#define ARRAYOBJ_H
#include "glheader.h"
+#include "mtypes.h"
struct gl_context;
_mesa_update_array_object_max_element(struct gl_context *ctx,
struct gl_array_object *arrayObj);
+/** Returns the bitmask of all enabled arrays in fixed function mode.
+ *
+ * In fixed function mode only the traditional fixed function arrays
+ * are available.
+ */
+static inline GLbitfield64
+_mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
+{
+ return arrayObj->_Enabled & VERT_BIT_FF_ALL;
+}
+
+/** Returns the bitmask of all enabled arrays in nv shader mode.
+ *
+ * In nv shader mode, the nv generic arrays take precedence over
+ * the legacy arrays.
+ */
+static inline GLbitfield64
+_mesa_array_object_get_enabled_nv(const struct gl_array_object *arrayObj)
+{
+ GLbitfield64 enabled = arrayObj->_Enabled;
+ return enabled & ~(VERT_BIT_FF_NVALIAS & (enabled >> VERT_ATTRIB_GENERIC0));
+}
+
+/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
+ *
+ * In arb/glsl shader mode all the fixed function and the arb/glsl generic
+ * arrays are available. Only the first generic array takes
+ * precedence over the legacy position array.
+ */
+static inline GLbitfield64
+_mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj)
+{
+ GLbitfield64 enabled = arrayObj->_Enabled;
+ return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
+}
+
/*
* API functions
#define VERT_BIT_TEX(i) VERT_BIT(VERT_ATTRIB_TEX(i))
#define VERT_BIT_TEX_ALL \
BITFIELD64_RANGE(VERT_ATTRIB_TEX(0), VERT_ATTRIB_TEX_MAX)
+#define VERT_BIT_FF_NVALIAS \
+ BITFIELD64_RANGE(VERT_ATTRIB_POS, VERT_ATTRIB_TEX(VERT_ATTRIB_TEX_MAX))
+
#define VERT_BIT_GENERIC_NV(i) VERT_BIT(VERT_ATTRIB_GENERIC_NV(i))
#define VERT_BIT_GENERIC_NV_ALL \
BITFIELD64_RANGE(VERT_ATTRIB_GENERIC_NV(0), VERT_ATTRIB_GENERIC_NV_MAX)
+
#define VERT_BIT_GENERIC(i) VERT_BIT(VERT_ATTRIB_GENERIC(i))
#define VERT_BIT_GENERIC_ALL \
BITFIELD64_RANGE(VERT_ATTRIB_GENERIC(0), VERT_ATTRIB_GENERIC_MAX)