<field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
<field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
<field name="Depth Buffer Object Control State" start="219" end="223" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Depth Buffer MOCS" start="219" end="223" type="uint"/>
</instruction>
<instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Hierarchical Depth Buffer MOCS" start="57" end="60" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
</field>
<field name="Minimum Array Element" start="138" end="148" type="uint"/>
<field name="Depth Buffer Object Control State" start="128" end="131" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Depth Buffer MOCS" start="128" end="131" type="uint"/>
<field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
<field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
<field name="Render Target View Extent" start="213" end="223" type="uint"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Hierarchical Depth Buffer MOCS" start="57" end="60" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
</field>
<field name="Minimum Array Element" start="138" end="148" type="uint"/>
<field name="Depth Buffer Object Control State" start="128" end="131" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Depth Buffer MOCS" start="128" end="131" type="uint"/>
<field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
<field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
<field name="Render Target View Extent" start="213" end="223" type="uint"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Hierarchical Depth Buffer MOCS" start="57" end="60" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
<field name="Depth" start="181" end="191" type="uint"/>
<field name="Minimum Array Element" start="170" end="180" type="uint"/>
<field name="Depth Buffer Object Control State" start="160" end="166" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Depth Buffer MOCS" start="160" end="166" type="uint"/>
<field name="Render Target View Extent" start="245" end="255" type="uint"/>
<field name="Surface QPitch" start="224" end="238" type="uint"/>
</instruction>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="63" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Hierarchical Depth Buffer MOCS" start="57" end="63" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="127" type="address"/>
<field name="Surface QPitch" start="128" end="142" type="uint"/>
<field name="Depth" start="181" end="191" type="uint"/>
<field name="Minimum Array Element" start="170" end="180" type="uint"/>
<field name="Depth Buffer Object Control State" start="160" end="166" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Depth Buffer MOCS" start="160" end="166" type="uint"/>
<field name="Tiled Resource Mode" start="222" end="223" type="uint">
<value name="NONE" value="0"/>
<value name="TILEYF" value="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="63" type="MEMORY_OBJECT_CONTROL_STATE"/>
+ <field name="Hierarchical Depth Buffer MOCS" start="57" end="63" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="127" type="address"/>
<field name="Surface QPitch" start="128" end="142" type="uint"/>