int8_t texture_component_select = ctx->literals[4 * inst->Src[1].Register.Index + inst->Src[1].Register.SwizzleX];
tex.inst_mod = texture_component_select;
+ if (ctx->bc->chip_class == CAYMAN) {
/* GATHER4 result order is different from TGSI TG4 */
- tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
- tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
- tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
- tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
+ tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 0 : 7;
+ tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 4) ? 1 : 7;
+ tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 1) ? 2 : 7;
+ tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
+ } else {
+ tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
+ tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
+ tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
+ tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
+ }
}
else if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ) {
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;