To cut the long and boring story short, polygon offsets should now work. vb mode...
authorAapo Tahkola <aet@rasterburn.org>
Tue, 8 Feb 2005 01:49:03 +0000 (01:49 +0000)
committerAapo Tahkola <aet@rasterburn.org>
Tue, 8 Feb 2005 01:49:03 +0000 (01:49 +0000)
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_reg.h
src/mesa/drivers/dri/r300/r300_render.c
src/mesa/drivers/dri/r300/r300_state.c

index a478b37ecdba9259d5b6e6501c5283e9ed30c10c..67ec2fedc51103df9466fee8ccb46ce69d3624f6 100644 (file)
@@ -301,8 +301,6 @@ void r300InitCmdBuf(r300ContextPtr r300)
        /* Initialize state atoms */
        ALLOC_STATE( vpt, always, R300_VPT_CMDSIZE, "vpt", 0 );
                r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmducs(R300_SE_VPORT_XSCALE, 6);
-       ALLOC_STATE( zbs, always, R300_ZBS_CMDSIZE, "zbs", 0 );
-               r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmducs(R300_SE_ZBIAS_FACTOR, 2);
        ALLOC_STATE( unk2080, always, 2, "unk2080", 0 );
                r300->hw.unk2080.cmd[0] = cmducs(0x2080, 1);
        ALLOC_STATE( vte, always, 3, "vte", 0 );
@@ -351,6 +349,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
                r300->hw.unk4288.cmd[0] = cmducs(0x4288, 5);
        ALLOC_STATE( unk42A0, always, 2, "unk42A0", 0 );
                r300->hw.unk42A0.cmd[0] = cmducs(0x42A0, 1);
+       ALLOC_STATE( zbs, always, R300_ZBS_CMDSIZE, "zbs", 0 );
+               r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmducs(R300_RE_ZBIAS_T_FACTOR, 4);
        ALLOC_STATE( unk42B4, always, 2, "unk42B4", 0 );
                r300->hw.unk42B4.cmd[0] = cmducs(0x42B4, 1);
        ALLOC_STATE( cul, always, R300_CUL_CMDSIZE, "cul", 0 );
@@ -462,7 +462,6 @@ void r300InitCmdBuf(r300ContextPtr r300)
        r300->hw.atomlist.name = "atom-list";
 
        insert_at_tail(&r300->hw.atomlist, &r300->hw.vpt);
-       insert_at_tail(&r300->hw.atomlist, &r300->hw.zbs);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2080);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.vte);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2134);
@@ -487,6 +486,7 @@ void r300InitCmdBuf(r300ContextPtr r300)
        insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4274);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4288);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42A0);
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.zbs);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42B4);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.cul);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42C0);
index db708cc10f3568571da664a06064a824e61a183c..54cc7e3fc1aa780636b9d4a9c2204350bd07d1c9 100644 (file)
@@ -212,11 +212,6 @@ struct r300_state_atom {
 #define R300_VPT_ZOFFSET       6
 #define R300_VPT_CMDSIZE       7
 
-#define R300_ZBS_CMD_0         0
-#define R300_ZBS_FACTOR                1
-#define R300_ZBS_CONSTANT      2
-#define R300_ZBS_CMDSIZE       3
-
 #define R300_VIR_CMD_0         0 /* vir is variable size (at least 1) */
 #define R300_VIR_CNTL_0                1
 #define R300_VIR_CNTL_1                2
@@ -261,6 +256,13 @@ struct r300_state_atom {
 #define R300_PS_POINTSIZE      1
 #define R300_PS_CMDSIZE                2
 
+#define R300_ZBS_CMD_0         0
+#define R300_ZBS_T_FACTOR      1
+#define R300_ZBS_T_CONSTANT    2
+#define R300_ZBS_W_FACTOR      3
+#define R300_ZBS_W_CONSTANT    4
+#define R300_ZBS_CMDSIZE       5
+
 #define R300_CUL_CMD_0         0
 #define R300_CUL_CULL          1
 #define R300_CUL_CMDSIZE       2
@@ -379,7 +381,6 @@ struct r300_hw_state {
        int             max_state_size; /* in dwords */
 
        struct r300_state_atom vpt;     /* viewport (1D98) */
-       struct r300_state_atom zbs;     /* zbias (1DB0) */
        struct r300_state_atom unk2080; /* (2080) */
        struct r300_state_atom vof;     /* VAP output format register 0x2090 */
        struct r300_state_atom vte;     /* (20B0) */
@@ -401,7 +402,8 @@ struct r300_hw_state {
        struct r300_state_atom unk4260; /* (4260) */
        struct r300_state_atom unk4274; /* (4274) */
        struct r300_state_atom unk4288; /* (4288) */
-       struct r300_state_atom unk42A0; /* (42A0) */
+       struct r300_state_atom unk42A0; /* (42A0) */
+       struct r300_state_atom zbs;     /* zbias (42A4) */
        struct r300_state_atom unk42B4; /* (42B4) */
        struct r300_state_atom cul;     /* cull cntl (42B8) */
        struct r300_state_atom unk42C0; /* (42C0) */
index ee5fb07fae0d45c7e78efb81b6aead8975f524c5..e7e1d37b681504aa9add2dfe69056e29564b907b 100644 (file)
@@ -68,7 +68,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
        GLuint cboffset, cbpitch;
        drm_r300_cmd_header_t* cmd2;
        LOCAL_VARS;
-
+       
        if (RADEON_DEBUG & DEBUG_IOCTL)
                fprintf(stderr, "%s: %s buffer (%i,%i %ix%i)\n",
                        __FUNCTION__, buffer ? "back" : "front",
@@ -220,7 +220,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
                r300->hw.zs.cmd[R300_ZS_CNTL_0] = 0; // disable
                r300->hw.zs.cmd[R300_ZS_CNTL_1] = 0;
        }
-
+                       
        /* Make sure we have enough space */
        r300EnsureCmdBufSpace(r300, r300->hw.max_state_size + 9+8, __FUNCTION__);
 
@@ -253,7 +253,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
    
    reg_start(0x4f18,0);
        e32(0x00000003);
-         
+       
 }
 
 
@@ -268,6 +268,8 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask, GLboolean all,
        int flags = 0;
        int bits = 0;
        int swapped;
+       uint32_t unk42B4;
+       uint32_t zbs[4];
 
        if (RADEON_DEBUG & DEBUG_IOCTL)
                fprintf(stderr, "%s:  all=%d cx=%d cy=%d cw=%d ch=%d\n",
@@ -279,6 +281,23 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask, GLboolean all,
                if (dPriv->numClipRects == 0)
                        return;
        }
+       
+       /* When unk42B4==0 z-bias is still on for vb mode with points ... */
+       R300_STATECHANGE(r300, zbs);
+       zbs[0]=r300->hw.zbs.cmd[R300_ZBS_T_FACTOR];
+       zbs[1]=r300->hw.zbs.cmd[R300_ZBS_T_CONSTANT];
+       zbs[2]=r300->hw.zbs.cmd[R300_ZBS_W_FACTOR];
+       zbs[3]=r300->hw.zbs.cmd[R300_ZBS_W_CONSTANT];
+       
+       r300->hw.zbs.cmd[R300_ZBS_T_FACTOR] =
+       r300->hw.zbs.cmd[R300_ZBS_T_CONSTANT] =
+       r300->hw.zbs.cmd[R300_ZBS_W_FACTOR] =
+       r300->hw.zbs.cmd[R300_ZBS_W_CONSTANT] = r300PackFloat32(0.0);
+       
+       /* Make sure z-bias isnt on */
+       R300_STATECHANGE(r300, unk42B4);
+       unk42B4=r300->hw.unk42B4.cmd[1];
+       r300->hw.unk42B4.cmd[1]=3;
 
        if (mask & DD_FRONT_LEFT_BIT) {
                flags |= DD_FRONT_LEFT_BIT;
@@ -321,6 +340,17 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask, GLboolean all,
         * but do keep it like this for now.
         */
        r300ResetHwState(r300);
+       
+       R300_STATECHANGE(r300, unk42B4);
+       r300->hw.unk42B4.cmd[1]=unk42B4;
+       
+       /* Put real z-bias back */
+       R300_STATECHANGE(r300, zbs);
+       r300->hw.zbs.cmd[R300_ZBS_T_FACTOR] = zbs[0];
+       r300->hw.zbs.cmd[R300_ZBS_T_CONSTANT] = zbs[1];
+       r300->hw.zbs.cmd[R300_ZBS_W_FACTOR] = zbs[2];
+       r300->hw.zbs.cmd[R300_ZBS_W_CONSTANT] = zbs[3];
+
        /* r300ClearBuffer has trampled all over the hardware state.. */
        r300->hw.all_dirty=GL_TRUE;
 }
index 557c55dbbe7c44c8e9e367ef6a84fea36e06041a..1c69582138122e5c689a068ac550038642671cbe 100644 (file)
@@ -16,8 +16,12 @@ I am fairly certain that they are correct unless stated otherwise in comments.
 #define R300_SE_VPORT_ZSCALE                0x1DA8
 #define R300_SE_VPORT_ZOFFSET               0x1DAC
 
-#define R300_SE_ZBIAS_FACTOR                0x1DB0     /* guess */
-#define R300_SE_ZBIAS_CONSTANT              0x1DB4     /* guess */
+/*
+VB mode colorbuffer clears are broken with these too so these would
+probably work also. --aet
+*/
+#define R300_SE_ZBIAS_FACTOR                0x1DB0
+#define R300_SE_ZBIAS_CONSTANT              0x1DB4
 
 /* This register is written directly and also starts data section in many 3d CP_PACKET3's */
 #define R300_VAP_VF_CNTL       0x2084
@@ -421,9 +425,15 @@ I am fairly certain that they are correct unless stated otherwise in comments.
 #       define R300_POINTSIZE_X_SHIFT            16
 #       define R300_POINTSIZE_X_MASK             (0xFFFF << 16) /* GUESS */
 
+#define R300_RE_ZBIAS_T_FACTOR                0x42A4
+#define R300_RE_ZBIAS_T_CONSTANT              0x42A8
+#define R300_RE_ZBIAS_W_FACTOR                0x42AC
+#define R300_RE_ZBIAS_W_CONSTANT              0x42B0
+
 /* This register needs to be set to (1<<1) for RV350 to correctly
    perform depth test (see --vb-triangles in r300_demo)
    Don't know about other chips. - Vladimir
+   This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
     */
 #define R300_RE_OCCLUSION_CNTL             0x42B4
 #      define R300_OCCLUSION_ON                (1<<1)
index 1a66215fa20d106196636cf93df1ce4c8954092b..7623e9e23aee6f85a52b115378e89abdf933f930 100644 (file)
@@ -58,6 +58,64 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #include "r300_emit.h"
 
+#if 0
+/* Turns out we might not need this after all... */
+static void update_zbias(GLcontext * ctx, int prim)
+{
+    r300ContextPtr rmesa = R300_CONTEXT(ctx);
+    int enabled = 0;
+    uint32_t values[4];
+    //return ;
+    switch(prim & PRIM_MODE_MASK) {
+       case GL_POINTS:
+               if(ctx->Polygon.OffsetPoint == GL_TRUE)
+                       enabled=1;
+               break;          
+       case GL_LINES:
+       case GL_LINE_STRIP:
+       case GL_LINE_LOOP:
+               if(ctx->Polygon.OffsetLine == GL_TRUE)
+                       enabled=1;
+               break;
+       case GL_TRIANGLES:
+       case GL_TRIANGLE_STRIP:
+       case GL_TRIANGLE_FAN:
+       case GL_QUADS:
+       case GL_QUAD_STRIP:
+       case GL_POLYGON:
+               if(ctx->Polygon.OffsetFill == GL_TRUE)
+                       enabled=1;
+               break;
+       default:
+               fprintf(stderr, "%s:%s Do not know how to handle primitive %02x - help me !\n",
+                       __FILE__, __FUNCTION__,
+                       prim & PRIM_MODE_MASK);
+           
+    }
+    
+    if(enabled){
+           values[0]=values[2]=r300PackFloat32(ctx->Polygon.OffsetFactor * 12.0);
+           values[1]=values[3]=r300PackFloat32(ctx->Polygon.OffsetUnits * 4.0);
+    }else{
+           values[0]=values[2]=r300PackFloat32(0.0);
+           values[1]=values[3]=r300PackFloat32(0.0);
+    }
+    
+    if(values[0] != rmesa->hw.zbs.cmd[R300_ZBS_T_FACTOR] ||
+       values[1] != rmesa->hw.zbs.cmd[R300_ZBS_T_CONSTANT] ||
+       values[2] != rmesa->hw.zbs.cmd[R300_ZBS_W_FACTOR] ||
+       values[3] != rmesa->hw.zbs.cmd[R300_ZBS_W_CONSTANT]){
+
+              R300_STATECHANGE(rmesa, zbs);
+              rmesa->hw.zbs.cmd[R300_ZBS_T_FACTOR] = values[0];
+              rmesa->hw.zbs.cmd[R300_ZBS_T_CONSTANT] = values[1];
+              rmesa->hw.zbs.cmd[R300_ZBS_W_FACTOR] = values[2];
+              rmesa->hw.zbs.cmd[R300_ZBS_W_CONSTANT] = values[3];
+           
+    }
+}
+#endif
+
 /**********************************************************************
 *                     Hardware rasterization
 *
@@ -206,7 +264,7 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa,
                #endif
    
    if(type<0)return;
-   
+
    if(!VB->ObjPtr){
        WARN_ONCE("FIXME: Don't know how to handle GL_ARB_vertex_buffer_object correctly\n");
        return;
@@ -362,6 +420,7 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx,
        GLuint prim = VB->Primitive[i].mode;
        GLuint start = VB->Primitive[i].start;
        GLuint length = VB->Primitive[i].count;
+
        r300_render_immediate_primitive(rmesa, ctx, start, start + length, prim);
        }
        
@@ -537,7 +596,6 @@ static GLboolean r300_run_vb_render(GLcontext *ctx,
    return GL_FALSE;
 }
 
-
 /**
  * Called by the pipeline manager to render a batch of primitives.
  * We can return true to pass on to the next stage (i.e. software
@@ -554,8 +612,8 @@ static GLboolean r300_run_render(GLcontext *ctx,
        
        if (RADEON_DEBUG == DEBUG_PRIMS)
                fprintf(stderr, "%s\n", __FUNCTION__);
-       
-       
+
+
    #if 1
        
        #if 1
@@ -637,7 +695,7 @@ static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage)
        // I failed to figure out how dither works in hardware,
        // let's just ignore it for now
        //FALLBACK_IF(ctx->Color.DitherFlag);
-
+       
        /* I'm almost certain I forgot something here */
        #if 0 /* This should work now.. */
        FALLBACK_IF(ctx->Color.AlphaEnabled); // GL_ALPHA_TEST
@@ -657,7 +715,7 @@ static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage)
        FALLBACK_IF(ctx->Polygon.StippleFlag); // GL_POLYGON_STIPPLE
        //FALLBACK_IF(ctx->Stencil.Enabled); // GL_STENCIL_TEST
        FALLBACK_IF(ctx->Multisample.Enabled); // GL_MULTISAMPLE_ARB
-
+       
        /* One step at a time - let one texture pass.. */
        for (i = 1; i < ctx->Const.MaxTextureUnits; i++)
                FALLBACK_IF(ctx->Texture.Unit[i].Enabled);
index da1f1e926a1ca19f57e7bdd159f74cc272e8f560..88318ecda44f3ab49b2f1b60c25aa217ff601083 100644 (file)
@@ -498,8 +498,15 @@ static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
        case GL_CULL_FACE:
                r300UpdateCulling(ctx);
                break;
+               
+       case GL_POLYGON_OFFSET_POINT:
+       case GL_POLYGON_OFFSET_LINE:
+               WARN_ONCE("Don't know how to enable polygon offset point/line. Help me !\n");
+               break;
+               
        case GL_POLYGON_OFFSET_FILL:
-               WARN_ONCE("Don't know how to enable polygon offset fill. Help me !\n");
+               R300_STATECHANGE(r300, unk42B4);
+               r300->hw.unk42B4.cmd[1] = 3;
                break;
        case GL_VERTEX_PROGRAM_ARB:
                //TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, state);
@@ -809,18 +816,17 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
 static void r300PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       GLfloat constant = units * rmesa->state.depth.scale;
-
-/*    factor *= 2; */
-/*    constant *= 2; */
+       GLfloat constant = units * /*rmesa->state.depth.scale*/4;
+       
+       factor *= 12; 
 
 /*    fprintf(stderr, "%s f:%f u:%f\n", __FUNCTION__, factor, constant); */
 
-       WARN_ONCE("ZBIAS registers locations might not be correct\n");
-
-       R200_STATECHANGE(rmesa, zbs);
-       rmesa->hw.zbs.cmd[R300_ZBS_FACTOR] = r300PackFloat32(factor);
-       rmesa->hw.zbs.cmd[R300_ZBS_CONSTANT] = r300PackFloat32(constant);
+       R300_STATECHANGE(rmesa, zbs);
+       rmesa->hw.zbs.cmd[R300_ZBS_T_FACTOR] = r300PackFloat32(factor);
+       rmesa->hw.zbs.cmd[R300_ZBS_T_CONSTANT] = r300PackFloat32(constant);
+       rmesa->hw.zbs.cmd[R300_ZBS_W_FACTOR] = r300PackFloat32(factor);
+       rmesa->hw.zbs.cmd[R300_ZBS_W_CONSTANT] = r300PackFloat32(constant);
 }
 
 
@@ -1691,7 +1697,7 @@ void r300ResetHwState(r300ContextPtr r300)
        r300->hw.unk2134.cmd[2] = 0x00000000;
 #ifdef MESA_BIG_ENDIAN
        r300->hw.unk2140.cmd[1] = 0x00000002;
-#elif
+#else
        r300->hw.unk2140.cmd[1] = 0x00000000;
 #endif
 
@@ -1780,9 +1786,11 @@ void r300ResetHwState(r300ContextPtr r300)
        r300->hw.unk4288.cmd[5] = 0x00000000;
 
        r300->hw.unk42A0.cmd[1] = 0x00000000;
-
-       r300->hw.unk42B4.cmd[1] = 0x00000000;
        
+#if 0
+       r300->hw.unk42B4.cmd[1] = 0x00000000;
+#endif
+               
        r300->hw.unk42C0.cmd[1] = 0x4B7FFFFF;
        r300->hw.unk42C0.cmd[2] = 0x00000000;