void r300_translate_fragment_shader(struct r300_context* r300,
struct r3xx_fragment_shader* fs);
-static const struct r300_fragment_shader r300_passthrough_fragment_shader = {
+static struct r300_fragment_shader r300_passthrough_fragment_shader = {
/* XXX This is the emission code. TODO: decode
OUT_CS_REG(R300_US_CONFIG, 0);
OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
};
-static const struct r500_fragment_shader r500_passthrough_fragment_shader = {
+static struct r500_fragment_shader r500_passthrough_fragment_shader = {
.shader.stack_size = 0,
.instruction_count = 1,
.instructions[0].inst0 = R500_INST_TYPE_OUT |
R500_ALU_RGBA_A_SWIZ_0,
};
-static const struct r300_fragment_shader r300_texture_fragment_shader = {
+static struct r300_fragment_shader r300_texture_fragment_shader = {
/* XXX This is the emission code. TODO: decode
OUT_CS_REG(R300_US_CONFIG, 0);
OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
};
-static const struct r500_fragment_shader r500_texture_fragment_shader = {
+static struct r500_fragment_shader r500_texture_fragment_shader = {
.shader.stack_size = 0,
.instruction_count = 1,
.instructions[0].inst0 = R500_INST_TYPE_OUT |
#include "r300_state_tcl.h"
#include "r300_state_inlines.h"
-const struct r300_blend_state blend_clear_state = {
+static struct r300_blend_state blend_clear_state = {
.blend_control = 0x0,
.alpha_blend_control = 0x0,
.rop = 0x0,
.dither = 0x0,
};
-const struct r300_blend_color_state blend_color_clear_state = {
+static struct r300_blend_color_state blend_color_clear_state = {
.blend_color = 0x0,
.blend_color_red_alpha = 0x0,
.blend_color_green_blue = 0x0,
};
-const struct r300_dsa_state dsa_clear_state = {
+static struct r300_dsa_state dsa_clear_state = {
.alpha_function = 0x0,
.alpha_reference = 0x0,
.z_buffer_control = 0x0,
.stencil_ref_bf = 0x0,
};
-const struct r300_rs_state rs_clear_state = {
+static struct r300_rs_state rs_clear_state = {
.point_minmax = 0x36000006,
.line_control = 0x00030006,
.depth_scale_front = 0x0,
.color_control = R300_SHADE_MODEL_FLAT,
};
-const struct r300_rs_block r300_rs_block_clear_state = {
+static struct r300_rs_block r300_rs_block_clear_state = {
.ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) |
R500_RS_SEL_T(R300_RS_SEL_K0) |
R500_RS_SEL_R(R300_RS_SEL_K0) |
.inst_count = 0,
};
-const struct r300_rs_block r500_rs_block_clear_state = {
+static struct r300_rs_block r500_rs_block_clear_state = {
.ip[0] = R500_RS_SEL_S(R500_RS_IP_PTR_K0) |
R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
/* The following state is used for surface_copy only. */
-const struct r300_rs_block r300_rs_block_copy_state = {
+static struct r300_rs_block r300_rs_block_copy_state = {
.ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) |
R500_RS_SEL_T(R300_RS_SEL_K0) |
R500_RS_SEL_R(R300_RS_SEL_K0) |
.inst_count = R300_RS_TX_OFFSET(6),
};
-const struct r300_rs_block r500_rs_block_copy_state = {
+static struct r300_rs_block r500_rs_block_copy_state = {
.ip[0] = R500_RS_SEL_S(R500_RS_IP_PTR_K0) |
R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
.inst_count = R300_RS_TX_OFFSET(6),
};
-const struct r300_sampler_state r300_sampler_copy_state = {
+static struct r300_sampler_state r300_sampler_copy_state = {
.filter0 = R300_TX_WRAP_S(R300_TX_CLAMP) |
R300_TX_WRAP_T(R300_TX_CLAMP) |
R300_TX_MAG_FILTER_NEAREST |