g3dvl: Use consistent variable names.
authorYounes Manton <younes.m@gmail.com>
Tue, 2 Sep 2008 00:22:41 +0000 (20:22 -0400)
committerYounes Manton <younes.m@gmail.com>
Tue, 2 Sep 2008 00:22:41 +0000 (20:22 -0400)
src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.h

index b3deab465661fa012050792c485ea47f7be8ac71..13c6fd5568304960323abd603c670738f07fda1d 100644 (file)
@@ -56,8 +56,8 @@ struct vlR16SnormBufferedMC
 {
        struct vlRender                         base;
 
-       unsigned int                            video_width, video_height;
-       enum vlFormat                           video_format;
+       unsigned int                            picture_width, picture_height;
+       enum vlFormat                           picture_format;
 
        unsigned int                            cur_buf;
        struct vlSurface                        *buffered_surface;
@@ -1922,8 +1922,8 @@ static int vlCreateDataBufs
        struct vlR16SnormBufferedMC *mc
 )
 {
-       const unsigned int      mbw = align(mc->video_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH;
-       const unsigned int      mbh = align(mc->video_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT;
+       const unsigned int      mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH;
+       const unsigned int      mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT;
        const unsigned int      num_mb_per_frame = mbw * mbh;
 
        struct pipe_context     *pipe;
@@ -2044,8 +2044,8 @@ static int vlInit
        pipe = mc->pipe;
 
        /* For MC we render to textures, which are rounded up to nearest POT */
-       mc->viewport.scale[0] = vlRoundUpPOT(mc->video_width);
-       mc->viewport.scale[1] = vlRoundUpPOT(mc->video_height);
+       mc->viewport.scale[0] = vlRoundUpPOT(mc->picture_width);
+       mc->viewport.scale[1] = vlRoundUpPOT(mc->picture_height);
        mc->viewport.scale[2] = 1;
        mc->viewport.scale[3] = 1;
        mc->viewport.translate[0] = 0;
@@ -2053,16 +2053,16 @@ static int vlInit
        mc->viewport.translate[2] = 0;
        mc->viewport.translate[3] = 0;
 
-       mc->render_target.width = vlRoundUpPOT(mc->video_width);
-       mc->render_target.height = vlRoundUpPOT(mc->video_height);
+       mc->render_target.width = vlRoundUpPOT(mc->picture_width);
+       mc->render_target.height = vlRoundUpPOT(mc->picture_height);
        mc->render_target.num_cbufs = 1;
        /* FB for MC stage is a vlSurface created by the user, set at render time */
        mc->render_target.zsbuf = NULL;
 
        filters[0] = PIPE_TEX_FILTER_NEAREST;
        /* FIXME: Linear causes discoloration around block edges */
-       filters[1] = /*mc->video_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/;
-       filters[2] = /*mc->video_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/;
+       filters[1] = /*mc->picture_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/;
+       filters[2] = /*mc->picture_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/;
        filters[3] = PIPE_TEX_FILTER_LINEAR;
        filters[4] = PIPE_TEX_FILTER_LINEAR;
 
@@ -2091,8 +2091,8 @@ static int vlInit
        template.target = PIPE_TEXTURE_2D;
        template.format = PIPE_FORMAT_R16_SNORM;
        template.last_level = 0;
-       template.width[0] = vlRoundUpPOT(mc->video_width);
-       template.height[0] = vlRoundUpPOT(mc->video_height);
+       template.width[0] = vlRoundUpPOT(mc->picture_width);
+       template.height[0] = vlRoundUpPOT(mc->picture_height);
        template.depth[0] = 1;
        template.compressed = 0;
        pf_get_block(template.format, &template.block);
@@ -2100,13 +2100,13 @@ static int vlInit
        for (i = 0; i < NUM_BUF_SETS; ++i)
                mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template);
 
-       if (mc->video_format == vlFormatYCbCr420)
+       if (mc->picture_format == vlFormatYCbCr420)
        {
-               template.width[0] = vlRoundUpPOT(mc->video_width / 2);
-               template.height[0] = vlRoundUpPOT(mc->video_height / 2);
+               template.width[0] = vlRoundUpPOT(mc->picture_width / 2);
+               template.height[0] = vlRoundUpPOT(mc->picture_height / 2);
        }
-       else if (mc->video_format == vlFormatYCbCr422)
-               template.height[0] = vlRoundUpPOT(mc->video_height / 2);
+       else if (mc->picture_format == vlFormatYCbCr422)
+               template.height[0] = vlRoundUpPOT(mc->picture_height / 2);
 
        for (i = 0; i < NUM_BUF_SETS; ++i)
        {
@@ -2134,9 +2134,9 @@ static int vlInit
 int vlCreateR16SNormBufferedMC
 (
        struct pipe_context *pipe,
-       unsigned int video_width,
-       unsigned int video_height,
-       enum vlFormat video_format,
+       unsigned int picture_width,
+       unsigned int picture_height,
+       enum vlFormat picture_format,
        struct vlRender **render
 )
 {
@@ -2153,8 +2153,8 @@ int vlCreateR16SNormBufferedMC
        mc->base.vlFlush = &vlFlush;
        mc->base.vlDestroy = &vlDestroy;
        mc->pipe = pipe;
-       mc->video_width = video_width;
-       mc->video_height = video_height;
+       mc->picture_width = picture_width;
+       mc->picture_height = picture_height;
 
        mc->cur_buf = 0;
        mc->buffered_surface = NULL;
index 30f67db3e7ec2c5da31b8f9f95dea35b9426ac1f..27177d64cad3271154080035c456db5ec75782fc 100644 (file)
@@ -9,9 +9,9 @@ struct vlRender;
 int vlCreateR16SNormBufferedMC
 (
        struct pipe_context *pipe,
-       unsigned int video_width,
-       unsigned int video_height,
-       enum vlFormat video_format,
+       unsigned int picture_width,
+       unsigned int picture_height,
+       enum vlFormat picture_format,
        struct vlRender **render
 );