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compiler: automake: add shader_info.h to the sources list
author
Emil Velikov
<emil.velikov@collabora.com>
Wed, 26 Oct 2016 11:02:27 +0000
(12:02 +0100)
committer
Emil Velikov
<emil.l.velikov@gmail.com>
Wed, 26 Oct 2016 11:04:02 +0000
(12:04 +0100)
Otherwise it'll be missing from the tarball.
Fixes: 094fe3a9591 ("nir: move nir_shader_info to a common compiler header")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
src/compiler/Makefile.sources
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diff --git
a/src/compiler/Makefile.sources
b/src/compiler/Makefile.sources
index a30443da544a39d91c3c688a15029c72afa50429..669c4999c7f6ce90732c0ff94a751403981e03e3 100644
(file)
--- a/
src/compiler/Makefile.sources
+++ b/
src/compiler/Makefile.sources
@@
-5,7
+5,8
@@
LIBCOMPILER_FILES = \
nir_types.cpp \
nir_types.h \
shader_enums.c \
- shader_enums.h
+ shader_enums.h \
+ shader_info.h
# libglsl