My understanding and actual implementation of how the pixels are being
fetch differed.
This fixes bug 57863.
Trivial.
mask_type.length = fs_type.length;
/* Compute the alignment of the destination pointer in bytes */
+#if 0
dst_alignment = (block_width * out_format_desc->block.bits + 7)/(out_format_desc->block.width * 8);
+#else
+ /* FIXME -- currently we're fetching pixels one by one, instead of row by row */
+ dst_alignment = (1 * out_format_desc->block.bits + 7)/(out_format_desc->block.width * 8);
+#endif
/* Force power-of-two alignment by extracting only the least-significant-bit */
dst_alignment = 1 << (ffs(dst_alignment) - 1);
/* Resource base and stride pointers are aligned to 16 bytes, so that's the maximum alignment we can guarantee */