? VERT_RESULT_COL0
: FRAG_RESULT_COLOR;
}
+ | '[' INTEGER ']'
+ {
+ if (state->mode == ARB_vertex) {
+ yyerror(& @1, state, "invalid program result name");
+ YYERROR;
+ } else {
+ if (!state->option.DrawBuffers) {
+ /* From the ARB_draw_buffers spec (same text exists
+ * for ATI_draw_buffers):
+ *
+ * If this option is not specified, a fragment
+ * program that attempts to bind
+ * "result.color[n]" will fail to load, and only
+ * "result.color" will be allowed.
+ */
+ yyerror(& @1, state,
+ "result.color[] used without "
+ "`OPTION ARB_draw_buffers' or "
+ "`OPTION ATI_draw_buffers'");
+ YYERROR;
+ } else if ($2 >= state->MaxDrawBuffers) {
+ yyerror(& @1, state,
+ "result.color[] exceeds MAX_DRAW_BUFFERS_ARB");
+ YYERROR;
+ }
+ $$ = FRAG_RESULT_DATA0 + $2;
+ }
+ }
| FRONT
{
if (state->mode == ARB_vertex) {
state->MaxClipPlanes = ctx->Const.MaxClipPlanes;
state->MaxLights = ctx->Const.MaxLights;
state->MaxProgramMatrices = ctx->Const.MaxProgramMatrices;
+ state->MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
state->state_param_enum = (target == GL_VERTEX_PROGRAM_ARB)
? STATE_VERTEX_PROGRAM : STATE_FRAGMENT_PROGRAM;