i915: Remove separate stencil code.
authorEric Anholt <eric@anholt.net>
Thu, 20 Jun 2013 18:53:27 +0000 (11:53 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 28 Jun 2013 20:35:23 +0000 (13:35 -0700)
This was formerly-shared code for supporting gen5+.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i915/i915_context.c
src/mesa/drivers/dri/i915/intel_context.c
src/mesa/drivers/dri/i915/intel_context.h
src/mesa/drivers/dri/i915/intel_fbo.c
src/mesa/drivers/dri/i915/intel_mipmap_tree.c
src/mesa/drivers/dri/i915/intel_mipmap_tree.h
src/mesa/drivers/dri/i915/intel_regions.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/intel_screen.h
src/mesa/drivers/dri/i915/intel_tex_image.c
src/mesa/drivers/dri/i915/intel_tex_layout.c

index d3864465b262e9aad3bf00d5002db97a54f2e3c1..22d0feaacf81d3e286d02af3089e8bb047cd7a6b 100644 (file)
@@ -115,7 +115,6 @@ intel_init_texture_formats(struct gl_context *ctx)
    /* Depth and stencil */
    ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
    ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
-   ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil;
 
    /*
     * This was disabled in initial FBO enabling to avoid combinations
index 827d6c69b9732016646f707abb7ae5133c0c01b0..19d5436bc8b533460230ec21cdd69e15030fc1a7 100644 (file)
@@ -499,8 +499,6 @@ intelInitContext(struct intel_context *intel,
       intel->needs_ff_sync = true;
    }
 
-   intel->has_separate_stencil = intel->intelScreen->hw_has_separate_stencil;
-   intel->must_use_separate_stencil = intel->intelScreen->hw_must_use_separate_stencil;
    intel->has_llc = intel->intelScreen->hw_has_llc;
    intel->has_swizzling = intel->intelScreen->hw_has_swizzling;
 
index c7449f440872e8bae8f16eb0d6760c8f1e21d15d..1c8c87ddb33f13ec61381a06617feff2c5f3b843 100644 (file)
@@ -221,8 +221,6 @@ struct intel_context
    bool is_baytrail;
    bool is_g4x;
    bool is_945;
-   bool has_separate_stencil;
-   bool must_use_separate_stencil;
    bool has_llc;
    bool has_swizzling;
 
index 83699c0549e4989c345b075f0b3cb6a4f0dee781..52beaf2c16cb62e1a25cad8a76d737af7087083b 100644 (file)
@@ -58,12 +58,9 @@ struct intel_region*
 intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
 {
    struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
-   if (irb && irb->mt) {
-      if (attIndex == BUFFER_STENCIL && irb->mt->stencil_mt)
-        return irb->mt->stencil_mt->region;
-      else
-        return irb->mt->region;
-   } else
+   if (irb && irb->mt)
+      return irb->mt->region;
+   else
       return NULL;
 }
 
@@ -197,12 +194,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
    case GL_STENCIL_INDEX8_EXT:
    case GL_STENCIL_INDEX16_EXT:
       /* These aren't actual texture formats, so force them here. */
-      if (intel->has_separate_stencil) {
-        rb->Format = MESA_FORMAT_S8;
-      } else {
-        assert(!intel->must_use_separate_stencil);
-        rb->Format = MESA_FORMAT_S8_Z24;
-      }
+      rb->Format = MESA_FORMAT_S8_Z24;
       break;
    }
 
@@ -561,18 +553,15 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
 
    if (depthRb)
       depth_mt = depthRb->mt;
-   if (stencilRb) {
+   if (stencilRb)
       stencil_mt = stencilRb->mt;
-      if (stencil_mt->stencil_mt)
-        stencil_mt = stencil_mt->stencil_mt;
-   }
 
    if (depth_mt && stencil_mt) {
+      /* Make sure that the depth and stencil buffers are actually the same
+       * slice of the same miptree, since we only support packed
+       * depth/stencil.
+       */
       if (depth_mt == stencil_mt) {
-        /* For true packed depth/stencil (not faked on prefers-separate-stencil
-         * hardware) we need to be sure they're the same level/layer, since
-         * we'll be emitting a single packet describing the packed setup.
-         */
         if (depthRb->mt_level != stencilRb->mt_level ||
             depthRb->mt_layer != stencilRb->mt_layer) {
            fbo_incomplete(fb,
@@ -584,15 +573,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
                            stencilRb->mt_layer);
         }
       } else {
-        if (!intel->has_separate_stencil) {
-           fbo_incomplete(fb, "FBO incomplete: separate stencil "
-                           "unsupported\n");
-        }
-        if (stencil_mt->format != MESA_FORMAT_S8) {
-           fbo_incomplete(fb, "FBO incomplete: separate stencil is %s "
-                           "instead of S8\n",
-                           _mesa_get_format_name(stencil_mt->format));
-        }
+         fbo_incomplete(fb, "FBO incomplete: separate stencil unsupported\n");
       }
    }
 
index 8b2b3fe057877f29ffa7d8706f40861dd14771f0..42bfee922da368f0726ead96e0306e5806ef746e 100644 (file)
@@ -114,38 +114,6 @@ intel_miptree_create_layout(struct intel_context *intel,
    mt->physical_height0 = height0;
    mt->physical_depth0 = depth0;
 
-   if (!for_bo &&
-       _mesa_get_format_base_format(format) == GL_DEPTH_STENCIL &&
-       (intel->must_use_separate_stencil)) {
-      mt->stencil_mt = intel_miptree_create(intel,
-                                            mt->target,
-                                            MESA_FORMAT_S8,
-                                            mt->first_level,
-                                            mt->last_level,
-                                            mt->logical_width0,
-                                            mt->logical_height0,
-                                            mt->logical_depth0,
-                                            true,
-                                            INTEL_MIPTREE_TILING_ANY);
-      if (!mt->stencil_mt) {
-        intel_miptree_release(&mt);
-        return NULL;
-      }
-
-      /* Fix up the Z miptree format for how we're splitting out separate
-       * stencil.  Gen7 expects there to be no stencil bits in its depth buffer.
-       */
-      if (mt->format == MESA_FORMAT_S8_Z24) {
-        mt->format = MESA_FORMAT_X8_Z24;
-      } else if (mt->format == MESA_FORMAT_Z32_FLOAT_X24S8) {
-        mt->format = MESA_FORMAT_Z32_FLOAT;
-        mt->cpp = 4;
-      } else {
-        _mesa_problem(NULL, "Unknown format %s in separate stencil mt\n",
-                      _mesa_get_format_name(mt->format));
-      }
-   }
-
    intel_get_texture_alignment_unit(intel, mt->format,
                                    &mt->align_w, &mt->align_h);
 
@@ -168,14 +136,6 @@ intel_miptree_choose_tiling(struct intel_context *intel,
                             enum intel_miptree_tiling_mode requested,
                             struct intel_mipmap_tree *mt)
 {
-
-   if (format == MESA_FORMAT_S8) {
-      /* The stencil buffer is W tiled. However, we request from the kernel a
-       * non-tiled buffer because the GTT is incapable of W fencing.
-       */
-      return I915_TILING_NONE;
-   }
-
    /* Some usages may want only one type of tiling, like depth miptrees (Y
     * tiled), or temporary BOs for uploading data once (linear).
     */
@@ -282,12 +242,6 @@ intel_miptree_create(struct intel_context *intel,
    total_width = mt->total_width;
    total_height = mt->total_height;
 
-   if (format == MESA_FORMAT_S8) {
-      /* Align to size of W tile, 64x64. */
-      total_width = ALIGN(total_width, 64);
-      total_height = ALIGN(total_height, 64);
-   }
-
    uint32_t tiling = intel_miptree_choose_tiling(intel, format, width0,
                                                  requested_tiling,
                                                  mt);
@@ -461,7 +415,6 @@ intel_miptree_release(struct intel_mipmap_tree **mt)
       DBG("%s deleting %p\n", __FUNCTION__, *mt);
 
       intel_region_release(&((*mt)->region));
-      intel_miptree_release(&(*mt)->stencil_mt);
 
       for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
         free((*mt)->level[i].slice);
@@ -511,10 +464,6 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
    assert(target_to_target(image->TexObject->Target) == mt->target);
 
    gl_format mt_format = mt->format;
-   if (mt->format == MESA_FORMAT_X8_Z24 && mt->stencil_mt)
-      mt_format = MESA_FORMAT_S8_Z24;
-   if (mt->format == MESA_FORMAT_Z32_FLOAT && mt->stencil_mt)
-      mt_format = MESA_FORMAT_Z32_FLOAT_X24S8;
    if (mt->etc_format != MESA_FORMAT_NONE)
       mt_format = mt->etc_format;
 
@@ -686,17 +635,6 @@ intel_miptree_copy_slice_sw(struct intel_context *intel,
 
    intel_miptree_unmap(intel, dst_mt, level, slice);
    intel_miptree_unmap(intel, src_mt, level, slice);
-
-   /* Don't forget to copy the stencil data over, too.  We could have skipped
-    * passing BRW_MAP_DIRECT_BIT, but that would have meant intel_miptree_map
-    * shuffling the two data sources in/out of temporary storage instead of
-    * the direct mapping we get this way.
-    */
-   if (dst_mt->stencil_mt) {
-      assert(src_mt->stencil_mt);
-      intel_miptree_copy_slice_sw(intel, dst_mt->stencil_mt, src_mt->stencil_mt,
-                                  level, slice, width, height);
-   }
 }
 
 static void
@@ -726,18 +664,6 @@ intel_miptree_copy_slice(struct intel_context *intel,
       width = ALIGN(width, dst_mt->align_w);
    }
 
-   /* If it's a packed depth/stencil buffer with separate stencil, the blit
-    * below won't apply since we can't do the depth's Y tiling or the
-    * stencil's W tiling in the blitter.
-    */
-   if (src_mt->stencil_mt) {
-      intel_miptree_copy_slice_sw(intel,
-                                  dst_mt, src_mt,
-                                  level, slice,
-                                  width, height);
-      return;
-   }
-
    uint32_t dst_x, dst_y, src_x, src_y;
    intel_miptree_get_image_offset(dst_mt, level, slice, &dst_x, &dst_y);
    intel_miptree_get_image_offset(src_mt, level, slice, &src_x, &src_y);
@@ -792,62 +718,6 @@ intel_miptree_copy_teximage(struct intel_context *intel,
    intel_obj->needs_validate = true;
 }
 
-/**
- * \brief Get pointer offset into stencil buffer.
- *
- * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
- * must decode the tile's layout in software.
- *
- * See
- *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
- *     Format.
- *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
- *
- * Even though the returned offset is always positive, the return type is
- * signed due to
- *    commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
- *    mesa: Fix return type of  _mesa_get_format_bytes() (#37351)
- */
-static intptr_t
-intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
-{
-   uint32_t tile_size = 4096;
-   uint32_t tile_width = 64;
-   uint32_t tile_height = 64;
-   uint32_t row_size = 64 * stride;
-
-   uint32_t tile_x = x / tile_width;
-   uint32_t tile_y = y / tile_height;
-
-   /* The byte's address relative to the tile's base addres. */
-   uint32_t byte_x = x % tile_width;
-   uint32_t byte_y = y % tile_height;
-
-   uintptr_t u = tile_y * row_size
-               + tile_x * tile_size
-               + 512 * (byte_x / 8)
-               +  64 * (byte_y / 8)
-               +  32 * ((byte_y / 4) % 2)
-               +  16 * ((byte_x / 4) % 2)
-               +   8 * ((byte_y / 2) % 2)
-               +   4 * ((byte_x / 2) % 2)
-               +   2 * (byte_y % 2)
-               +   1 * (byte_x % 2);
-
-   if (swizzled) {
-      /* adjust for bit6 swizzling */
-      if (((byte_x / 8) % 2) == 1) {
-        if (((byte_y / 8) % 2) == 0) {
-           u += 64;
-        } else {
-           u -= 64;
-        }
-      }
-   }
-
-   return u;
-}
-
 void *
 intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
 {
@@ -995,81 +865,6 @@ intel_miptree_unmap_blit(struct intel_context *intel,
    intel_miptree_release(&map->mt);
 }
 
-static void
-intel_miptree_map_s8(struct intel_context *intel,
-                    struct intel_mipmap_tree *mt,
-                    struct intel_miptree_map *map,
-                    unsigned int level, unsigned int slice)
-{
-   map->stride = map->w;
-   map->buffer = map->ptr = malloc(map->stride * map->h);
-   if (!map->buffer)
-      return;
-
-   /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
-    * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
-    * invalidate is set, since we'll be writing the whole rectangle from our
-    * temporary buffer back out.
-    */
-   if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
-      uint8_t *untiled_s8_map = map->ptr;
-      uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
-      unsigned int image_x, image_y;
-
-      intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
-                                              x + image_x + map->x,
-                                              y + image_y + map->y,
-                                              intel->has_swizzling);
-           untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, mt);
-
-      DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         mt, map->x + image_x, map->y + image_y, map->ptr, map->stride);
-   } else {
-      DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         mt, map->ptr, map->stride);
-   }
-}
-
-static void
-intel_miptree_unmap_s8(struct intel_context *intel,
-                      struct intel_mipmap_tree *mt,
-                      struct intel_miptree_map *map,
-                      unsigned int level,
-                      unsigned int slice)
-{
-   if (map->mode & GL_MAP_WRITE_BIT) {
-      unsigned int image_x, image_y;
-      uint8_t *untiled_s8_map = map->ptr;
-      uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
-
-      intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
-                                              x + map->x,
-                                              y + map->y,
-                                              intel->has_swizzling);
-           tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, mt);
-   }
-
-   free(map->buffer);
-}
-
 static void
 intel_miptree_map_etc(struct intel_context *intel,
                       struct intel_mipmap_tree *mt,
@@ -1122,147 +917,6 @@ intel_miptree_unmap_etc(struct intel_context *intel,
    free(map->buffer);
 }
 
-/**
- * Mapping function for packed depth/stencil miptrees backed by real separate
- * miptrees for depth and stencil.
- *
- * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
- * separate from the depth buffer.  Yet at the GL API level, we have to expose
- * packed depth/stencil textures and FBO attachments, and Mesa core expects to
- * be able to map that memory for texture storage and glReadPixels-type
- * operations.  We give Mesa core that access by mallocing a temporary and
- * copying the data between the actual backing store and the temporary.
- */
-static void
-intel_miptree_map_depthstencil(struct intel_context *intel,
-                              struct intel_mipmap_tree *mt,
-                              struct intel_miptree_map *map,
-                              unsigned int level, unsigned int slice)
-{
-   struct intel_mipmap_tree *z_mt = mt;
-   struct intel_mipmap_tree *s_mt = mt->stencil_mt;
-   bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
-   int packed_bpp = map_z32f_x24s8 ? 8 : 4;
-
-   map->stride = map->w * packed_bpp;
-   map->buffer = map->ptr = malloc(map->stride * map->h);
-   if (!map->buffer)
-      return;
-
-   /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
-    * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
-    * invalidate is set, since we'll be writing the whole rectangle from our
-    * temporary buffer back out.
-    */
-   if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
-      uint32_t *packed_map = map->ptr;
-      uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
-      uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
-      unsigned int s_image_x, s_image_y;
-      unsigned int z_image_x, z_image_y;
-
-      intel_miptree_get_image_offset(s_mt, level, slice,
-                                    &s_image_x, &s_image_y);
-      intel_miptree_get_image_offset(z_mt, level, slice,
-                                    &z_image_x, &z_image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           int map_x = map->x + x, map_y = map->y + y;
-           ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
-                                                map_x + s_image_x,
-                                                map_y + s_image_y,
-                                                intel->has_swizzling);
-           ptrdiff_t z_offset = ((map_y + z_image_y) *
-                                  (z_mt->region->pitch / 4) +
-                                 (map_x + z_image_x));
-           uint8_t s = s_map[s_offset];
-           uint32_t z = z_map[z_offset];
-
-           if (map_z32f_x24s8) {
-              packed_map[(y * map->w + x) * 2 + 0] = z;
-              packed_map[(y * map->w + x) * 2 + 1] = s;
-           } else {
-              packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
-           }
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, s_mt);
-      intel_miptree_unmap_raw(intel, z_mt);
-
-      DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
-         __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         z_mt, map->x + z_image_x, map->y + z_image_y,
-         s_mt, map->x + s_image_x, map->y + s_image_y,
-         map->ptr, map->stride);
-   } else {
-      DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         mt, map->ptr, map->stride);
-   }
-}
-
-static void
-intel_miptree_unmap_depthstencil(struct intel_context *intel,
-                                struct intel_mipmap_tree *mt,
-                                struct intel_miptree_map *map,
-                                unsigned int level,
-                                unsigned int slice)
-{
-   struct intel_mipmap_tree *z_mt = mt;
-   struct intel_mipmap_tree *s_mt = mt->stencil_mt;
-   bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
-
-   if (map->mode & GL_MAP_WRITE_BIT) {
-      uint32_t *packed_map = map->ptr;
-      uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
-      uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
-      unsigned int s_image_x, s_image_y;
-      unsigned int z_image_x, z_image_y;
-
-      intel_miptree_get_image_offset(s_mt, level, slice,
-                                    &s_image_x, &s_image_y);
-      intel_miptree_get_image_offset(z_mt, level, slice,
-                                    &z_image_x, &z_image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
-                                                x + s_image_x + map->x,
-                                                y + s_image_y + map->y,
-                                                intel->has_swizzling);
-           ptrdiff_t z_offset = ((y + z_image_y) *
-                                  (z_mt->region->pitch / 4) +
-                                 (x + z_image_x));
-
-           if (map_z32f_x24s8) {
-              z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
-              s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
-           } else {
-              uint32_t packed = packed_map[y * map->w + x];
-              s_map[s_offset] = packed >> 24;
-              z_map[z_offset] = packed;
-           }
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, s_mt);
-      intel_miptree_unmap_raw(intel, z_mt);
-
-      DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
-         __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         z_mt, _mesa_get_format_name(z_mt->format),
-         map->x + z_image_x, map->y + z_image_y,
-         s_mt, map->x + s_image_x, map->y + s_image_y,
-         map->ptr, map->stride);
-   }
-
-   free(map->buffer);
-}
-
 /**
  * Create and attach a map to the miptree at (level, slice). Return the
  * attached map.
@@ -1331,13 +985,9 @@ intel_miptree_map(struct intel_context *intel,
       return;
    }
 
-   if (mt->format == MESA_FORMAT_S8) {
-      intel_miptree_map_s8(intel, mt, map, level, slice);
-   } else if (mt->etc_format != MESA_FORMAT_NONE &&
-              !(mode & BRW_MAP_DIRECT_BIT)) {
+   if (mt->etc_format != MESA_FORMAT_NONE &&
+       !(mode & BRW_MAP_DIRECT_BIT)) {
       intel_miptree_map_etc(intel, mt, map, level, slice);
-   } else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
-      intel_miptree_map_depthstencil(intel, mt, map, level, slice);
    }
    /* See intel_miptree_blit() for details on the 32k pitch limit. */
    else if (intel->has_llc &&
@@ -1376,13 +1026,9 @@ intel_miptree_unmap(struct intel_context *intel,
    DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
        mt, _mesa_get_format_name(mt->format), level, slice);
 
-   if (mt->format == MESA_FORMAT_S8) {
-      intel_miptree_unmap_s8(intel, mt, map, level, slice);
-   } else if (mt->etc_format != MESA_FORMAT_NONE &&
-              !(map->mode & BRW_MAP_DIRECT_BIT)) {
+   if (mt->etc_format != MESA_FORMAT_NONE &&
+       !(map->mode & BRW_MAP_DIRECT_BIT)) {
       intel_miptree_unmap_etc(intel, mt, map, level, slice);
-   } else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
-      intel_miptree_unmap_depthstencil(intel, mt, map, level, slice);
    } else if (map->mt) {
       intel_miptree_unmap_blit(intel, mt, map, level, slice);
    } else {
index 55dd7b5a48058157bc61ab0924560b819d61fb4b..e4cb6264bbba5b0e9557b3c9044558dd2e02b825 100644 (file)
@@ -158,13 +158,6 @@ struct intel_mipmap_tree
     * Generally, this is just the same as the gl_texture_image->TexFormat or
     * gl_renderbuffer->Format.
     *
-    * However, for textures and renderbuffers with packed depth/stencil formats
-    * on hardware where we want or need to use separate stencil, there will be
-    * two miptrees for storing the data.  If the depthstencil texture or rb is
-    * MESA_FORMAT_Z32_FLOAT_X24S8, then mt->format will be
-    * MESA_FORMAT_Z32_FLOAT, otherwise for MESA_FORMAT_S8_Z24 objects it will be
-    * MESA_FORMAT_X8_Z24.
-    *
     * For ETC1/ETC2 textures, this is one of the uncompressed mesa texture
     * formats if the hardware lacks support for ETC1/ETC2. See @ref wraps_etc.
     */
@@ -232,18 +225,6 @@ struct intel_mipmap_tree
     */
    uint32_t offset;
 
-   /**
-    * \brief Stencil miptree for depthstencil textures.
-    *
-    * This miptree is used for depthstencil textures and renderbuffers that
-    * require separate stencil.  It always has the true copy of the stencil
-    * bits, regardless of mt->format.
-    *
-    * \see intel_miptree_map_depthstencil()
-    * \see intel_miptree_unmap_depthstencil()
-    */
-   struct intel_mipmap_tree *stencil_mt;
-
    /* These are also refcounted:
     */
    GLuint refcount;
@@ -361,30 +342,6 @@ intel_miptree_copy_teximage(struct intel_context *intel,
                             struct intel_texture_image *intelImage,
                             struct intel_mipmap_tree *dst_mt, bool invalidate);
 
-/**
- * Copy the stencil data from \c mt->stencil_mt->region to \c mt->region for
- * the given miptree slice.
- *
- * \see intel_mipmap_tree::stencil_mt
- */
-void
-intel_miptree_s8z24_scatter(struct intel_context *intel,
-                            struct intel_mipmap_tree *mt,
-                            uint32_t level,
-                            uint32_t slice);
-
-/**
- * Copy the stencil data in \c mt->stencil_mt->region to \c mt->region for the
- * given miptree slice.
- *
- * \see intel_mipmap_tree::stencil_mt
- */
-void
-intel_miptree_s8z24_gather(struct intel_context *intel,
-                           struct intel_mipmap_tree *mt,
-                           uint32_t level,
-                           uint32_t layer);
-
 /**\}*/
 
 /* i915_mipmap_tree.c:
index 1fb6b2757721bd102f56018b07b5179dbb855e73..5c612a925b9ad3199d4ca72034acc0863896a0e9 100644 (file)
@@ -149,7 +149,6 @@ struct __DRIimageRec {
    GLuint height;
    GLuint tile_x;
    GLuint tile_y;
-   bool has_depthstencil;
 
    void *data;
 };
index 4a7d1cadc1ddb3fd009cbcb7e95be0d5f9595470..180daee00dadfb5d051dcf95b0fc156627fb217c 100644 (file)
@@ -316,7 +316,6 @@ intel_setup_image_from_dimensions(__DRIimage *image)
    image->height   = image->region->height;
    image->tile_x = 0;
    image->tile_y = 0;
-   image->has_depthstencil = false;
 }
 
 static inline uint32_t
@@ -398,7 +397,6 @@ intel_create_image_from_renderbuffer(__DRIcontext *context,
    intel_region_reference(&image->region, irb->mt->region);
    intel_setup_image_from_dimensions(image);
    image->dri_format = intel_dri_format(image->format);
-   image->has_depthstencil = irb->mt->stencil_mt? true : false;
 
    rb->NeedsFinishRenderTexture = true;
    return image;
@@ -453,7 +451,6 @@ intel_create_image_from_texture(__DRIcontext *context, int target,
    image->data = loaderPrivate;
    intel_setup_image_from_mipmap_tree(intel, image, iobj->mt, level, zoffset);
    image->dri_format = intel_dri_format(image->format);
-   image->has_depthstencil = iobj->mt->stencil_mt? true : false;
    if (image->dri_format == MESA_FORMAT_NONE) {
       *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
       free(image);
@@ -565,7 +562,6 @@ intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
    image->height          = orig_image->height;
    image->tile_x          = orig_image->tile_x;
    image->tile_y          = orig_image->tile_y;
-   image->has_depthstencil = orig_image->has_depthstencil;
    image->data            = loaderPrivate;
 
    memcpy(image->strides, orig_image->strides, sizeof(image->strides));
@@ -849,20 +845,13 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
    if (mesaVis->depthBits == 24) {
       assert(mesaVis->stencilBits == 8);
 
-      if (screen->hw_has_separate_stencil) {
-         rb = intel_create_private_renderbuffer(MESA_FORMAT_X8_Z24);
-         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
-         rb = intel_create_private_renderbuffer(MESA_FORMAT_S8);
-         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
-      } else {
-         /*
-          * Use combined depth/stencil. Note that the renderbuffer is
-          * attached to two attachment points.
-          */
-         rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24);
-         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
-         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
-      }
+      /*
+       * Use combined depth/stencil. Note that the renderbuffer is
+       * attached to two attachment points.
+       */
+      rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24);
+      _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+      _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
    }
    else if (mesaVis->depthBits == 16) {
       assert(mesaVis->stencilBits == 0);
@@ -976,31 +965,6 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
    return true;
 }
 
-/**
- * Override intel_screen.hw_has_separate_stencil with environment variable
- * INTEL_SEPARATE_STENCIL.
- *
- * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
- * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
- * is ignored.
- */
-static void
-intel_override_separate_stencil(struct intel_screen *screen)
-{
-   const char *s = getenv("INTEL_SEPARATE_STENCIL");
-   if (!s) {
-      return;
-   } else if (!strncmp("0", s, 2)) {
-      screen->hw_has_separate_stencil = false;
-   } else if (!strncmp("1", s, 2)) {
-      screen->hw_has_separate_stencil = true;
-   } else {
-      fprintf(stderr,
-             "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
-             "invalid value and is ignored", s);
-   }
-}
-
 static bool
 intel_detect_swizzling(struct intel_screen *screen)
 {
@@ -1222,9 +1186,6 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
       intelScreen->gen = 2;
    }
 
-   intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
-   intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
-
    int has_llc = 0;
    bool success = intel_get_param(intelScreen->driScrnPriv, I915_PARAM_HAS_LLC,
                                  &has_llc);
@@ -1233,8 +1194,6 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
    else if (!success && intelScreen->gen >= 6)
       intelScreen->hw_has_llc = true;
 
-   intel_override_separate_stencil(intelScreen);
-
    intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
 
    set_max_gl_versions(intelScreen);
index 188e2c09c99b1f67d22accab238952f1dea99f49..4ce8a071b776a0edbdf92f1fff006611b553d9c4 100644 (file)
@@ -49,14 +49,6 @@ struct intel_screen
 
    bool no_hw;
 
-   /*
-    * The hardware hiz and separate stencil fields are needed in intel_screen,
-    * rather than solely in intel_context, because glXCreatePbuffer and
-    * glXCreatePixmap are not passed a GLXContext.
-    */
-   bool hw_has_separate_stencil;
-   bool hw_must_use_separate_stencil;
-
    bool hw_has_llc;
    bool hw_has_swizzling;
 
index c5754c4572ea4a429d57d22ece4a9649eeeb1ce2..c6f3e903af90154ec1187e2730414ff3e27bdabb 100644 (file)
@@ -367,14 +367,6 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
    if (image == NULL)
       return;
 
-   /* Disallow depth/stencil textures: we don't have a way to pass the
-    * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
-    */
-   if (image->has_depthstencil) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
-      return;
-   }
-
    intel_set_texture_image_region(ctx, texImage, image->region,
                                  target, image->internal_format,
                                   image->format, image->offset,
index fbb6520e7a1f62d9213e473d37a80e07bb68a7d3..eea5441b22b50c85796a997d544bab41029069a7 100644 (file)
@@ -74,9 +74,6 @@ intel_horizontal_texture_alignment_unit(struct intel_context *intel,
       return i;
     }
 
-   if (format == MESA_FORMAT_S8)
-      return 8;
-
    /* The depth alignment requirements in the table above are for rendering to
     * depth miplevels using the LOD control fields.  We don't use LOD control
     * fields, and instead use page offsets plus intra-tile x/y offsets, which
@@ -123,9 +120,6 @@ intel_vertical_texture_alignment_unit(struct intel_context *intel,
    if (_mesa_is_format_compressed(format))
       return 4;
 
-   if (format == MESA_FORMAT_S8)
-      return intel->gen >= 7 ? 8 : 4;
-
    GLenum base_format = _mesa_get_format_base_format(format);
 
    if (intel->gen >= 6 &&