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fix type for Samplers field
author
Brian
<brian.paul@tungstengraphics.com>
Wed, 31 Oct 2007 18:01:08 +0000
(12:01 -0600)
committer
Brian
<brian.paul@tungstengraphics.com>
Wed, 31 Oct 2007 18:02:55 +0000
(12:02 -0600)
src/mesa/shader/prog_execute.h
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diff --git
a/src/mesa/shader/prog_execute.h
b/src/mesa/shader/prog_execute.h
index db7bcee5165834175e8aa1be59d41756fd948ff8..af77d4278bb6bebd8e4230825515664925c2daff 100644
(file)
--- a/
src/mesa/shader/prog_execute.h
+++ b/
src/mesa/shader/prog_execute.h
@@
-62,7
+62,7
@@
struct gl_program_machine
GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4];
-
GLuint
*Samplers; /** Array mapping sampler var to tex unit */
+
const GLubyte
*Samplers; /** Array mapping sampler var to tex unit */
GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */
GLuint StackDepth; /**< Index/ptr to top of CallStack[] */