}
/* Update mutable image descriptor fields of all resident textures. */
-static void si_update_all_resident_texture_descriptors(struct si_context *sctx)
+static void si_update_resident_texture_descriptor(struct si_context *sctx,
+ struct si_texture_handle *tex_handle)
{
- util_dynarray_foreach(&sctx->resident_tex_handles,
- struct si_texture_handle *, tex_handle) {
- struct si_bindless_descriptor *desc = (*tex_handle)->desc;
- struct si_sampler_view *sview =
- (struct si_sampler_view *)(*tex_handle)->view;
- uint32_t desc_list[16];
+ struct si_sampler_view *sview = (struct si_sampler_view *)tex_handle->view;
+ struct si_bindless_descriptor *desc = tex_handle->desc;
+ uint32_t desc_list[16];
- if (sview->base.texture->target == PIPE_BUFFER)
- continue;
+ if (sview->base.texture->target == PIPE_BUFFER)
+ return;
- memcpy(desc_list, desc->desc_list, sizeof(desc_list));
- si_set_sampler_view_desc(sctx, sview, &(*tex_handle)->sstate,
- &desc->desc_list[0]);
+ memcpy(desc_list, desc->desc_list, sizeof(desc_list));
+ si_set_sampler_view_desc(sctx, sview, &tex_handle->sstate,
+ &desc->desc_list[0]);
- if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
- desc->dirty = true;
- sctx->bindless_descriptors_dirty = true;
- }
+ if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
+ desc->dirty = true;
+ sctx->bindless_descriptors_dirty = true;
}
+}
- util_dynarray_foreach(&sctx->resident_img_handles,
- struct si_image_handle *, img_handle) {
- struct si_bindless_descriptor *desc = (*img_handle)->desc;
- struct pipe_image_view *view = &(*img_handle)->view;
- uint32_t desc_list[16];
+static void si_update_resident_image_descriptor(struct si_context *sctx,
+ struct si_image_handle *img_handle)
+{
+ struct si_bindless_descriptor *desc = img_handle->desc;
+ struct pipe_image_view *view = &img_handle->view;
+ uint32_t desc_list[16];
- if (view->resource->target == PIPE_BUFFER)
- continue;
+ if (view->resource->target == PIPE_BUFFER)
+ return;
- memcpy(desc_list, desc->desc_list, sizeof(desc_list));
- si_set_shader_image_desc(sctx, view, true,
- &desc->desc_list[0]);
+ memcpy(desc_list, desc->desc_list, sizeof(desc_list));
+ si_set_shader_image_desc(sctx, view, true, &desc->desc_list[0]);
- if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
- desc->dirty = true;
- sctx->bindless_descriptors_dirty = true;
- }
+ if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
+ desc->dirty = true;
+ sctx->bindless_descriptors_dirty = true;
+ }
+}
+
+static void si_update_all_resident_texture_descriptors(struct si_context *sctx)
+{
+ util_dynarray_foreach(&sctx->resident_tex_handles,
+ struct si_texture_handle *, tex_handle) {
+ si_update_resident_texture_descriptor(sctx, *tex_handle);
+ }
+
+ util_dynarray_foreach(&sctx->resident_img_handles,
+ struct si_image_handle *, img_handle) {
+ si_update_resident_image_descriptor(sctx, *img_handle);
}
si_upload_bindless_descriptors(sctx);
if (rtex->dcc_offset &&
p_atomic_read(&rtex->framebuffers_bound))
sctx->need_check_render_feedback = true;
+
+ /* Re-upload the descriptor if it has been updated
+ * while it wasn't resident.
+ */
+ si_update_resident_texture_descriptor(sctx, tex_handle);
+ if (tex_handle->desc->dirty)
+ sctx->bindless_descriptors_dirty = true;
} else {
si_invalidate_bindless_buf_desc(sctx, tex_handle->desc,
sview->base.texture,
if (vi_dcc_enabled(rtex, level) &&
p_atomic_read(&rtex->framebuffers_bound))
sctx->need_check_render_feedback = true;
+
+ /* Re-upload the descriptor if it has been updated
+ * while it wasn't resident.
+ */
+ si_update_resident_image_descriptor(sctx, img_handle);
+ if (img_handle->desc->dirty)
+ sctx->bindless_descriptors_dirty = true;
+
} else {
si_invalidate_bindless_buf_desc(sctx, img_handle->desc,
view->resource,