Remove the redundant width, height fields in xmesa_buffer struct. Just use
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 27 Nov 2004 21:20:37 +0000 (21:20 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 27 Nov 2004 21:20:37 +0000 (21:20 +0000)
the values in the contained GLframebuffer.
Removed some other unneeded code.

src/mesa/drivers/x11/fakeglx.c
src/mesa/drivers/x11/xm_api.c
src/mesa/drivers/x11/xm_dd.c
src/mesa/drivers/x11/xmesaP.h

index cd953c26fd501660646c4af8b561364a2ebd2ab8..1ad62d9e0d95c0123e94014e3b368a0a1391c4e7 100644 (file)
@@ -2079,16 +2079,16 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
 
    switch (attribute) {
       case GLX_WIDTH:
-         *value = xmbuf->width;
+         *value = xmbuf->mesa_buffer.Width;
          break;
       case GLX_HEIGHT:
-         *value = xmbuf->height;
+         *value = xmbuf->mesa_buffer.Height;
          break;
       case GLX_PRESERVED_CONTENTS:
          *value = True;
          break;
       case GLX_LARGEST_PBUFFER:
-         *value = xmbuf->width * xmbuf->height;
+         *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height;
          break;
       case GLX_FBCONFIG_ID:
          *value = xmbuf->xm_visual->visinfo->visualid;
@@ -2439,13 +2439,13 @@ Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, un
          *value = True;
          break;
       case GLX_LARGEST_PBUFFER_SGIX:
-         *value = xmbuf->width * xmbuf->height;
+         *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height;
          break;
       case GLX_WIDTH_SGIX:
-         *value = xmbuf->width;
+         *value = xmbuf->mesa_buffer.Width;
          break;
       case GLX_HEIGHT_SGIX:
-         *value = xmbuf->height;
+         *value = xmbuf->mesa_buffer.Height;
          break;
       case GLX_EVENT_MASK_SGIX:
          *value = 0;  /* XXX might be wrong */
index 6255c3b79421af9d054c9c24da0f4c384f2a9361..f58562ace960508ecd127226ce42306755190e68 100644 (file)
@@ -220,28 +220,6 @@ static int check_for_xshm( XMesaDisplay *display )
 #endif
 
 
-/*
- * Return the width and height of the given drawable.
- */
-static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d,
-                               unsigned int *width, unsigned int *height)
-{
-#ifdef XFree86Server
-    (void) dpy;
-    *width = d->width;
-    *height = d->height;
-#else
-   Window root;
-   int x, y;
-   unsigned int bw, depth;
-
-   _glthread_LOCK_MUTEX(_xmesa_lock);
-   XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth );
-   _glthread_UNLOCK_MUTEX(_xmesa_lock);
-#endif
-}
-
-
 /*
  * Apply gamma correction to an intensity value in [0..max].  Return the
  * new intensity value.
@@ -476,11 +454,16 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b )
    GC gc;
    int (*old_handler)( XMesaDisplay *, XErrorEvent * );
 
-   b->backimage = XShmCreateImage( b->xm_visual->display,
-                                   b->xm_visual->visinfo->visual,
-                                   b->xm_visual->visinfo->depth,
-                                  ZPixmap, NULL, &b->shminfo,
-                                  b->width, b->height );
+   if (b->mesa_buffer.Width == 0 || b->mesa_buffer.Height == 0) {
+      /* this will be true the first time we're called on 'b' */
+      return GL_FALSE;
+   }
+
+   b->backimage = XShmCreateImage(b->xm_visual->display,
+                                  b->xm_visual->visinfo->visual,
+                                  b->xm_visual->visinfo->depth,
+                                  ZPixmap, NULL, &b->shminfo,
+                                  b->mesa_buffer.Width, b->mesa_buffer.Height);
    if (b->backimage == NULL) {
       _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
       b->shm = 0;
@@ -614,7 +597,9 @@ void xmesa_alloc_back_buffer( XMesaBuffer b )
                                       b->xm_visual->visinfo->visual,
                                       GET_VISUAL_DEPTH(b->xm_visual),
                                      ZPixmap, 0,   /* format, offset */
-                                     NULL, b->width, b->height,
+                                     NULL,
+                                      b->mesa_buffer.Width,
+                                      b->mesa_buffer.Height,
                                      8, 0 );  /* pad, bytes_per_line */
 #endif
         if (!b->backimage) {
@@ -638,7 +623,8 @@ void xmesa_alloc_back_buffer( XMesaBuffer b )
       }
       /* Allocate new back pixmap */
       b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer,
-                                        b->width, b->height,
+                                        b->mesa_buffer.Width,
+                                         b->mesa_buffer.Height,
                                         GET_VISUAL_DEPTH(b->xm_visual) );
       b->backimage = NULL;
       /* update other references to backpixmap */
@@ -1248,12 +1234,6 @@ static GLboolean initialize_visual_and_buffer( int client,
    if (b && window) {
       /* Do window-specific initializations */
 
-      /* Window dimensions */
-      unsigned int w, h;
-      get_drawable_size( v->display, window, &w, &h );
-      b->width = w;
-      b->height = h;
-
       b->frontbuffer = window;
 
       /* Setup for single/double buffering */
@@ -1847,8 +1827,14 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w,
 
        /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
        hw = fxMesaSelectCurrentBoard(0);
+
+       /* if these fail, there's a new bug somewhere */
+       ASSERT(b->mesa_buffer.Width > 0);
+       ASSERT(b->mesa_buffer.Height > 0);
+
        if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
-         b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
+         b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
+                                            b->mesa_buffer.Height, attribs);
          if ((v->undithered_pf!=PF_Index) && (b->backimage)) {
           b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
           if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
@@ -1865,7 +1851,8 @@ XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w,
           b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
                                          GR_REFRESH_75Hz, attribs);
          else
-          b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
+          b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
+                                              b->mesa_buffer.Height, attribs);
          b->FXisHackUsable = GL_FALSE;
          b->FXwindowHack = GL_FALSE;
        }
@@ -2106,13 +2093,6 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
                           &drawBuffer->mesa_buffer,
                           &readBuffer->mesa_buffer);
 
-      if (c->mesa.Viewport.Width == 0) {
-        /* initialize viewport to window size */
-        _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height );
-        c->mesa.Scissor.Width = drawBuffer->width;
-        c->mesa.Scissor.Height = drawBuffer->height;
-      }
-
       if (c->xm_visual->mesa_visual.rgbMode) {
          /*
           * Must recompute and set these pixel values because colormap
@@ -2386,7 +2366,8 @@ void XMesaSwapBuffers( XMesaBuffer b )
            XShmPutImage( b->xm_visual->display, b->frontbuffer,
                          b->swapgc,
                          b->backimage, 0, 0,
-                         0, 0, b->width, b->height, False );
+                         0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
+                          False );
             /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
         }
         else
@@ -2396,7 +2377,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
             XMesaPutImage( b->xm_visual->display, b->frontbuffer,
                           b->swapgc,
                           b->backimage, 0, 0,
-                          0, 0, b->width, b->height );
+                          0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
             /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
          }
       }
@@ -2407,7 +2388,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
                        b->backpixmap,   /* source drawable */
                        b->frontbuffer,  /* dest. drawable */
                        b->swapgc,
-                       0, 0, b->width, b->height,  /* source region */
+                       0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
                        0, 0                 /* dest region */
                      );
          /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
@@ -2434,7 +2415,7 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
       _mesa_notifySwapBuffers(ctx);
 
    if (b->db_state) {
-      int yTop = b->height - y - height;
+      int yTop = b->mesa_buffer.Height - y - height;
 #ifdef FX
       if (b->FXctx) {
          fxMesaSwapBuffers();
index f787da2a17e3d7dd64d94b7dbe012f404f708a8e..d8f3e22cfc9679a66b3cb1345bf5756034991e4c 100644 (file)
@@ -285,13 +285,13 @@ clear_front_pixmap( GLcontext *ctx, GLboolean all,
       XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->frontbuffer,
                           xmesa->xm_draw_buffer->cleargc,
                           0, 0,
-                          xmesa->xm_draw_buffer->width+1,
-                          xmesa->xm_draw_buffer->height+1 );
+                          xmesa->xm_draw_buffer->mesa_buffer.Width + 1,
+                          xmesa->xm_draw_buffer->mesa_buffer.Height + 1 );
    }
    else {
       XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->frontbuffer,
                           xmesa->xm_draw_buffer->cleargc,
-                          x, xmesa->xm_draw_buffer->height - y - height,
+                          x, xmesa->xm_draw_buffer->mesa_buffer.Height - y - height,
                           width, height );
    }
 }
@@ -306,13 +306,13 @@ clear_back_pixmap( GLcontext *ctx, GLboolean all,
       XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->backpixmap,
                           xmesa->xm_draw_buffer->cleargc,
                           0, 0,
-                          xmesa->xm_draw_buffer->width+1,
-                          xmesa->xm_draw_buffer->height+1 );
+                          xmesa->xm_draw_buffer->mesa_buffer.Width + 1,
+                          xmesa->xm_draw_buffer->mesa_buffer.Height + 1 );
    }
    else {
       XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->backpixmap,
                           xmesa->xm_draw_buffer->cleargc,
-                          x, xmesa->xm_draw_buffer->height - y - height,
+                          x, xmesa->xm_draw_buffer->mesa_buffer.Height - y - height,
                           width, height );
    }
 }
@@ -410,20 +410,20 @@ clear_16bit_ximage( GLcontext *ctx, GLboolean all,
       if ((pixel & 0xff) == ((pixel >> 8) & 0xff)) {
          /* low and high bytes are equal so use memset() */
          n = xmesa->xm_draw_buffer->backimage->bytes_per_line
-            * xmesa->xm_draw_buffer->height;
+            * xmesa->xm_draw_buffer->mesa_buffer.Height;
          MEMSET( ptr4, pixel & 0xff, n );
       }
       else {
          pixel = pixel | (pixel<<16);
          n = xmesa->xm_draw_buffer->backimage->bytes_per_line
-            * xmesa->xm_draw_buffer->height / 4;
+            * xmesa->xm_draw_buffer->mesa_buffer.Height / 4;
          do {
             *ptr4++ = pixel;
                n--;
          } while (n!=0);
 
          if ((xmesa->xm_draw_buffer->backimage->bytes_per_line *
-              xmesa->xm_draw_buffer->height) & 0x2)
+              xmesa->xm_draw_buffer->mesa_buffer.Height) & 0x2)
             *(GLushort *)ptr4 = pixel & 0xffff;
       }
    }
@@ -461,8 +461,8 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all,
    if (all) {
       if (r==g && g==b) {
          /* same value for all three components (gray) */
-         const GLint w3 = xmesa->xm_draw_buffer->width * 3;
-         const GLint h = xmesa->xm_draw_buffer->height;
+         const GLint w3 = xmesa->xm_draw_buffer->mesa_buffer.Width * 3;
+         const GLint h = xmesa->xm_draw_buffer->mesa_buffer.Height;
          GLint i;
          for (i = 0; i < h; i++) {
             bgr_t *ptr3 = PIXELADDR3(xmesa->xm_draw_buffer, 0, i);
@@ -471,8 +471,8 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all,
       }
       else {
          /* the usual case */
-         const GLint w = xmesa->xm_draw_buffer->width;
-         const GLint h = xmesa->xm_draw_buffer->height;
+         const GLint w = xmesa->xm_draw_buffer->mesa_buffer.Width;
+         const GLint h = xmesa->xm_draw_buffer->mesa_buffer.Height;
          GLint i, j;
          for (i = 0; i < h; i++) {
             bgr_t *ptr3 = PIXELADDR3(xmesa->xm_draw_buffer, 0, i);
@@ -665,7 +665,8 @@ clear_32bit_ximage( GLcontext *ctx, GLboolean all,
             | ((pixel << 24) & 0xff000000);
    }
    if (all) {
-      register GLint n = xmesa->xm_draw_buffer->width * xmesa->xm_draw_buffer->height;
+      register GLint n = xmesa->xm_draw_buffer->mesa_buffer.Width
+         * xmesa->xm_draw_buffer->mesa_buffer.Height;
       register GLuint *ptr4 = (GLuint *) xmesa->xm_draw_buffer->backimage->data;
       if (pixel==0) {
          MEMSET( ptr4, pixel, 4*n );
@@ -695,24 +696,16 @@ clear_nbit_ximage( GLcontext *ctx, GLboolean all,
 {
    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
    XMesaImage *img = xmesa->xm_draw_buffer->backimage;
-   if (all) {
-      register int i, j;
-      width = xmesa->xm_draw_buffer->width;
-      height = xmesa->xm_draw_buffer->height;
-      for (j=0;j<height;j++) {
-         for (i=0;i<width;i++) {
-            XMesaPutPixel( img, i, j, xmesa->clearpixel );
-         }
-      }
-   }
-   else {
-      /* TODO: optimize this */
-      register int i, j;
-      y = FLIP(xmesa->xm_draw_buffer, y);
-      for (j=0;j<height;j++) {
-         for (i=0;i<width;i++) {
-            XMesaPutPixel( img, x+i, y-j, xmesa->clearpixel );
-         }
+   register int i, j;
+
+   /* We can ignore 'all' here - x, y, width, height are always right */
+   (void) all;
+
+   /* TODO: optimize this */
+   y = FLIP(xmesa->xm_draw_buffer, y);
+   for (j = 0; j < height; j++) {
+      for (i = 0; i < width; i++) {
+         XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
       }
    }
 }
@@ -755,6 +748,7 @@ clear_buffers( GLcontext *ctx, GLbitfield mask,
  * When we detect that the user has resized the window this function will
  * get called.  Here we'll reallocate the back buffer, depth buffer,
  * stencil buffer etc. to match the new window size.
+ * The buffer->Width and buffer->Height values will indicate the new size.
  */
 void
 xmesa_resize_buffers( GLframebuffer *buffer )
@@ -766,8 +760,6 @@ xmesa_resize_buffers( GLframebuffer *buffer )
     */
    XMesaBuffer xmBuffer = (XMesaBuffer) buffer;
 
-   xmBuffer->width = buffer->Width;
-   xmBuffer->height = buffer->Height;
    xmesa_alloc_back_buffer( xmBuffer );
 
    /* Needed by FLIP macro */
@@ -1214,8 +1206,9 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat,
  * Initialize the device driver function table with the functions
  * we implement in this driver.
  */
-void xmesa_init_driver_functions( XMesaVisual xmvisual,
-                                  struct dd_function_table *driver )
+void
+xmesa_init_driver_functions( XMesaVisual xmvisual,
+                             struct dd_function_table *driver )
 {
    driver->GetString = get_string;
    driver->UpdateState = xmesa_update_state;
@@ -1230,7 +1223,7 @@ void xmesa_init_driver_functions( XMesaVisual xmvisual,
    driver->Clear = clear_buffers;
    driver->ResizeBuffers = xmesa_resize_buffers;
 #ifndef XFree86Server
-   driver->CopyPixels = /*_swrast_CopyPixels;*/xmesa_CopyPixels;
+   driver->CopyPixels = xmesa_CopyPixels;
    if (xmvisual->undithered_pf == PF_8R8G8B &&
        xmvisual->dithered_pf == PF_8R8G8B) {
       driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
index 085b43401c485fbf93f629638afc989006a25ee4..de989260aef14189b8624b6a68eb58cecfc41123 100644 (file)
@@ -192,8 +192,6 @@ struct xmesa_buffer {
 
    XMesaImage *rowimage;       /* Used for optimized span writing */
 
-   GLuint width, height;       /* size of buffer */
-
    GLint bottom;               /* used for FLIP macro below */
    GLubyte *ximage_origin1;    /* used for PIXELADDR1 macro */
    GLint ximage_width1;