{
struct radv_shader_variant *ps;
uint64_t va;
- unsigned spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
struct radv_blend_state *blend = &pipeline->graphics.blend;
assert (pipeline->shaders[MESA_SHADER_FRAGMENT]);
radeon_set_context_reg(cmd_buffer->cs, R_0286D0_SPI_PS_INPUT_ADDR,
ps->config.spi_ps_input_addr);
- if (ps->info.info.ps.force_persample)
- spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
-
radeon_set_context_reg(cmd_buffer->cs, R_0286D8_SPI_PS_IN_CONTROL,
S_0286D8_NUM_INTERP(ps->info.fs.num_interp));
- radeon_set_context_reg(cmd_buffer->cs, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
+ radeon_set_context_reg(cmd_buffer->cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
radeon_set_context_reg(cmd_buffer->cs, R_028710_SPI_SHADER_Z_FORMAT,
pipeline->graphics.shader_z_format);
S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples)) |
S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
ms->pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
+ if (ps_iter_samples > 1)
+ pipeline->graphics.spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
}
const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, has_view_index),
pStages);
+ pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, extra);
radv_pipeline_init_raster_state(pipeline, pCreateInfo);
radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
struct radv_binning_state bin;
uint32_t db_shader_control;
uint32_t shader_z_format;
+ uint32_t spi_baryc_cntl;
unsigned prim;
unsigned gs_out;
uint32_t vgt_gs_mode;