s/diffuset/diffuse/
authorBrian <brian@yutani.localnet.net>
Wed, 7 Mar 2007 20:35:49 +0000 (13:35 -0700)
committerBrian <brian@yutani.localnet.net>
Wed, 7 Mar 2007 20:35:49 +0000 (13:35 -0700)
src/mesa/shader/slang/slang_builtin.c

index b01b74d3599f1077adaaff6e824b66acd94c8fe9..2db7b7983b6c635b53105bed896b397d32dda428 100644 (file)
@@ -221,7 +221,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
       if (strcmp(field, "ambient") == 0) {
          tokens[3] = STATE_AMBIENT;
       }
-      else if (strcmp(field, "diffuset") == 0) {
+      else if (strcmp(field, "diffuse") == 0) {
          tokens[3] = STATE_DIFFUSE;
       }
       else if (strcmp(field, "specular") == 0) {