The current implementation of glxUseXFont requires creating
a temporary pixmap and graphics context, which requires a real
old-school X11 Window, not a glxDrawable. This patch changes
things so that glxUseXFont will also accept a glxWindow or
glxPixmap, and lookup the underlying X11 Drawable. Without
this patch glxUseXFont generates a giant stream of Xerrors
about bad drawables and bad graphics contexts.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54372
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
XGCValues values;
unsigned long valuemask;
XFontStruct *fs;
+ __GLXDRIdrawable *glxdraw;
GLint swapbytes, lsbfirst, rowlength;
GLint skiprows, skippixels, alignment;
dpy = CC->currentDpy;
win = CC->currentDrawable;
+ glxdraw = GetGLXDRIDrawable(CC->currentDpy, CC->currentDrawable);
+ if (glxdraw)
+ win = glxdraw->xDrawable;
+
fs = XQueryFont(dpy, font);
if (!fs) {
__glXSetError(CC, GL_INVALID_VALUE);