i965: Actually upload sampler state pointers for the VS unit on Gen6.
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 4 Apr 2012 23:48:21 +0000 (16:48 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 6 Apr 2012 01:37:34 +0000 (18:37 -0700)
We already program all the sampler state correctly, we just didn't give
the GPU a pointer to it for the VS stage.  Thus, any texturing other
than texelFetch() wouldn't work.

Fixes piglit test vs-textureLod-miplevels and 99 of oglconform's
glsl-bif-tex subtests.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/i965/gen6_sampler_state.c

index 15cae0a79dbf95457eaf7c180931e43021307c06..a9a9df5f8a33c9f5a39394590054ac729370c9ef 100644 (file)
@@ -41,7 +41,7 @@ upload_sampler_state_pointers(struct brw_context *brw)
             GS_SAMPLER_STATE_CHANGE |
             PS_SAMPLER_STATE_CHANGE |
             (4 - 2));
-   OUT_BATCH(0); /* VS */
+   OUT_BATCH(brw->sampler.offset); /* VS */
    OUT_BATCH(0); /* GS */
    OUT_BATCH(brw->sampler.offset);
    ADVANCE_BATCH();