radeonsi: remove dead code in declare_input_fs
authorMarek Olšák <marek.olsak@amd.com>
Wed, 31 May 2017 21:09:33 +0000 (23:09 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 7 Jun 2017 16:43:42 +0000 (18:43 +0200)
Colors are interpolated in the PS prolog. This was never used.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_shader.c

index ddfaa3b724709c68680e8f8f3e57b23d3807f8c4..0ca07ab4ee53009f79fcfc0cdb85a9072ee65fd7 100644 (file)
@@ -1363,11 +1363,6 @@ static void declare_input_fs(
                interp_param = LLVMGetParam(ctx->main_fn, interp_param_idx);
        }
 
-       if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
-           decl->Interp.Interpolate == TGSI_INTERPOLATE_COLOR &&
-           ctx->shader->key.part.ps.prolog.flatshade_colors)
-               interp_param = NULL; /* load the constant color */
-
        interp_fs_input(ctx, input_index, decl->Semantic.Name,
                        decl->Semantic.Index, shader->selector->info.num_inputs,
                        shader->selector->info.colors_read, interp_param,