glx/apple: Fixed glx context memory leak in case of failure.
authorSiavash Eliasi <siavashserver@gmail.com>
Mon, 10 Feb 2014 09:58:16 +0000 (13:28 +0330)
committerKristian Høgsberg <krh@bitplanet.net>
Fri, 28 Feb 2014 23:57:15 +0000 (15:57 -0800)
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jeremy Huddleston Sequoia: <jeremyhu@apple.com>
src/glx/apple/apple_glx_context.c

index 0bb25b425753b6f93f73194e768a8c024ad6194e..8a6ded28aa2fa405c9f31ed7ddc52d84ad847226 100644 (file)
@@ -142,6 +142,7 @@ apple_glx_create_context(void **ptr, Display * dpy, int screen,
    if (sharedac && !is_context_valid(sharedac)) {
       *errorptr = GLXBadContext;
       *x11errorptr = false;
+      free(ac);
       return true;
    }