GLuint height0,
GLuint depth0,
bool for_bo,
- GLuint num_samples)
+ GLuint num_samples,
+ bool force_all_slices_at_each_lod)
{
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
if (!mt)
mt->logical_depth0,
true,
num_samples,
- INTEL_MIPTREE_TILING_ANY);
+ INTEL_MIPTREE_TILING_ANY,
+ false);
if (!mt->stencil_mt) {
intel_miptree_release(&mt);
return NULL;
}
}
+ if (force_all_slices_at_each_lod)
+ mt->array_layout = ALL_SLICES_AT_EACH_LOD;
+
brw_miptree_layout(brw, mt);
return mt;
GLuint depth0,
bool expect_accelerated_upload,
GLuint num_samples,
- enum intel_miptree_tiling_mode requested_tiling)
+ enum intel_miptree_tiling_mode requested_tiling,
+ bool force_all_slices_at_each_lod)
{
struct intel_mipmap_tree *mt;
mesa_format tex_format = format;
mt = intel_miptree_create_layout(brw, target, format,
first_level, last_level, width0,
height0, depth0,
- false, num_samples);
+ false, num_samples,
+ force_all_slices_at_each_lod);
/*
* pitch == 0 || height == 0 indicates the null texture
*/
mt = intel_miptree_create_layout(brw, GL_TEXTURE_2D, format,
0, 0,
width, height, 1,
- true, 0 /* num_samples */);
+ true, 0, false);
if (!mt) {
free(mt);
return mt;
mt = intel_miptree_create(brw, target, format, 0, 0,
width, height, depth, true, num_samples,
- INTEL_MIPTREE_TILING_ANY);
+ INTEL_MIPTREE_TILING_ANY, false);
if (!mt)
goto fail;
mt->logical_depth0,
true,
0 /* num_samples */,
- INTEL_MIPTREE_TILING_Y);
+ INTEL_MIPTREE_TILING_Y,
+ false);
/* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
*
mt->logical_depth0,
true,
0 /* num_samples */,
- INTEL_MIPTREE_TILING_Y);
+ INTEL_MIPTREE_TILING_Y,
+ false);
return mt->mcs_mt;
}
mt->logical_depth0,
true,
mt->num_samples,
- INTEL_MIPTREE_TILING_ANY);
+ INTEL_MIPTREE_TILING_ANY,
+ false);
if (!mt->hiz_mt)
return false;
0, 0,
map->w, map->h, 1,
false, 0,
- INTEL_MIPTREE_TILING_NONE);
+ INTEL_MIPTREE_TILING_NONE,
+ false);
if (!map->mt) {
fprintf(stderr, "Failed to allocate blit temporary\n");
goto fail;
GLuint depth0,
bool expect_accelerated_upload,
GLuint num_samples,
- enum intel_miptree_tiling_mode);
+ enum intel_miptree_tiling_mode,
+ bool force_all_slices_at_each_lod);
struct intel_mipmap_tree *
intel_miptree_create_layout(struct brw_context *brw,
GLuint height0,
GLuint depth0,
bool for_bo,
- GLuint num_samples);
+ GLuint num_samples,
+ bool force_all_slices_at_each_lod);
struct intel_mipmap_tree *
intel_miptree_create_for_bo(struct brw_context *brw,