GL_POLYGON_SMOOTH_HINT */
+ 497, /* GL_FOG_HINT */
+ 1643, /* GL_TEXTURE_GEN_S */
+ 1644, /* GL_TEXTURE_GEN_T */
+ 1642, /* GL_TEXTURE_GEN_R */
+ 1641, /* GL_TEXTURE_GEN_Q */
+ 1099, /* GL_PIXEL_MAP_I_TO_I */
+ 1105, /* GL_PIXEL_MAP_S_TO_S */
+ 1101, /* GL_PIXEL_MAP_I_TO_R */
+ 1097, /* GL_PIXEL_MAP_I_TO_G */
+ 1095, /* GL_PIXEL_MAP_I_TO_B */
+ 1093, /* GL_PIXEL_MAP_I_TO_A */
+ 1103, /* GL_PIXEL_MAP_R_TO_R */
+ 1091, /* GL_PIXEL_MAP_G_TO_G */
+ 1089, /* GL_PIXEL_MAP_B_TO_B */
+ 1087, /* GL_PIXEL_MAP_A_TO_A */
+ 1100, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1106, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1102, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1098, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1096, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1094, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1104, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1092, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1090, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1088, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1711, /* GL_UNPACK_SWAP_BYTES */
+ 1706, /* GL_UNPACK_LSB_FIRST */
+ 1707, /* GL_UNPACK_ROW_LENGTH */
+ 1710, /* GL_UNPACK_SKIP_ROWS */
+ 1709, /* GL_UNPACK_SKIP_PIXELS */
+ 1704, /* GL_UNPACK_ALIGNMENT */
+ 1074, /* GL_PACK_SWAP_BYTES */
+ 1069, /* GL_PACK_LSB_FIRST */
+ 1070, /* GL_PACK_ROW_LENGTH */
+ 1073, /* GL_PACK_SKIP_ROWS */
+ 1072, /* GL_PACK_SKIP_PIXELS */
+ 1066, /* GL_PACK_ALIGNMENT */
+ 786, /* GL_MAP_COLOR */
+ 787, /* GL_MAP_STENCIL */
+ 630, /* GL_INDEX_SHIFT */
+ 629, /* GL_INDEX_OFFSET */
+ 1279, /* GL_RED_SCALE */
+ 1277, /* GL_RED_BIAS */
+ 1808, /* GL_ZOOM_X */
+ 1809, /* GL_ZOOM_Y */
+ 591, /* GL_GREEN_SCALE */
+ 589, /* GL_GREEN_BIAS */
91, /* GL_BLUE_SCALE */
89, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 333, /* GL_DEPTH_SCALE */
- 314, /* GL_DEPTH_BIAS */
- 815, /* GL_MAX_EVAL_ORDER */
- 819, /* GL_MAX_LIGHTS */
- 798, /* GL_MAX_CLIP_PLANES */
- 863, /* GL_MAX_TEXTURE_SIZE */
- 825, /* GL_MAX_PIXEL_MAP_TABLE */
- 794, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 822, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 823, /* GL_MAX_NAME_STACK_DEPTH */
- 851, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 864, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 878, /* GL_MAX_VIEWPORT_DIMS */
- 795, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1431, /* GL_SUBPIXEL_BITS */
- 582, /* GL_INDEX_BITS */
- 1232, /* GL_RED_BITS */
- 548, /* GL_GREEN_BITS */
+ 351, /* GL_DEPTH_SCALE */
+ 332, /* GL_DEPTH_BIAS */
+ 859, /* GL_MAX_EVAL_ORDER */
+ 863, /* GL_MAX_LIGHTS */
+ 842, /* GL_MAX_CLIP_PLANES */
+ 908, /* GL_MAX_TEXTURE_SIZE */
+ 869, /* GL_MAX_PIXEL_MAP_TABLE */
+ 838, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 866, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 867, /* GL_MAX_NAME_STACK_DEPTH */
+ 895, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 909, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 923, /* GL_MAX_VIEWPORT_DIMS */
+ 839, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1490, /* GL_SUBPIXEL_BITS */
+ 625, /* GL_INDEX_BITS */
+ 1278, /* GL_RED_BITS */
+ 590, /* GL_GREEN_BITS */
90, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 315, /* GL_DEPTH_BITS */
- 1406, /* GL_STENCIL_BITS */
+ 333, /* GL_DEPTH_BITS */
+ 1465, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 944, /* GL_NAME_STACK_DEPTH */
+ 989, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 688, /* GL_MAP1_COLOR_4 */
- 691, /* GL_MAP1_INDEX */
- 692, /* GL_MAP1_NORMAL */
- 693, /* GL_MAP1_TEXTURE_COORD_1 */
- 694, /* GL_MAP1_TEXTURE_COORD_2 */
- 695, /* GL_MAP1_TEXTURE_COORD_3 */
- 696, /* GL_MAP1_TEXTURE_COORD_4 */
- 697, /* GL_MAP1_VERTEX_3 */
- 698, /* GL_MAP1_VERTEX_4 */
- 715, /* GL_MAP2_COLOR_4 */
- 718, /* GL_MAP2_INDEX */
- 719, /* GL_MAP2_NORMAL */
- 720, /* GL_MAP2_TEXTURE_COORD_1 */
- 721, /* GL_MAP2_TEXTURE_COORD_2 */
- 722, /* GL_MAP2_TEXTURE_COORD_3 */
- 723, /* GL_MAP2_TEXTURE_COORD_4 */
- 724, /* GL_MAP2_VERTEX_3 */
- 725, /* GL_MAP2_VERTEX_4 */
- 689, /* GL_MAP1_GRID_DOMAIN */
- 690, /* GL_MAP1_GRID_SEGMENTS */
- 716, /* GL_MAP2_GRID_DOMAIN */
- 717, /* GL_MAP2_GRID_SEGMENTS */
- 1508, /* GL_TEXTURE_1D */
- 1510, /* GL_TEXTURE_2D */
- 437, /* GL_FEEDBACK_BUFFER_POINTER */
- 438, /* GL_FEEDBACK_BUFFER_SIZE */
- 439, /* GL_FEEDBACK_BUFFER_TYPE */
- 1328, /* GL_SELECTION_BUFFER_POINTER */
- 1329, /* GL_SELECTION_BUFFER_SIZE */
- 1621, /* GL_TEXTURE_WIDTH */
- 1589, /* GL_TEXTURE_HEIGHT */
- 1545, /* GL_TEXTURE_COMPONENTS */
- 1529, /* GL_TEXTURE_BORDER_COLOR */
- 1528, /* GL_TEXTURE_BORDER */
- 344, /* GL_DONT_CARE */
- 435, /* GL_FASTEST */
- 952, /* GL_NICEST */
+ 732, /* GL_MAP1_COLOR_4 */
+ 735, /* GL_MAP1_INDEX */
+ 736, /* GL_MAP1_NORMAL */
+ 737, /* GL_MAP1_TEXTURE_COORD_1 */
+ 738, /* GL_MAP1_TEXTURE_COORD_2 */
+ 739, /* GL_MAP1_TEXTURE_COORD_3 */
+ 740, /* GL_MAP1_TEXTURE_COORD_4 */
+ 741, /* GL_MAP1_VERTEX_3 */
+ 742, /* GL_MAP1_VERTEX_4 */
+ 759, /* GL_MAP2_COLOR_4 */
+ 762, /* GL_MAP2_INDEX */
+ 763, /* GL_MAP2_NORMAL */
+ 764, /* GL_MAP2_TEXTURE_COORD_1 */
+ 765, /* GL_MAP2_TEXTURE_COORD_2 */
+ 766, /* GL_MAP2_TEXTURE_COORD_3 */
+ 767, /* GL_MAP2_TEXTURE_COORD_4 */
+ 768, /* GL_MAP2_VERTEX_3 */
+ 769, /* GL_MAP2_VERTEX_4 */
+ 733, /* GL_MAP1_GRID_DOMAIN */
+ 734, /* GL_MAP1_GRID_SEGMENTS */
+ 760, /* GL_MAP2_GRID_DOMAIN */
+ 761, /* GL_MAP2_GRID_SEGMENTS */
+ 1567, /* GL_TEXTURE_1D */
+ 1569, /* GL_TEXTURE_2D */
+ 458, /* GL_FEEDBACK_BUFFER_POINTER */
+ 459, /* GL_FEEDBACK_BUFFER_SIZE */
+ 460, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1385, /* GL_SELECTION_BUFFER_POINTER */
+ 1386, /* GL_SELECTION_BUFFER_SIZE */
+ 1681, /* GL_TEXTURE_WIDTH */
+ 1648, /* GL_TEXTURE_HEIGHT */
+ 1604, /* GL_TEXTURE_COMPONENTS */
+ 1588, /* GL_TEXTURE_BORDER_COLOR */
+ 1587, /* GL_TEXTURE_BORDER */
+ 364, /* GL_DONT_CARE */
+ 456, /* GL_FASTEST */
+ 997, /* GL_NICEST */
47, /* GL_AMBIENT */
- 341, /* GL_DIFFUSE */
- 1371, /* GL_SPECULAR */
- 1111, /* GL_POSITION */
- 1374, /* GL_SPOT_DIRECTION */
- 1375, /* GL_SPOT_EXPONENT */
- 1373, /* GL_SPOT_CUTOFF */
- 244, /* GL_CONSTANT_ATTENUATION */
- 638, /* GL_LINEAR_ATTENUATION */
- 1208, /* GL_QUADRATIC_ATTENUATION */
- 218, /* GL_COMPILE */
- 219, /* GL_COMPILE_AND_EXECUTE */
+ 361, /* GL_DIFFUSE */
+ 1428, /* GL_SPECULAR */
+ 1156, /* GL_POSITION */
+ 1431, /* GL_SPOT_DIRECTION */
+ 1432, /* GL_SPOT_EXPONENT */
+ 1430, /* GL_SPOT_CUTOFF */
+ 260, /* GL_CONSTANT_ATTENUATION */
+ 682, /* GL_LINEAR_ATTENUATION */
+ 1253, /* GL_QUADRATIC_ATTENUATION */
+ 234, /* GL_COMPILE */
+ 235, /* GL_COMPILE_AND_EXECUTE */
110, /* GL_BYTE */
- 1652, /* GL_UNSIGNED_BYTE */
- 1342, /* GL_SHORT */
- 1661, /* GL_UNSIGNED_SHORT */
- 590, /* GL_INT */
- 1655, /* GL_UNSIGNED_INT */
- 442, /* GL_FLOAT */
+ 1712, /* GL_UNSIGNED_BYTE */
+ 1399, /* GL_SHORT */
+ 1723, /* GL_UNSIGNED_SHORT */
+ 633, /* GL_INT */
+ 1715, /* GL_UNSIGNED_INT */
+ 463, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 351, /* GL_DOUBLE */
+ 371, /* GL_DOUBLE */
122, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
- 268, /* GL_COPY */
+ 284, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 954, /* GL_NOOP */
- 1742, /* GL_XOR */
- 1016, /* GL_OR */
- 955, /* GL_NOR */
- 425, /* GL_EQUIV */
- 616, /* GL_INVERT */
- 1019, /* GL_OR_REVERSE */
- 269, /* GL_COPY_INVERTED */
- 1018, /* GL_OR_INVERTED */
- 945, /* GL_NAND */
- 1333, /* GL_SET */
- 422, /* GL_EMISSION */
- 1341, /* GL_SHININESS */
+ 999, /* GL_NOOP */
+ 1804, /* GL_XOR */
+ 1061, /* GL_OR */
+ 1000, /* GL_NOR */
+ 446, /* GL_EQUIV */
+ 660, /* GL_INVERT */
+ 1064, /* GL_OR_REVERSE */
+ 285, /* GL_COPY_INVERTED */
+ 1063, /* GL_OR_INVERTED */
+ 990, /* GL_NAND */
+ 1390, /* GL_SET */
+ 443, /* GL_EMISSION */
+ 1398, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
- 164, /* GL_COLOR_INDEXES */
- 895, /* GL_MODELVIEW */
- 1187, /* GL_PROJECTION */
- 1443, /* GL_TEXTURE */
+ 180, /* GL_COLOR_INDEXES */
+ 940, /* GL_MODELVIEW */
+ 1232, /* GL_PROJECTION */
+ 1502, /* GL_TEXTURE */
137, /* GL_COLOR */
- 312, /* GL_DEPTH */
- 1393, /* GL_STENCIL */
- 163, /* GL_COLOR_INDEX */
- 1411, /* GL_STENCIL_INDEX */
- 321, /* GL_DEPTH_COMPONENT */
- 1228, /* GL_RED */
- 546, /* GL_GREEN */
+ 328, /* GL_DEPTH */
+ 1451, /* GL_STENCIL */
+ 179, /* GL_COLOR_INDEX */
+ 1470, /* GL_STENCIL_INDEX */
+ 339, /* GL_DEPTH_COMPONENT */
+ 1274, /* GL_RED */
+ 588, /* GL_GREEN */
88, /* GL_BLUE */
31, /* GL_ALPHA */
- 1252, /* GL_RGB */
- 1271, /* GL_RGBA */
- 666, /* GL_LUMINANCE */
- 687, /* GL_LUMINANCE_ALPHA */
+ 1309, /* GL_RGB */
+ 1328, /* GL_RGBA */
+ 710, /* GL_LUMINANCE */
+ 731, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1067, /* GL_POINT */
- 636, /* GL_LINE */
- 440, /* GL_FILL */
- 1237, /* GL_RENDER */
- 436, /* GL_FEEDBACK */
- 1327, /* GL_SELECT */
- 441, /* GL_FLAT */
- 1346, /* GL_SMOOTH */
- 617, /* GL_KEEP */
- 1246, /* GL_REPLACE */
- 573, /* GL_INCR */
- 308, /* GL_DECR */
- 1676, /* GL_VENDOR */
- 1243, /* GL_RENDERER */
- 1677, /* GL_VERSION */
- 429, /* GL_EXTENSIONS */
- 1292, /* GL_S */
- 1434, /* GL_T */
- 1218, /* GL_R */
- 1207, /* GL_Q */
- 931, /* GL_MODULATE */
- 307, /* GL_DECAL */
- 1579, /* GL_TEXTURE_ENV_MODE */
- 1578, /* GL_TEXTURE_ENV_COLOR */
- 1577, /* GL_TEXTURE_ENV */
- 430, /* GL_EYE_LINEAR */
- 978, /* GL_OBJECT_LINEAR */
- 1372, /* GL_SPHERE_MAP */
- 1581, /* GL_TEXTURE_GEN_MODE */
- 980, /* GL_OBJECT_PLANE */
- 431, /* GL_EYE_PLANE */
- 946, /* GL_NEAREST */
- 637, /* GL_LINEAR */
- 950, /* GL_NEAREST_MIPMAP_NEAREST */
- 642, /* GL_LINEAR_MIPMAP_NEAREST */
- 949, /* GL_NEAREST_MIPMAP_LINEAR */
- 641, /* GL_LINEAR_MIPMAP_LINEAR */
- 1602, /* GL_TEXTURE_MAG_FILTER */
- 1610, /* GL_TEXTURE_MIN_FILTER */
- 1623, /* GL_TEXTURE_WRAP_S */
- 1624, /* GL_TEXTURE_WRAP_T */
+ 1112, /* GL_POINT */
+ 680, /* GL_LINE */
+ 461, /* GL_FILL */
+ 1283, /* GL_RENDER */
+ 457, /* GL_FEEDBACK */
+ 1384, /* GL_SELECT */
+ 462, /* GL_FLAT */
+ 1403, /* GL_SMOOTH */
+ 661, /* GL_KEEP */
+ 1303, /* GL_REPLACE */
+ 615, /* GL_INCR */
+ 324, /* GL_DECR */
+ 1738, /* GL_VENDOR */
+ 1300, /* GL_RENDERER */
+ 1739, /* GL_VERSION */
+ 450, /* GL_EXTENSIONS */
+ 1349, /* GL_S */
+ 1493, /* GL_T */
+ 1263, /* GL_R */
+ 1252, /* GL_Q */
+ 976, /* GL_MODULATE */
+ 323, /* GL_DECAL */
+ 1638, /* GL_TEXTURE_ENV_MODE */
+ 1637, /* GL_TEXTURE_ENV_COLOR */
+ 1636, /* GL_TEXTURE_ENV */
+ 451, /* GL_EYE_LINEAR */
+ 1023, /* GL_OBJECT_LINEAR */
+ 1429, /* GL_SPHERE_MAP */
+ 1640, /* GL_TEXTURE_GEN_MODE */
+ 1025, /* GL_OBJECT_PLANE */
+ 452, /* GL_EYE_PLANE */
+ 991, /* GL_NEAREST */
+ 681, /* GL_LINEAR */
+ 995, /* GL_NEAREST_MIPMAP_NEAREST */
+ 686, /* GL_LINEAR_MIPMAP_NEAREST */
+ 994, /* GL_NEAREST_MIPMAP_LINEAR */
+ 685, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1661, /* GL_TEXTURE_MAG_FILTER */
+ 1669, /* GL_TEXTURE_MIN_FILTER */
+ 1683, /* GL_TEXTURE_WRAP_S */
+ 1684, /* GL_TEXTURE_WRAP_T */
116, /* GL_CLAMP */
- 1245, /* GL_REPEAT */
- 1105, /* GL_POLYGON_OFFSET_UNITS */
- 1104, /* GL_POLYGON_OFFSET_POINT */
- 1103, /* GL_POLYGON_OFFSET_LINE */
- 1219, /* GL_R3_G3_B2 */
- 1673, /* GL_V2F */
- 1674, /* GL_V3F */
+ 1302, /* GL_REPEAT */
+ 1150, /* GL_POLYGON_OFFSET_UNITS */
+ 1149, /* GL_POLYGON_OFFSET_POINT */
+ 1148, /* GL_POLYGON_OFFSET_LINE */
+ 1264, /* GL_R3_G3_B2 */
+ 1735, /* GL_V2F */
+ 1736, /* GL_V3F */
113, /* GL_C4UB_V2F */
114, /* GL_C4UB_V3F */
111, /* GL_C3F_V3F */
- 943, /* GL_N3F_V3F */
+ 988, /* GL_N3F_V3F */
112, /* GL_C4F_N3F_V3F */
- 1439, /* GL_T2F_V3F */
- 1441, /* GL_T4F_V4F */
- 1437, /* GL_T2F_C4UB_V3F */
- 1435, /* GL_T2F_C3F_V3F */
- 1438, /* GL_T2F_N3F_V3F */
- 1436, /* GL_T2F_C4F_N3F_V3F */
- 1440, /* GL_T4F_C4F_N3F_V4F */
+ 1498, /* GL_T2F_V3F */
+ 1500, /* GL_T4F_V4F */
+ 1496, /* GL_T2F_C4UB_V3F */
+ 1494, /* GL_T2F_C3F_V3F */
+ 1497, /* GL_T2F_N3F_V3F */
+ 1495, /* GL_T2F_C4F_N3F_V3F */
+ 1499, /* GL_T4F_C4F_N3F_V4F */
129, /* GL_CLIP_PLANE0 */
130, /* GL_CLIP_PLANE1 */
131, /* GL_CLIP_PLANE2 */
132, /* GL_CLIP_PLANE3 */
133, /* GL_CLIP_PLANE4 */
134, /* GL_CLIP_PLANE5 */
- 621, /* GL_LIGHT0 */
- 622, /* GL_LIGHT1 */
- 623, /* GL_LIGHT2 */
- 624, /* GL_LIGHT3 */
- 625, /* GL_LIGHT4 */
- 626, /* GL_LIGHT5 */
- 627, /* GL_LIGHT6 */
- 628, /* GL_LIGHT7 */
- 550, /* GL_HINT_BIT */
- 246, /* GL_CONSTANT_COLOR */
- 990, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 241, /* GL_CONSTANT_ALPHA */
- 988, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 665, /* GL_LIGHT0 */
+ 666, /* GL_LIGHT1 */
+ 667, /* GL_LIGHT2 */
+ 668, /* GL_LIGHT3 */
+ 669, /* GL_LIGHT4 */
+ 670, /* GL_LIGHT5 */
+ 671, /* GL_LIGHT6 */
+ 672, /* GL_LIGHT7 */
+ 592, /* GL_HINT_BIT */
+ 262, /* GL_CONSTANT_COLOR */
+ 1035, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 257, /* GL_CONSTANT_ALPHA */
+ 1033, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 510, /* GL_FUNC_ADD */
- 879, /* GL_MIN */
- 791, /* GL_MAX */
+ 552, /* GL_FUNC_ADD */
+ 924, /* GL_MIN */
+ 835, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 514, /* GL_FUNC_SUBTRACT */
- 512, /* GL_FUNC_REVERSE_SUBTRACT */
- 249, /* GL_CONVOLUTION_1D */
- 250, /* GL_CONVOLUTION_2D */
- 1330, /* GL_SEPARABLE_2D */
- 253, /* GL_CONVOLUTION_BORDER_MODE */
- 257, /* GL_CONVOLUTION_FILTER_SCALE */
- 255, /* GL_CONVOLUTION_FILTER_BIAS */
- 1229, /* GL_REDUCE */
- 259, /* GL_CONVOLUTION_FORMAT */
- 263, /* GL_CONVOLUTION_WIDTH */
- 261, /* GL_CONVOLUTION_HEIGHT */
- 806, /* GL_MAX_CONVOLUTION_WIDTH */
- 804, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1144, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1140, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1135, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1131, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1142, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1138, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1133, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1129, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 551, /* GL_HISTOGRAM */
- 1191, /* GL_PROXY_HISTOGRAM */
- 567, /* GL_HISTOGRAM_WIDTH */
- 557, /* GL_HISTOGRAM_FORMAT */
- 563, /* GL_HISTOGRAM_RED_SIZE */
- 559, /* GL_HISTOGRAM_GREEN_SIZE */
- 554, /* GL_HISTOGRAM_BLUE_SIZE */
- 552, /* GL_HISTOGRAM_ALPHA_SIZE */
- 561, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 565, /* GL_HISTOGRAM_SINK */
- 880, /* GL_MINMAX */
- 882, /* GL_MINMAX_FORMAT */
- 884, /* GL_MINMAX_SINK */
- 1442, /* GL_TABLE_TOO_LARGE_EXT */
- 1654, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1663, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1665, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1659, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1656, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1102, /* GL_POLYGON_OFFSET_FILL */
- 1101, /* GL_POLYGON_OFFSET_FACTOR */
- 1100, /* GL_POLYGON_OFFSET_BIAS */
- 1249, /* GL_RESCALE_NORMAL */
+ 556, /* GL_FUNC_SUBTRACT */
+ 554, /* GL_FUNC_REVERSE_SUBTRACT */
+ 265, /* GL_CONVOLUTION_1D */
+ 266, /* GL_CONVOLUTION_2D */
+ 1387, /* GL_SEPARABLE_2D */
+ 269, /* GL_CONVOLUTION_BORDER_MODE */
+ 273, /* GL_CONVOLUTION_FILTER_SCALE */
+ 271, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1275, /* GL_REDUCE */
+ 275, /* GL_CONVOLUTION_FORMAT */
+ 279, /* GL_CONVOLUTION_WIDTH */
+ 277, /* GL_CONVOLUTION_HEIGHT */
+ 850, /* GL_MAX_CONVOLUTION_WIDTH */
+ 848, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 593, /* GL_HISTOGRAM */
+ 1236, /* GL_PROXY_HISTOGRAM */
+ 609, /* GL_HISTOGRAM_WIDTH */
+ 599, /* GL_HISTOGRAM_FORMAT */
+ 605, /* GL_HISTOGRAM_RED_SIZE */
+ 601, /* GL_HISTOGRAM_GREEN_SIZE */
+ 596, /* GL_HISTOGRAM_BLUE_SIZE */
+ 594, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 603, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 607, /* GL_HISTOGRAM_SINK */
+ 925, /* GL_MINMAX */
+ 927, /* GL_MINMAX_FORMAT */
+ 929, /* GL_MINMAX_SINK */
+ 1501, /* GL_TABLE_TOO_LARGE_EXT */
+ 1714, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1725, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1727, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1720, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1716, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1147, /* GL_POLYGON_OFFSET_FILL */
+ 1146, /* GL_POLYGON_OFFSET_FACTOR */
+ 1145, /* GL_POLYGON_OFFSET_BIAS */
+ 1306, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 677, /* GL_LUMINANCE4 */
- 683, /* GL_LUMINANCE8 */
- 667, /* GL_LUMINANCE12 */
- 673, /* GL_LUMINANCE16 */
- 678, /* GL_LUMINANCE4_ALPHA4 */
- 681, /* GL_LUMINANCE6_ALPHA2 */
- 684, /* GL_LUMINANCE8_ALPHA8 */
- 670, /* GL_LUMINANCE12_ALPHA4 */
- 668, /* GL_LUMINANCE12_ALPHA12 */
- 674, /* GL_LUMINANCE16_ALPHA16 */
- 591, /* GL_INTENSITY */
- 596, /* GL_INTENSITY4 */
- 598, /* GL_INTENSITY8 */
- 592, /* GL_INTENSITY12 */
- 594, /* GL_INTENSITY16 */
- 1261, /* GL_RGB2_EXT */
- 1262, /* GL_RGB4 */
- 1265, /* GL_RGB5 */
- 1269, /* GL_RGB8 */
- 1253, /* GL_RGB10 */
- 1257, /* GL_RGB12 */
- 1259, /* GL_RGB16 */
- 1276, /* GL_RGBA2 */
- 1278, /* GL_RGBA4 */
- 1266, /* GL_RGB5_A1 */
- 1282, /* GL_RGBA8 */
- 1254, /* GL_RGB10_A2 */
- 1272, /* GL_RGBA12 */
- 1274, /* GL_RGBA16 */
- 1615, /* GL_TEXTURE_RED_SIZE */
- 1587, /* GL_TEXTURE_GREEN_SIZE */
- 1526, /* GL_TEXTURE_BLUE_SIZE */
- 1513, /* GL_TEXTURE_ALPHA_SIZE */
- 1600, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1591, /* GL_TEXTURE_INTENSITY_SIZE */
- 1247, /* GL_REPLACE_EXT */
- 1195, /* GL_PROXY_TEXTURE_1D */
- 1198, /* GL_PROXY_TEXTURE_2D */
- 1619, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1612, /* GL_TEXTURE_PRIORITY */
- 1617, /* GL_TEXTURE_RESIDENT */
- 1516, /* GL_TEXTURE_BINDING_1D */
- 1518, /* GL_TEXTURE_BINDING_2D */
- 1520, /* GL_TEXTURE_BINDING_3D */
- 1026, /* GL_PACK_SKIP_IMAGES */
- 1022, /* GL_PACK_IMAGE_HEIGHT */
- 1648, /* GL_UNPACK_SKIP_IMAGES */
- 1645, /* GL_UNPACK_IMAGE_HEIGHT */
- 1512, /* GL_TEXTURE_3D */
- 1201, /* GL_PROXY_TEXTURE_3D */
- 1574, /* GL_TEXTURE_DEPTH */
- 1622, /* GL_TEXTURE_WRAP_R */
- 792, /* GL_MAX_3D_TEXTURE_SIZE */
- 1678, /* GL_VERTEX_ARRAY */
- 957, /* GL_NORMAL_ARRAY */
+ 721, /* GL_LUMINANCE4 */
+ 727, /* GL_LUMINANCE8 */
+ 711, /* GL_LUMINANCE12 */
+ 717, /* GL_LUMINANCE16 */
+ 722, /* GL_LUMINANCE4_ALPHA4 */
+ 725, /* GL_LUMINANCE6_ALPHA2 */
+ 728, /* GL_LUMINANCE8_ALPHA8 */
+ 714, /* GL_LUMINANCE12_ALPHA4 */
+ 712, /* GL_LUMINANCE12_ALPHA12 */
+ 718, /* GL_LUMINANCE16_ALPHA16 */
+ 634, /* GL_INTENSITY */
+ 639, /* GL_INTENSITY4 */
+ 641, /* GL_INTENSITY8 */
+ 635, /* GL_INTENSITY12 */
+ 637, /* GL_INTENSITY16 */
+ 1318, /* GL_RGB2_EXT */
+ 1319, /* GL_RGB4 */
+ 1322, /* GL_RGB5 */
+ 1326, /* GL_RGB8 */
+ 1310, /* GL_RGB10 */
+ 1314, /* GL_RGB12 */
+ 1316, /* GL_RGB16 */
+ 1333, /* GL_RGBA2 */
+ 1335, /* GL_RGBA4 */
+ 1323, /* GL_RGB5_A1 */
+ 1339, /* GL_RGBA8 */
+ 1311, /* GL_RGB10_A2 */
+ 1329, /* GL_RGBA12 */
+ 1331, /* GL_RGBA16 */
+ 1674, /* GL_TEXTURE_RED_SIZE */
+ 1646, /* GL_TEXTURE_GREEN_SIZE */
+ 1585, /* GL_TEXTURE_BLUE_SIZE */
+ 1572, /* GL_TEXTURE_ALPHA_SIZE */
+ 1659, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1650, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1304, /* GL_REPLACE_EXT */
+ 1240, /* GL_PROXY_TEXTURE_1D */
+ 1243, /* GL_PROXY_TEXTURE_2D */
+ 1679, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1671, /* GL_TEXTURE_PRIORITY */
+ 1676, /* GL_TEXTURE_RESIDENT */
+ 1575, /* GL_TEXTURE_BINDING_1D */
+ 1577, /* GL_TEXTURE_BINDING_2D */
+ 1579, /* GL_TEXTURE_BINDING_3D */
+ 1071, /* GL_PACK_SKIP_IMAGES */
+ 1067, /* GL_PACK_IMAGE_HEIGHT */
+ 1708, /* GL_UNPACK_SKIP_IMAGES */
+ 1705, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1571, /* GL_TEXTURE_3D */
+ 1246, /* GL_PROXY_TEXTURE_3D */
+ 1633, /* GL_TEXTURE_DEPTH */
+ 1682, /* GL_TEXTURE_WRAP_R */
+ 836, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1740, /* GL_VERTEX_ARRAY */
+ 1002, /* GL_NORMAL_ARRAY */
138, /* GL_COLOR_ARRAY */
- 576, /* GL_INDEX_ARRAY */
- 1553, /* GL_TEXTURE_COORD_ARRAY */
- 414, /* GL_EDGE_FLAG_ARRAY */
- 1683, /* GL_VERTEX_ARRAY_SIZE */
- 1685, /* GL_VERTEX_ARRAY_TYPE */
- 1684, /* GL_VERTEX_ARRAY_STRIDE */
- 962, /* GL_NORMAL_ARRAY_TYPE */
- 961, /* GL_NORMAL_ARRAY_STRIDE */
+ 619, /* GL_INDEX_ARRAY */
+ 1612, /* GL_TEXTURE_COORD_ARRAY */
+ 435, /* GL_EDGE_FLAG_ARRAY */
+ 1745, /* GL_VERTEX_ARRAY_SIZE */
+ 1747, /* GL_VERTEX_ARRAY_TYPE */
+ 1746, /* GL_VERTEX_ARRAY_STRIDE */
+ 1007, /* GL_NORMAL_ARRAY_TYPE */
+ 1006, /* GL_NORMAL_ARRAY_STRIDE */
142, /* GL_COLOR_ARRAY_SIZE */
144, /* GL_COLOR_ARRAY_TYPE */
143, /* GL_COLOR_ARRAY_STRIDE */
- 581, /* GL_INDEX_ARRAY_TYPE */
- 580, /* GL_INDEX_ARRAY_STRIDE */
- 1557, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1559, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1558, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 418, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1682, /* GL_VERTEX_ARRAY_POINTER */
- 960, /* GL_NORMAL_ARRAY_POINTER */
+ 624, /* GL_INDEX_ARRAY_TYPE */
+ 623, /* GL_INDEX_ARRAY_STRIDE */
+ 1616, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1618, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1617, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 439, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1744, /* GL_VERTEX_ARRAY_POINTER */
+ 1005, /* GL_NORMAL_ARRAY_POINTER */
141, /* GL_COLOR_ARRAY_POINTER */
- 579, /* GL_INDEX_ARRAY_POINTER */
- 1556, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 417, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 936, /* GL_MULTISAMPLE */
- 1304, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1306, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1311, /* GL_SAMPLE_COVERAGE */
- 1308, /* GL_SAMPLE_BUFFERS */
- 1299, /* GL_SAMPLES */
- 1315, /* GL_SAMPLE_COVERAGE_VALUE */
- 1313, /* GL_SAMPLE_COVERAGE_INVERT */
- 169, /* GL_COLOR_MATRIX */
- 171, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 800, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1127, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1123, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1118, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1114, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1125, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1121, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1116, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1112, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1536, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1202, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1538, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 622, /* GL_INDEX_ARRAY_POINTER */
+ 1615, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 438, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 981, /* GL_MULTISAMPLE */
+ 1361, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1363, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1368, /* GL_SAMPLE_COVERAGE */
+ 1365, /* GL_SAMPLE_BUFFERS */
+ 1356, /* GL_SAMPLES */
+ 1372, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1370, /* GL_SAMPLE_COVERAGE_INVERT */
+ 185, /* GL_COLOR_MATRIX */
+ 187, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 844, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1595, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1597, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
87, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
86, /* GL_BLEND_SRC_ALPHA */
- 175, /* GL_COLOR_TABLE */
- 1137, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1120, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1190, /* GL_PROXY_COLOR_TABLE */
- 1194, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1193, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 199, /* GL_COLOR_TABLE_SCALE */
- 179, /* GL_COLOR_TABLE_BIAS */
- 184, /* GL_COLOR_TABLE_FORMAT */
- 201, /* GL_COLOR_TABLE_WIDTH */
- 196, /* GL_COLOR_TABLE_RED_SIZE */
- 187, /* GL_COLOR_TABLE_GREEN_SIZE */
- 181, /* GL_COLOR_TABLE_BLUE_SIZE */
- 176, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 193, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 190, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 191, /* GL_COLOR_TABLE */
+ 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1235, /* GL_PROXY_COLOR_TABLE */
+ 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 215, /* GL_COLOR_TABLE_SCALE */
+ 195, /* GL_COLOR_TABLE_BIAS */
+ 200, /* GL_COLOR_TABLE_FORMAT */
+ 217, /* GL_COLOR_TABLE_WIDTH */
+ 212, /* GL_COLOR_TABLE_RED_SIZE */
+ 203, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 197, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 192, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 209, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 206, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 814, /* GL_MAX_ELEMENTS_VERTICES */
- 813, /* GL_MAX_ELEMENTS_INDICES */
- 1590, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 858, /* GL_MAX_ELEMENTS_VERTICES */
+ 857, /* GL_MAX_ELEMENTS_INDICES */
+ 1649, /* GL_TEXTURE_INDEX_SIZE_EXT */
135, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1084, /* GL_POINT_SIZE_MIN */
- 1080, /* GL_POINT_SIZE_MAX */
- 1074, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1070, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1129, /* GL_POINT_SIZE_MIN */
+ 1125, /* GL_POINT_SIZE_MAX */
+ 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1115, /* GL_POINT_DISTANCE_ATTENUATION */
117, /* GL_CLAMP_TO_BORDER */
120, /* GL_CLAMP_TO_EDGE */
- 1611, /* GL_TEXTURE_MIN_LOD */
- 1609, /* GL_TEXTURE_MAX_LOD */
- 1515, /* GL_TEXTURE_BASE_LEVEL */
- 1608, /* GL_TEXTURE_MAX_LEVEL */
- 570, /* GL_IGNORE_BORDER_HP */
- 245, /* GL_CONSTANT_BORDER_HP */
- 1248, /* GL_REPLICATE_BORDER_HP */
- 251, /* GL_CONVOLUTION_BORDER_COLOR */
- 985, /* GL_OCCLUSION_TEST_HP */
- 986, /* GL_OCCLUSION_TEST_RESULT_HP */
- 639, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1530, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1532, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1534, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1535, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1533, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1531, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 796, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 797, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1147, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1149, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1146, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1148, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1598, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1599, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1597, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 516, /* GL_GENERATE_MIPMAP */
- 517, /* GL_GENERATE_MIPMAP_HINT */
- 479, /* GL_FOG_OFFSET_SGIX */
- 480, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1544, /* GL_TEXTURE_COMPARE_SGIX */
- 1543, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1594, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1586, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 322, /* GL_DEPTH_COMPONENT16 */
- 325, /* GL_DEPTH_COMPONENT24 */
- 328, /* GL_DEPTH_COMPONENT32 */
- 273, /* GL_CULL_VERTEX_EXT */
- 275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1739, /* GL_WRAP_BORDER_SUN */
- 1537, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 632, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1343, /* GL_SINGLE_COLOR */
- 1331, /* GL_SEPARATE_SPECULAR_COLOR */
- 1340, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 1653, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1666, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1667, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1664, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1662, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1660, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1658, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1606, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1607, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1605, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 887, /* GL_MIRRORED_REPEAT */
- 1287, /* GL_RGB_S3TC */
- 1264, /* GL_RGB4_S3TC */
- 1286, /* GL_RGBA_S3TC */
- 1281, /* GL_RGBA4_S3TC */
- 1284, /* GL_RGBA_DXT5_S3TC */
- 1279, /* GL_RGBA4_DXT5_S3TC */
- 238, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 233, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 234, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 235, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 948, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 947, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 640, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 466, /* GL_FOG_COORDINATE_SOURCE */
- 458, /* GL_FOG_COORD */
- 482, /* GL_FRAGMENT_DEPTH */
- 279, /* GL_CURRENT_FOG_COORD */
- 465, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 464, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 463, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 460, /* GL_FOG_COORDINATE_ARRAY */
- 173, /* GL_COLOR_SUM */
- 298, /* GL_CURRENT_SECONDARY_COLOR */
- 1324, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1326, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1325, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1323, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1320, /* GL_SECONDARY_COLOR_ARRAY */
- 526, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 1670, /* GL_TEXTURE_MIN_LOD */
+ 1668, /* GL_TEXTURE_MAX_LOD */
+ 1574, /* GL_TEXTURE_BASE_LEVEL */
+ 1667, /* GL_TEXTURE_MAX_LEVEL */
+ 612, /* GL_IGNORE_BORDER_HP */
+ 261, /* GL_CONSTANT_BORDER_HP */
+ 1305, /* GL_REPLICATE_BORDER_HP */
+ 267, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1030, /* GL_OCCLUSION_TEST_HP */
+ 1031, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1589, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1591, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1593, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1594, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1592, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1590, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 840, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 841, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1657, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1658, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1656, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 558, /* GL_GENERATE_MIPMAP */
+ 559, /* GL_GENERATE_MIPMAP_HINT */
+ 500, /* GL_FOG_OFFSET_SGIX */
+ 501, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1603, /* GL_TEXTURE_COMPARE_SGIX */
+ 1602, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1653, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1645, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 340, /* GL_DEPTH_COMPONENT16 */
+ 343, /* GL_DEPTH_COMPONENT24 */
+ 346, /* GL_DEPTH_COMPONENT32 */
+ 289, /* GL_CULL_VERTEX_EXT */
+ 291, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 290, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1801, /* GL_WRAP_BORDER_SUN */
+ 1596, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1400, /* GL_SINGLE_COLOR */
+ 1388, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1397, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 511, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 512, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 519, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 514, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 510, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 509, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 513, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 520, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 531, /* GL_FRAMEBUFFER_DEFAULT */
+ 544, /* GL_FRAMEBUFFER_UNDEFINED */
+ 353, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 618, /* GL_INDEX */
+ 1713, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1728, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1729, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1726, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1724, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1721, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1719, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1665, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1666, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1664, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 932, /* GL_MIRRORED_REPEAT */
+ 1344, /* GL_RGB_S3TC */
+ 1321, /* GL_RGB4_S3TC */
+ 1343, /* GL_RGBA_S3TC */
+ 1338, /* GL_RGBA4_S3TC */
+ 1341, /* GL_RGBA_DXT5_S3TC */
+ 1336, /* GL_RGBA4_DXT5_S3TC */
+ 254, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 249, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 250, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 251, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 993, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 992, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 487, /* GL_FOG_COORDINATE_SOURCE */
+ 479, /* GL_FOG_COORD */
+ 503, /* GL_FRAGMENT_DEPTH */
+ 295, /* GL_CURRENT_FOG_COORD */
+ 486, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 485, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 484, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 481, /* GL_FOG_COORDINATE_ARRAY */
+ 189, /* GL_COLOR_SUM */
+ 314, /* GL_CURRENT_SECONDARY_COLOR */
+ 1381, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1383, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1382, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1380, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1377, /* GL_SECONDARY_COLOR_ARRAY */
+ 568, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1444, /* GL_TEXTURE0 */
- 1446, /* GL_TEXTURE1 */
- 1468, /* GL_TEXTURE2 */
- 1490, /* GL_TEXTURE3 */
- 1496, /* GL_TEXTURE4 */
- 1498, /* GL_TEXTURE5 */
- 1500, /* GL_TEXTURE6 */
- 1502, /* GL_TEXTURE7 */
- 1504, /* GL_TEXTURE8 */
- 1506, /* GL_TEXTURE9 */
- 1447, /* GL_TEXTURE10 */
- 1449, /* GL_TEXTURE11 */
- 1451, /* GL_TEXTURE12 */
- 1453, /* GL_TEXTURE13 */
- 1455, /* GL_TEXTURE14 */
- 1457, /* GL_TEXTURE15 */
- 1459, /* GL_TEXTURE16 */
- 1461, /* GL_TEXTURE17 */
- 1463, /* GL_TEXTURE18 */
- 1465, /* GL_TEXTURE19 */
- 1469, /* GL_TEXTURE20 */
- 1471, /* GL_TEXTURE21 */
- 1473, /* GL_TEXTURE22 */
- 1475, /* GL_TEXTURE23 */
- 1477, /* GL_TEXTURE24 */
- 1479, /* GL_TEXTURE25 */
- 1481, /* GL_TEXTURE26 */
- 1483, /* GL_TEXTURE27 */
- 1485, /* GL_TEXTURE28 */
- 1487, /* GL_TEXTURE29 */
- 1491, /* GL_TEXTURE30 */
- 1493, /* GL_TEXTURE31 */
+ 1503, /* GL_TEXTURE0 */
+ 1505, /* GL_TEXTURE1 */
+ 1527, /* GL_TEXTURE2 */
+ 1549, /* GL_TEXTURE3 */
+ 1555, /* GL_TEXTURE4 */
+ 1557, /* GL_TEXTURE5 */
+ 1559, /* GL_TEXTURE6 */
+ 1561, /* GL_TEXTURE7 */
+ 1563, /* GL_TEXTURE8 */
+ 1565, /* GL_TEXTURE9 */
+ 1506, /* GL_TEXTURE10 */
+ 1508, /* GL_TEXTURE11 */
+ 1510, /* GL_TEXTURE12 */
+ 1512, /* GL_TEXTURE13 */
+ 1514, /* GL_TEXTURE14 */
+ 1516, /* GL_TEXTURE15 */
+ 1518, /* GL_TEXTURE16 */
+ 1520, /* GL_TEXTURE17 */
+ 1522, /* GL_TEXTURE18 */
+ 1524, /* GL_TEXTURE19 */
+ 1528, /* GL_TEXTURE20 */
+ 1530, /* GL_TEXTURE21 */
+ 1532, /* GL_TEXTURE22 */
+ 1534, /* GL_TEXTURE23 */
+ 1536, /* GL_TEXTURE24 */
+ 1538, /* GL_TEXTURE25 */
+ 1540, /* GL_TEXTURE26 */
+ 1542, /* GL_TEXTURE27 */
+ 1544, /* GL_TEXTURE28 */
+ 1546, /* GL_TEXTURE29 */
+ 1550, /* GL_TEXTURE30 */
+ 1552, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
123, /* GL_CLIENT_ACTIVE_TEXTURE */
- 865, /* GL_MAX_TEXTURE_UNITS */
- 1632, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1635, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1637, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1629, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1432, /* GL_SUBTRACT */
- 854, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 221, /* GL_COMPRESSED_ALPHA */
- 225, /* GL_COMPRESSED_LUMINANCE */
- 226, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 223, /* GL_COMPRESSED_INTENSITY */
- 229, /* GL_COMPRESSED_RGB */
- 230, /* GL_COMPRESSED_RGBA */
- 1551, /* GL_TEXTURE_COMPRESSION_HINT */
- 1613, /* GL_TEXTURE_RECTANGLE_ARB */
- 1523, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1205, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 852, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 334, /* GL_DEPTH_STENCIL_NV */
- 1657, /* GL_UNSIGNED_INT_24_8_NV */
- 861, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1604, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 862, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1580, /* GL_TEXTURE_FILTER_CONTROL */
- 1595, /* GL_TEXTURE_LOD_BIAS */
- 206, /* GL_COMBINE4 */
- 855, /* GL_MAX_SHININESS_NV */
- 856, /* GL_MAX_SPOT_EXPONENT_NV */
- 574, /* GL_INCR_WRAP */
- 309, /* GL_DECR_WRAP */
- 907, /* GL_MODELVIEW1_ARB */
- 963, /* GL_NORMAL_MAP */
- 1234, /* GL_REFLECTION_MAP */
- 1560, /* GL_TEXTURE_CUBE_MAP */
- 1521, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1568, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1562, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1570, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1564, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1572, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1566, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1203, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 808, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 942, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 474, /* GL_FOG_DISTANCE_MODE_NV */
- 433, /* GL_EYE_RADIAL_NV */
- 432, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 205, /* GL_COMBINE */
- 212, /* GL_COMBINE_RGB */
- 207, /* GL_COMBINE_ALPHA */
- 1288, /* GL_RGB_SCALE */
+ 910, /* GL_MAX_TEXTURE_UNITS */
+ 1692, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1695, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1697, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1689, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1491, /* GL_SUBTRACT */
+ 898, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 237, /* GL_COMPRESSED_ALPHA */
+ 241, /* GL_COMPRESSED_LUMINANCE */
+ 242, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 239, /* GL_COMPRESSED_INTENSITY */
+ 245, /* GL_COMPRESSED_RGB */
+ 246, /* GL_COMPRESSED_RGBA */
+ 1610, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1672, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1582, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 896, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 352, /* GL_DEPTH_STENCIL */
+ 1717, /* GL_UNSIGNED_INT_24_8 */
+ 906, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1663, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 907, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1639, /* GL_TEXTURE_FILTER_CONTROL */
+ 1654, /* GL_TEXTURE_LOD_BIAS */
+ 222, /* GL_COMBINE4 */
+ 900, /* GL_MAX_SHININESS_NV */
+ 901, /* GL_MAX_SPOT_EXPONENT_NV */
+ 616, /* GL_INCR_WRAP */
+ 325, /* GL_DECR_WRAP */
+ 952, /* GL_MODELVIEW1_ARB */
+ 1008, /* GL_NORMAL_MAP */
+ 1280, /* GL_REFLECTION_MAP */
+ 1619, /* GL_TEXTURE_CUBE_MAP */
+ 1580, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1627, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1621, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1629, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1623, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1631, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1625, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 852, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 987, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 495, /* GL_FOG_DISTANCE_MODE_NV */
+ 454, /* GL_EYE_RADIAL_NV */
+ 453, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 221, /* GL_COMBINE */
+ 228, /* GL_COMBINE_RGB */
+ 223, /* GL_COMBINE_ALPHA */
+ 1345, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 601, /* GL_INTERPOLATE */
- 240, /* GL_CONSTANT */
- 1153, /* GL_PRIMARY_COLOR */
- 1150, /* GL_PREVIOUS */
- 1354, /* GL_SOURCE0_RGB */
- 1360, /* GL_SOURCE1_RGB */
- 1366, /* GL_SOURCE2_RGB */
- 1370, /* GL_SOURCE3_RGB_NV */
- 1351, /* GL_SOURCE0_ALPHA */
- 1357, /* GL_SOURCE1_ALPHA */
- 1363, /* GL_SOURCE2_ALPHA */
- 1369, /* GL_SOURCE3_ALPHA_NV */
- 999, /* GL_OPERAND0_RGB */
- 1005, /* GL_OPERAND1_RGB */
- 1011, /* GL_OPERAND2_RGB */
- 1015, /* GL_OPERAND3_RGB_NV */
- 996, /* GL_OPERAND0_ALPHA */
- 1002, /* GL_OPERAND1_ALPHA */
- 1008, /* GL_OPERAND2_ALPHA */
- 1014, /* GL_OPERAND3_ALPHA_NV */
- 1679, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1743, /* GL_YCBCR_422_APPLE */
- 1668, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1670, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1345, /* GL_SLICE_ACCUM_SUN */
- 1210, /* GL_QUAD_MESH_SUN */
- 1641, /* GL_TRIANGLE_MESH_SUN */
- 1717, /* GL_VERTEX_PROGRAM_ARB */
- 1728, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1704, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1710, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1712, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1714, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 300, /* GL_CURRENT_VERTEX_ATTRIB */
- 1166, /* GL_PROGRAM_LENGTH_ARB */
- 1180, /* GL_PROGRAM_STRING_ARB */
- 929, /* GL_MODELVIEW_PROJECTION_NV */
- 569, /* GL_IDENTITY_NV */
- 614, /* GL_INVERSE_NV */
- 1634, /* GL_TRANSPOSE_NV */
- 615, /* GL_INVERSE_TRANSPOSE_NV */
- 838, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 837, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 745, /* GL_MATRIX0_NV */
- 757, /* GL_MATRIX1_NV */
- 769, /* GL_MATRIX2_NV */
- 773, /* GL_MATRIX3_NV */
- 775, /* GL_MATRIX4_NV */
- 777, /* GL_MATRIX5_NV */
- 779, /* GL_MATRIX6_NV */
- 781, /* GL_MATRIX7_NV */
- 285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 282, /* GL_CURRENT_MATRIX_ARB */
- 1720, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1723, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1178, /* GL_PROGRAM_PARAMETER_NV */
- 1708, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1182, /* GL_PROGRAM_TARGET_NV */
- 1179, /* GL_PROGRAM_RESIDENT_NV */
- 1626, /* GL_TRACK_MATRIX_NV */
- 1627, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1718, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1160, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 319, /* GL_DEPTH_CLAMP_NV */
- 1686, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1693, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1694, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1695, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1696, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1697, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1698, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1699, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1700, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1701, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1687, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1688, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1689, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1690, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1691, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1692, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 699, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 706, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 707, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 708, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 709, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 710, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 711, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 712, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 713, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 714, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 700, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 701, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 702, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 703, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 704, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 705, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 726, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 733, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 734, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 735, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 736, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 737, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 738, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1159, /* GL_PROGRAM_BINDING_ARB */
- 740, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 741, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 727, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 728, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 729, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 730, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 731, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 732, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1549, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1546, /* GL_TEXTURE_COMPRESSED */
- 968, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 239, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 877, /* GL_MAX_VERTEX_UNITS_ARB */
+ 644, /* GL_INTERPOLATE */
+ 256, /* GL_CONSTANT */
+ 1198, /* GL_PRIMARY_COLOR */
+ 1195, /* GL_PREVIOUS */
+ 1411, /* GL_SOURCE0_RGB */
+ 1417, /* GL_SOURCE1_RGB */
+ 1423, /* GL_SOURCE2_RGB */
+ 1427, /* GL_SOURCE3_RGB_NV */
+ 1408, /* GL_SOURCE0_ALPHA */
+ 1414, /* GL_SOURCE1_ALPHA */
+ 1420, /* GL_SOURCE2_ALPHA */
+ 1426, /* GL_SOURCE3_ALPHA_NV */
+ 1044, /* GL_OPERAND0_RGB */
+ 1050, /* GL_OPERAND1_RGB */
+ 1056, /* GL_OPERAND2_RGB */
+ 1060, /* GL_OPERAND3_RGB_NV */
+ 1041, /* GL_OPERAND0_ALPHA */
+ 1047, /* GL_OPERAND1_ALPHA */
+ 1053, /* GL_OPERAND2_ALPHA */
+ 1059, /* GL_OPERAND3_ALPHA_NV */
+ 1741, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1805, /* GL_YCBCR_422_APPLE */
+ 1730, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1732, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1402, /* GL_SLICE_ACCUM_SUN */
+ 1255, /* GL_QUAD_MESH_SUN */
+ 1701, /* GL_TRIANGLE_MESH_SUN */
+ 1779, /* GL_VERTEX_PROGRAM_ARB */
+ 1790, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1766, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 316, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1211, /* GL_PROGRAM_LENGTH_ARB */
+ 1225, /* GL_PROGRAM_STRING_ARB */
+ 974, /* GL_MODELVIEW_PROJECTION_NV */
+ 611, /* GL_IDENTITY_NV */
+ 658, /* GL_INVERSE_NV */
+ 1694, /* GL_TRANSPOSE_NV */
+ 659, /* GL_INVERSE_TRANSPOSE_NV */
+ 882, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 881, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 789, /* GL_MATRIX0_NV */
+ 801, /* GL_MATRIX1_NV */
+ 813, /* GL_MATRIX2_NV */
+ 817, /* GL_MATRIX3_NV */
+ 819, /* GL_MATRIX4_NV */
+ 821, /* GL_MATRIX5_NV */
+ 823, /* GL_MATRIX6_NV */
+ 825, /* GL_MATRIX7_NV */
+ 301, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 298, /* GL_CURRENT_MATRIX_ARB */
+ 1782, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1785, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1223, /* GL_PROGRAM_PARAMETER_NV */
+ 1770, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1227, /* GL_PROGRAM_TARGET_NV */
+ 1224, /* GL_PROGRAM_RESIDENT_NV */
+ 1686, /* GL_TRACK_MATRIX_NV */
+ 1687, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1780, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 337, /* GL_DEPTH_CLAMP_NV */
+ 1748, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1755, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1756, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1757, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1758, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1759, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1760, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1761, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1762, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1763, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1749, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1750, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1751, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1752, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1753, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1754, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1204, /* GL_PROGRAM_BINDING_ARB */
+ 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1608, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1605, /* GL_TEXTURE_COMPRESSED */
+ 1013, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 255, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 922, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1738, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1716, /* GL_VERTEX_BLEND_ARB */
- 302, /* GL_CURRENT_WEIGHT_ARB */
- 1737, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1736, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1735, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1734, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1731, /* GL_WEIGHT_ARRAY_ARB */
- 345, /* GL_DOT3_RGB */
- 346, /* GL_DOT3_RGBA */
- 237, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 232, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 937, /* GL_MULTISAMPLE_3DFX */
- 1309, /* GL_SAMPLE_BUFFERS_3DFX */
- 1300, /* GL_SAMPLES_3DFX */
- 918, /* GL_MODELVIEW2_ARB */
- 921, /* GL_MODELVIEW3_ARB */
- 922, /* GL_MODELVIEW4_ARB */
- 923, /* GL_MODELVIEW5_ARB */
- 924, /* GL_MODELVIEW6_ARB */
- 925, /* GL_MODELVIEW7_ARB */
- 926, /* GL_MODELVIEW8_ARB */
- 927, /* GL_MODELVIEW9_ARB */
- 897, /* GL_MODELVIEW10_ARB */
- 898, /* GL_MODELVIEW11_ARB */
- 899, /* GL_MODELVIEW12_ARB */
- 900, /* GL_MODELVIEW13_ARB */
- 901, /* GL_MODELVIEW14_ARB */
- 902, /* GL_MODELVIEW15_ARB */
- 903, /* GL_MODELVIEW16_ARB */
- 904, /* GL_MODELVIEW17_ARB */
- 905, /* GL_MODELVIEW18_ARB */
- 906, /* GL_MODELVIEW19_ARB */
- 908, /* GL_MODELVIEW20_ARB */
- 909, /* GL_MODELVIEW21_ARB */
- 910, /* GL_MODELVIEW22_ARB */
- 911, /* GL_MODELVIEW23_ARB */
- 912, /* GL_MODELVIEW24_ARB */
- 913, /* GL_MODELVIEW25_ARB */
- 914, /* GL_MODELVIEW26_ARB */
- 915, /* GL_MODELVIEW27_ARB */
- 916, /* GL_MODELVIEW28_ARB */
- 917, /* GL_MODELVIEW29_ARB */
- 919, /* GL_MODELVIEW30_ARB */
- 920, /* GL_MODELVIEW31_ARB */
- 350, /* GL_DOT3_RGB_EXT */
- 348, /* GL_DOT3_RGBA_EXT */
- 891, /* GL_MIRROR_CLAMP_EXT */
- 894, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 932, /* GL_MODULATE_ADD_ATI */
- 933, /* GL_MODULATE_SIGNED_ADD_ATI */
- 934, /* GL_MODULATE_SUBTRACT_ATI */
- 1744, /* GL_YCBCR_MESA */
- 1023, /* GL_PACK_INVERT_MESA */
- 305, /* GL_DEBUG_OBJECT_MESA */
- 306, /* GL_DEBUG_PRINT_MESA */
- 304, /* GL_DEBUG_ASSERT_MESA */
+ 1800, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1778, /* GL_VERTEX_BLEND_ARB */
+ 318, /* GL_CURRENT_WEIGHT_ARB */
+ 1799, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1798, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1797, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1796, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1793, /* GL_WEIGHT_ARRAY_ARB */
+ 365, /* GL_DOT3_RGB */
+ 366, /* GL_DOT3_RGBA */
+ 253, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 248, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 982, /* GL_MULTISAMPLE_3DFX */
+ 1366, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1357, /* GL_SAMPLES_3DFX */
+ 963, /* GL_MODELVIEW2_ARB */
+ 966, /* GL_MODELVIEW3_ARB */
+ 967, /* GL_MODELVIEW4_ARB */
+ 968, /* GL_MODELVIEW5_ARB */
+ 969, /* GL_MODELVIEW6_ARB */
+ 970, /* GL_MODELVIEW7_ARB */
+ 971, /* GL_MODELVIEW8_ARB */
+ 972, /* GL_MODELVIEW9_ARB */
+ 942, /* GL_MODELVIEW10_ARB */
+ 943, /* GL_MODELVIEW11_ARB */
+ 944, /* GL_MODELVIEW12_ARB */
+ 945, /* GL_MODELVIEW13_ARB */
+ 946, /* GL_MODELVIEW14_ARB */
+ 947, /* GL_MODELVIEW15_ARB */
+ 948, /* GL_MODELVIEW16_ARB */
+ 949, /* GL_MODELVIEW17_ARB */
+ 950, /* GL_MODELVIEW18_ARB */
+ 951, /* GL_MODELVIEW19_ARB */
+ 953, /* GL_MODELVIEW20_ARB */
+ 954, /* GL_MODELVIEW21_ARB */
+ 955, /* GL_MODELVIEW22_ARB */
+ 956, /* GL_MODELVIEW23_ARB */
+ 957, /* GL_MODELVIEW24_ARB */
+ 958, /* GL_MODELVIEW25_ARB */
+ 959, /* GL_MODELVIEW26_ARB */
+ 960, /* GL_MODELVIEW27_ARB */
+ 961, /* GL_MODELVIEW28_ARB */
+ 962, /* GL_MODELVIEW29_ARB */
+ 964, /* GL_MODELVIEW30_ARB */
+ 965, /* GL_MODELVIEW31_ARB */
+ 370, /* GL_DOT3_RGB_EXT */
+ 368, /* GL_DOT3_RGBA_EXT */
+ 936, /* GL_MIRROR_CLAMP_EXT */
+ 939, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 977, /* GL_MODULATE_ADD_ATI */
+ 978, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 979, /* GL_MODULATE_SUBTRACT_ATI */
+ 1806, /* GL_YCBCR_MESA */
+ 1068, /* GL_PACK_INVERT_MESA */
+ 321, /* GL_DEBUG_OBJECT_MESA */
+ 322, /* GL_DEBUG_PRINT_MESA */
+ 320, /* GL_DEBUG_ASSERT_MESA */
106, /* GL_BUFFER_SIZE */
108, /* GL_BUFFER_USAGE */
- 1397, /* GL_STENCIL_BACK_FUNC */
- 1395, /* GL_STENCIL_BACK_FAIL */
- 1399, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1401, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 483, /* GL_FRAGMENT_PROGRAM_ARB */
- 1157, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1185, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1184, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1169, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1175, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1174, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 827, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 850, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 849, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 840, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 846, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 845, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 810, /* GL_MAX_DRAW_BUFFERS */
- 354, /* GL_DRAW_BUFFER0 */
- 357, /* GL_DRAW_BUFFER1 */
- 378, /* GL_DRAW_BUFFER2 */
- 381, /* GL_DRAW_BUFFER3 */
- 384, /* GL_DRAW_BUFFER4 */
- 387, /* GL_DRAW_BUFFER5 */
- 390, /* GL_DRAW_BUFFER6 */
- 393, /* GL_DRAW_BUFFER7 */
- 396, /* GL_DRAW_BUFFER8 */
- 399, /* GL_DRAW_BUFFER9 */
- 358, /* GL_DRAW_BUFFER10 */
- 361, /* GL_DRAW_BUFFER11 */
- 364, /* GL_DRAW_BUFFER12 */
- 367, /* GL_DRAW_BUFFER13 */
- 370, /* GL_DRAW_BUFFER14 */
- 373, /* GL_DRAW_BUFFER15 */
+ 1456, /* GL_STENCIL_BACK_FUNC */
+ 1454, /* GL_STENCIL_BACK_FAIL */
+ 1458, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1460, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 504, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 871, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 894, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 893, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 884, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 890, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 889, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 854, /* GL_MAX_DRAW_BUFFERS */
+ 374, /* GL_DRAW_BUFFER0 */
+ 377, /* GL_DRAW_BUFFER1 */
+ 398, /* GL_DRAW_BUFFER2 */
+ 401, /* GL_DRAW_BUFFER3 */
+ 404, /* GL_DRAW_BUFFER4 */
+ 407, /* GL_DRAW_BUFFER5 */
+ 410, /* GL_DRAW_BUFFER6 */
+ 413, /* GL_DRAW_BUFFER7 */
+ 416, /* GL_DRAW_BUFFER8 */
+ 419, /* GL_DRAW_BUFFER9 */
+ 378, /* GL_DRAW_BUFFER10 */
+ 381, /* GL_DRAW_BUFFER11 */
+ 384, /* GL_DRAW_BUFFER12 */
+ 387, /* GL_DRAW_BUFFER13 */
+ 390, /* GL_DRAW_BUFFER14 */
+ 393, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 790, /* GL_MATRIX_PALETTE_ARB */
- 821, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 824, /* GL_MAX_PALETTE_MATRICES_ARB */
- 288, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 784, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 283, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 786, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 788, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 787, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 785, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1575, /* GL_TEXTURE_DEPTH_SIZE */
- 338, /* GL_DEPTH_TEXTURE_MODE */
- 1541, /* GL_TEXTURE_COMPARE_MODE */
- 1539, /* GL_TEXTURE_COMPARE_FUNC */
- 216, /* GL_COMPARE_R_TO_TEXTURE */
- 1091, /* GL_POINT_SPRITE */
- 265, /* GL_COORD_REPLACE */
- 1095, /* GL_POINT_SPRITE_R_MODE_NV */
- 1212, /* GL_QUERY_COUNTER_BITS */
- 290, /* GL_CURRENT_QUERY */
- 1214, /* GL_QUERY_RESULT */
- 1216, /* GL_QUERY_RESULT_AVAILABLE */
- 871, /* GL_MAX_VERTEX_ATTRIBS */
- 1706, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 857, /* GL_MAX_TEXTURE_COORDS */
- 859, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1162, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1164, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1163, /* GL_PROGRAM_FORMAT_ARB */
- 1620, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 317, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 316, /* GL_DEPTH_BOUNDS_EXT */
+ 834, /* GL_MATRIX_PALETTE_ARB */
+ 865, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 868, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 304, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 828, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 299, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 830, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 832, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 831, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 829, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1634, /* GL_TEXTURE_DEPTH_SIZE */
+ 358, /* GL_DEPTH_TEXTURE_MODE */
+ 1600, /* GL_TEXTURE_COMPARE_MODE */
+ 1598, /* GL_TEXTURE_COMPARE_FUNC */
+ 232, /* GL_COMPARE_R_TO_TEXTURE */
+ 1136, /* GL_POINT_SPRITE */
+ 281, /* GL_COORD_REPLACE */
+ 1140, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1257, /* GL_QUERY_COUNTER_BITS */
+ 306, /* GL_CURRENT_QUERY */
+ 1259, /* GL_QUERY_RESULT */
+ 1261, /* GL_QUERY_RESULT_AVAILABLE */
+ 916, /* GL_MAX_VERTEX_ATTRIBS */
+ 1768, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 356, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 355, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 902, /* GL_MAX_TEXTURE_COORDS */
+ 904, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1208, /* GL_PROGRAM_FORMAT_ARB */
+ 1680, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 335, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 334, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 419, /* GL_ELEMENT_ARRAY_BUFFER */
+ 440, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 420, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1680, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 958, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 441, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1742, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1003, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
139, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 577, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1554, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1321, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 461, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1732, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1702, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1165, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 833, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1171, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 842, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1183, /* GL_PROGRAM_TEMPORARIES_ARB */
- 848, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1173, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 844, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1177, /* GL_PROGRAM_PARAMETERS_ARB */
- 847, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1172, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 843, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1158, /* GL_PROGRAM_ATTRIBS_ARB */
- 828, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1170, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 841, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1156, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 826, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1168, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 839, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 834, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 830, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1186, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1631, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1224, /* GL_READ_ONLY */
- 1740, /* GL_WRITE_ONLY */
- 1226, /* GL_READ_WRITE */
+ 620, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1613, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 436, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1378, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 482, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1794, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1764, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 877, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 886, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 892, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 888, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1222, /* GL_PROGRAM_PARAMETERS_ARB */
+ 891, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 887, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1203, /* GL_PROGRAM_ATTRIBS_ARB */
+ 872, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 885, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 870, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 883, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 878, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 874, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1691, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1270, /* GL_READ_ONLY */
+ 1802, /* GL_WRITE_ONLY */
+ 1272, /* GL_READ_WRITE */
100, /* GL_BUFFER_ACCESS */
102, /* GL_BUFFER_MAPPED */
104, /* GL_BUFFER_MAP_POINTER */
- 1625, /* GL_TIME_ELAPSED_EXT */
- 744, /* GL_MATRIX0_ARB */
- 756, /* GL_MATRIX1_ARB */
- 768, /* GL_MATRIX2_ARB */
- 772, /* GL_MATRIX3_ARB */
- 774, /* GL_MATRIX4_ARB */
- 776, /* GL_MATRIX5_ARB */
- 778, /* GL_MATRIX6_ARB */
- 780, /* GL_MATRIX7_ARB */
- 782, /* GL_MATRIX8_ARB */
- 783, /* GL_MATRIX9_ARB */
- 746, /* GL_MATRIX10_ARB */
- 747, /* GL_MATRIX11_ARB */
- 748, /* GL_MATRIX12_ARB */
- 749, /* GL_MATRIX13_ARB */
- 750, /* GL_MATRIX14_ARB */
- 751, /* GL_MATRIX15_ARB */
- 752, /* GL_MATRIX16_ARB */
- 753, /* GL_MATRIX17_ARB */
- 754, /* GL_MATRIX18_ARB */
- 755, /* GL_MATRIX19_ARB */
- 758, /* GL_MATRIX20_ARB */
- 759, /* GL_MATRIX21_ARB */
- 760, /* GL_MATRIX22_ARB */
- 761, /* GL_MATRIX23_ARB */
- 762, /* GL_MATRIX24_ARB */
- 763, /* GL_MATRIX25_ARB */
- 764, /* GL_MATRIX26_ARB */
- 765, /* GL_MATRIX27_ARB */
- 766, /* GL_MATRIX28_ARB */
- 767, /* GL_MATRIX29_ARB */
- 770, /* GL_MATRIX30_ARB */
- 771, /* GL_MATRIX31_ARB */
- 1427, /* GL_STREAM_DRAW */
- 1429, /* GL_STREAM_READ */
- 1425, /* GL_STREAM_COPY */
- 1389, /* GL_STATIC_DRAW */
- 1391, /* GL_STATIC_READ */
- 1387, /* GL_STATIC_COPY */
- 409, /* GL_DYNAMIC_DRAW */
- 411, /* GL_DYNAMIC_READ */
- 407, /* GL_DYNAMIC_COPY */
- 533, /* GL_GL_PIXEL_PACK_BUFFER */
- 535, /* GL_GL_PIXEL_UNPACK_BUFFER */
- 534, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
- 536, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
- 831, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 829, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 832, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 836, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 835, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 793, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1421, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1685, /* GL_TIME_ELAPSED_EXT */
+ 788, /* GL_MATRIX0_ARB */
+ 800, /* GL_MATRIX1_ARB */
+ 812, /* GL_MATRIX2_ARB */
+ 816, /* GL_MATRIX3_ARB */
+ 818, /* GL_MATRIX4_ARB */
+ 820, /* GL_MATRIX5_ARB */
+ 822, /* GL_MATRIX6_ARB */
+ 824, /* GL_MATRIX7_ARB */
+ 826, /* GL_MATRIX8_ARB */
+ 827, /* GL_MATRIX9_ARB */
+ 790, /* GL_MATRIX10_ARB */
+ 791, /* GL_MATRIX11_ARB */
+ 792, /* GL_MATRIX12_ARB */
+ 793, /* GL_MATRIX13_ARB */
+ 794, /* GL_MATRIX14_ARB */
+ 795, /* GL_MATRIX15_ARB */
+ 796, /* GL_MATRIX16_ARB */
+ 797, /* GL_MATRIX17_ARB */
+ 798, /* GL_MATRIX18_ARB */
+ 799, /* GL_MATRIX19_ARB */
+ 802, /* GL_MATRIX20_ARB */
+ 803, /* GL_MATRIX21_ARB */
+ 804, /* GL_MATRIX22_ARB */
+ 805, /* GL_MATRIX23_ARB */
+ 806, /* GL_MATRIX24_ARB */
+ 807, /* GL_MATRIX25_ARB */
+ 808, /* GL_MATRIX26_ARB */
+ 809, /* GL_MATRIX27_ARB */
+ 810, /* GL_MATRIX28_ARB */
+ 811, /* GL_MATRIX29_ARB */
+ 814, /* GL_MATRIX30_ARB */
+ 815, /* GL_MATRIX31_ARB */
+ 1486, /* GL_STREAM_DRAW */
+ 1488, /* GL_STREAM_READ */
+ 1484, /* GL_STREAM_COPY */
+ 1447, /* GL_STATIC_DRAW */
+ 1449, /* GL_STATIC_READ */
+ 1445, /* GL_STATIC_COPY */
+ 430, /* GL_DYNAMIC_DRAW */
+ 432, /* GL_DYNAMIC_READ */
+ 428, /* GL_DYNAMIC_COPY */
+ 575, /* GL_GL_PIXEL_PACK_BUFFER */
+ 577, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ 576, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ 578, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 329, /* GL_DEPTH24_STENCIL8 */
+ 1678, /* GL_TEXTURE_STENCIL_SIZE */
+ 875, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 873, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 876, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 880, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 879, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 837, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1480, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 892, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1302, /* GL_SAMPLES_PASSED */
- 484, /* GL_FRAGMENT_SHADER */
- 1726, /* GL_VERTEX_SHADER */
- 1176, /* GL_PROGRAM_OBJECT_ARB */
- 1334, /* GL_SHADER_OBJECT_ARB */
- 817, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 875, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 869, /* GL_MAX_VARYING_FLOATS */
- 873, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 802, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 983, /* GL_OBJECT_TYPE_ARB */
- 1336, /* GL_SHADER_TYPE */
- 449, /* GL_FLOAT_VEC2 */
- 451, /* GL_FLOAT_VEC3 */
- 453, /* GL_FLOAT_VEC4 */
- 604, /* GL_INT_VEC2 */
- 606, /* GL_INT_VEC3 */
- 608, /* GL_INT_VEC4 */
+ 937, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1359, /* GL_SAMPLES_PASSED */
+ 505, /* GL_FRAGMENT_SHADER */
+ 1788, /* GL_VERTEX_SHADER */
+ 1221, /* GL_PROGRAM_OBJECT_ARB */
+ 1391, /* GL_SHADER_OBJECT_ARB */
+ 861, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 920, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 914, /* GL_MAX_VARYING_FLOATS */
+ 918, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 846, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1028, /* GL_OBJECT_TYPE_ARB */
+ 1393, /* GL_SHADER_TYPE */
+ 470, /* GL_FLOAT_VEC2 */
+ 472, /* GL_FLOAT_VEC3 */
+ 474, /* GL_FLOAT_VEC4 */
+ 647, /* GL_INT_VEC2 */
+ 649, /* GL_INT_VEC3 */
+ 651, /* GL_INT_VEC4 */
92, /* GL_BOOL */
94, /* GL_BOOL_VEC2 */
96, /* GL_BOOL_VEC3 */
98, /* GL_BOOL_VEC4 */
- 443, /* GL_FLOAT_MAT2 */
- 445, /* GL_FLOAT_MAT3 */
- 447, /* GL_FLOAT_MAT4 */
- 1293, /* GL_SAMPLER_1D */
- 1295, /* GL_SAMPLER_2D */
- 1297, /* GL_SAMPLER_3D */
- 1298, /* GL_SAMPLER_CUBE */
- 1294, /* GL_SAMPLER_1D_SHADOW */
- 1296, /* GL_SAMPLER_2D_SHADOW */
- 527, /* GL_GL_FLOAT_MAT2x3 */
- 528, /* GL_GL_FLOAT_MAT2x4 */
- 529, /* GL_GL_FLOAT_MAT3x2 */
- 530, /* GL_GL_FLOAT_MAT3x4 */
- 531, /* GL_GL_FLOAT_MAT4x2 */
- 532, /* GL_GL_FLOAT_MAT4x3 */
- 311, /* GL_DELETE_STATUS */
- 220, /* GL_COMPILE_STATUS */
- 657, /* GL_LINK_STATUS */
- 1675, /* GL_VALIDATE_STATUS */
- 589, /* GL_INFO_LOG_LENGTH */
+ 464, /* GL_FLOAT_MAT2 */
+ 466, /* GL_FLOAT_MAT3 */
+ 468, /* GL_FLOAT_MAT4 */
+ 1350, /* GL_SAMPLER_1D */
+ 1352, /* GL_SAMPLER_2D */
+ 1354, /* GL_SAMPLER_3D */
+ 1355, /* GL_SAMPLER_CUBE */
+ 1351, /* GL_SAMPLER_1D_SHADOW */
+ 1353, /* GL_SAMPLER_2D_SHADOW */
+ 569, /* GL_GL_FLOAT_MAT2x3 */
+ 570, /* GL_GL_FLOAT_MAT2x4 */
+ 571, /* GL_GL_FLOAT_MAT3x2 */
+ 572, /* GL_GL_FLOAT_MAT3x4 */
+ 573, /* GL_GL_FLOAT_MAT4x2 */
+ 574, /* GL_GL_FLOAT_MAT4x3 */
+ 327, /* GL_DELETE_STATUS */
+ 236, /* GL_COMPILE_STATUS */
+ 701, /* GL_LINK_STATUS */
+ 1737, /* GL_VALIDATE_STATUS */
+ 632, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1335, /* GL_SHADER_SOURCE_LENGTH */
+ 1392, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 486, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1338, /* GL_SHADING_LANGUAGE_VERSION */
- 289, /* GL_CURRENT_PROGRAM */
- 1032, /* GL_PALETTE4_RGB8_OES */
- 1034, /* GL_PALETTE4_RGBA8_OES */
- 1030, /* GL_PALETTE4_R5_G6_B5_OES */
- 1033, /* GL_PALETTE4_RGBA4_OES */
- 1031, /* GL_PALETTE4_RGB5_A1_OES */
- 1037, /* GL_PALETTE8_RGB8_OES */
- 1039, /* GL_PALETTE8_RGBA8_OES */
- 1035, /* GL_PALETTE8_R5_G6_B5_OES */
- 1038, /* GL_PALETTE8_RGBA4_OES */
- 1036, /* GL_PALETTE8_RGB5_A1_OES */
- 572, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 571, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1509, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1196, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1511, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1199, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1517, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1519, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 541, /* GL_GL_SRGB */
- 542, /* GL_GL_SRGB8 */
- 544, /* GL_GL_SRGB_ALPHA */
- 543, /* GL_GL_SRGB8_ALPHA8 */
- 540, /* GL_GL_SLUMINANCE_ALPHA */
- 539, /* GL_GL_SLUMINANCE8_ALPHA8 */
- 537, /* GL_GL_SLUMINANCE */
- 538, /* GL_GL_SLUMINANCE8 */
- 524, /* GL_GL_COMPRESSED_SRGB */
- 525, /* GL_GL_COMPRESSED_SRGB_ALPHA */
- 522, /* GL_GL_COMPRESSED_SLUMINANCE */
- 523, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1093, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 665, /* GL_LOWER_LEFT */
- 1672, /* GL_UPPER_LEFT */
- 1403, /* GL_STENCIL_BACK_REF */
- 1404, /* GL_STENCIL_BACK_VALUE_MASK */
- 1405, /* GL_STENCIL_BACK_WRITEMASK */
- 402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1238, /* GL_RENDERBUFFER_BINDING_EXT */
- 1223, /* GL_READ_FRAMEBUFFER_EXT */
- 403, /* GL_DRAW_FRAMEBUFFER_EXT */
- 1222, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 488, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- 487, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- 492, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- 490, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- 489, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- 494, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- 496, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- 501, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- 499, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 497, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 500, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 498, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 502, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 504, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- 503, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 799, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 145, /* GL_COLOR_ATTACHMENT0_EXT */
- 152, /* GL_COLOR_ATTACHMENT1_EXT */
- 153, /* GL_COLOR_ATTACHMENT2_EXT */
- 154, /* GL_COLOR_ATTACHMENT3_EXT */
- 155, /* GL_COLOR_ATTACHMENT4_EXT */
- 156, /* GL_COLOR_ATTACHMENT5_EXT */
- 157, /* GL_COLOR_ATTACHMENT6_EXT */
- 158, /* GL_COLOR_ATTACHMENT7_EXT */
- 159, /* GL_COLOR_ATTACHMENT8_EXT */
- 160, /* GL_COLOR_ATTACHMENT9_EXT */
- 146, /* GL_COLOR_ATTACHMENT10_EXT */
- 147, /* GL_COLOR_ATTACHMENT11_EXT */
- 148, /* GL_COLOR_ATTACHMENT12_EXT */
- 149, /* GL_COLOR_ATTACHMENT13_EXT */
- 150, /* GL_COLOR_ATTACHMENT14_EXT */
- 151, /* GL_COLOR_ATTACHMENT15_EXT */
- 313, /* GL_DEPTH_ATTACHMENT_EXT */
- 1394, /* GL_STENCIL_ATTACHMENT_EXT */
- 495, /* GL_FRAMEBUFFER_EXT */
- 1239, /* GL_RENDERBUFFER_EXT */
- 1242, /* GL_RENDERBUFFER_WIDTH_EXT */
- 1240, /* GL_RENDERBUFFER_HEIGHT_EXT */
- 1241, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- 1416, /* GL_STENCIL_INDEX_EXT */
- 1413, /* GL_STENCIL_INDEX1_EXT */
- 1414, /* GL_STENCIL_INDEX4_EXT */
- 1415, /* GL_STENCIL_INDEX8_EXT */
- 1412, /* GL_STENCIL_INDEX16_EXT */
- 426, /* GL_EVAL_BIT */
- 1220, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 659, /* GL_LIST_BIT */
- 1525, /* GL_TEXTURE_BIT */
- 1317, /* GL_SCISSOR_BIT */
+ 507, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1395, /* GL_SHADING_LANGUAGE_VERSION */
+ 305, /* GL_CURRENT_PROGRAM */
+ 1077, /* GL_PALETTE4_RGB8_OES */
+ 1079, /* GL_PALETTE4_RGBA8_OES */
+ 1075, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1078, /* GL_PALETTE4_RGBA4_OES */
+ 1076, /* GL_PALETTE4_RGB5_A1_OES */
+ 1082, /* GL_PALETTE8_RGB8_OES */
+ 1084, /* GL_PALETTE8_RGBA8_OES */
+ 1080, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1083, /* GL_PALETTE8_RGBA4_OES */
+ 1081, /* GL_PALETTE8_RGB5_A1_OES */
+ 614, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 613, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1722, /* GL_UNSIGNED_NORMALIZED */
+ 1568, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1570, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1576, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1578, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 583, /* GL_GL_SRGB */
+ 584, /* GL_GL_SRGB8 */
+ 586, /* GL_GL_SRGB_ALPHA */
+ 585, /* GL_GL_SRGB8_ALPHA8 */
+ 582, /* GL_GL_SLUMINANCE_ALPHA */
+ 581, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ 579, /* GL_GL_SLUMINANCE */
+ 580, /* GL_GL_SLUMINANCE8 */
+ 566, /* GL_GL_COMPRESSED_SRGB */
+ 567, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ 564, /* GL_GL_COMPRESSED_SLUMINANCE */
+ 565, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 709, /* GL_LOWER_LEFT */
+ 1734, /* GL_UPPER_LEFT */
+ 1462, /* GL_STENCIL_BACK_REF */
+ 1463, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1464, /* GL_STENCIL_BACK_WRITEMASK */
+ 423, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1286, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1267, /* GL_READ_FRAMEBUFFER */
+ 422, /* GL_DRAW_FRAMEBUFFER */
+ 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1296, /* GL_RENDERBUFFER_SAMPLES */
+ 517, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 515, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 526, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 522, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 524, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 529, /* GL_FRAMEBUFFER_COMPLETE */
+ 533, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 539, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 537, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 535, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 538, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 536, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 542, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 545, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 543, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 843, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 145, /* GL_COLOR_ATTACHMENT0 */
+ 147, /* GL_COLOR_ATTACHMENT1 */
+ 161, /* GL_COLOR_ATTACHMENT2 */
+ 163, /* GL_COLOR_ATTACHMENT3 */
+ 165, /* GL_COLOR_ATTACHMENT4 */
+ 167, /* GL_COLOR_ATTACHMENT5 */
+ 169, /* GL_COLOR_ATTACHMENT6 */
+ 171, /* GL_COLOR_ATTACHMENT7 */
+ 173, /* GL_COLOR_ATTACHMENT8 */
+ 175, /* GL_COLOR_ATTACHMENT9 */
+ 148, /* GL_COLOR_ATTACHMENT10 */
+ 150, /* GL_COLOR_ATTACHMENT11 */
+ 152, /* GL_COLOR_ATTACHMENT12 */
+ 154, /* GL_COLOR_ATTACHMENT13 */
+ 156, /* GL_COLOR_ATTACHMENT14 */
+ 158, /* GL_COLOR_ATTACHMENT15 */
+ 330, /* GL_DEPTH_ATTACHMENT */
+ 1452, /* GL_STENCIL_ATTACHMENT */
+ 508, /* GL_FRAMEBUFFER */
+ 1284, /* GL_RENDERBUFFER */
+ 1298, /* GL_RENDERBUFFER_WIDTH */
+ 1291, /* GL_RENDERBUFFER_HEIGHT */
+ 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1475, /* GL_STENCIL_INDEX_EXT */
+ 1472, /* GL_STENCIL_INDEX1_EXT */
+ 1473, /* GL_STENCIL_INDEX4_EXT */
+ 1474, /* GL_STENCIL_INDEX8_EXT */
+ 1471, /* GL_STENCIL_INDEX16_EXT */
+ 1295, /* GL_RENDERBUFFER_RED_SIZE */
+ 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 541, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 899, /* GL_MAX_SAMPLES */
+ 447, /* GL_EVAL_BIT */
+ 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 703, /* GL_LIST_BIT */
+ 1584, /* GL_TEXTURE_BIT */
+ 1374, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 939, /* GL_MULTISAMPLE_BIT */
+ 984, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};