}
}
+void GLAPIENTRY
+_mesa_CopyImageSubData_no_error(GLuint srcName, GLenum srcTarget, GLint srcLevel,
+ GLint srcX, GLint srcY, GLint srcZ,
+ GLuint dstName, GLenum dstTarget, GLint dstLevel,
+ GLint dstX, GLint dstY, GLint dstZ,
+ GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+{
+ struct gl_texture_image *srcTexImage, *dstTexImage;
+ struct gl_renderbuffer *srcRenderbuffer, *dstRenderbuffer;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ prepare_target(ctx, srcName, srcTarget, srcLevel, srcZ, &srcTexImage,
+ &srcRenderbuffer);
+
+ prepare_target(ctx, dstName, dstTarget, dstLevel, dstZ, &dstTexImage,
+ &dstRenderbuffer);
+
+ copy_image_subdata(ctx, srcTexImage, srcRenderbuffer, srcX, srcY, srcZ,
+ srcLevel, dstTexImage, dstRenderbuffer, dstX, dstY, dstZ,
+ dstLevel, srcWidth, srcHeight, srcDepth);
+}
+
void GLAPIENTRY
_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
GLint srcX, GLint srcY, GLint srcZ,
extern "C" {
#endif
+void GLAPIENTRY
+_mesa_CopyImageSubData_no_error(GLuint srcName, GLenum srcTarget, GLint srcLevel,
+ GLint srcX, GLint srcY, GLint srcZ,
+ GLuint destName, GLenum destTarget, GLint destLevel,
+ GLint destX, GLint destY, GLint destZ,
+ GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+
extern void GLAPIENTRY
_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
GLint srcX, GLint srcY, GLint srcZ,