st/egl: Fix broken build after EGL thread changes
authorAndrew Randrianasulu <randrik_a@yahoo.com>
Fri, 17 Jul 2009 22:55:12 +0000 (00:55 +0200)
committerJakob Bornecrantz <wallbraker@gmail.com>
Fri, 17 Jul 2009 22:55:12 +0000 (00:55 +0200)
src/gallium/state_trackers/egl/egl_context.c

index f03a29582a90944ee81c5d2b603c8b072fc554d7..e2da2180f711e8ac666f6babe8716083d71ec0a8 100644 (file)
@@ -113,7 +113,7 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext
        if (!ctx)
                goto err_c;
 
-       _eglInitContext(drv, dpy, &ctx->base, conf, attrib_list);
+       _eglInitContext(drv, &ctx->base, conf, attrib_list);
 
        ctx->pipe = dev->api->create_context(dev->api, dev->screen);
        if (!ctx->pipe)