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anv/blorp: Fix a comment as per Nanley's review feedback
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Sat, 1 Sep 2018 14:11:17 +0000
(09:11 -0500)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Sat, 1 Sep 2018 14:12:08 +0000
(09:12 -0500)
This accidentally didn't make it into
62378c5e9e5
src/intel/vulkan/anv_blorp.c
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diff --git
a/src/intel/vulkan/anv_blorp.c
b/src/intel/vulkan/anv_blorp.c
index 04bca4d261f19f3e7824f858fcbeaf9a10e28ad1..bff54a0c736ed9084a52c534b6168e9ca65e501d 100644
(file)
--- a/
src/intel/vulkan/anv_blorp.c
+++ b/
src/intel/vulkan/anv_blorp.c
@@
-1616,8
+1616,8
@@
anv_image_hiz_clear(struct anv_cmd_buffer *cmd_buffer,
* * [...]"
*
* Even though the PRM only says that this is required if using 3DSTATE_WM
- * and a 3DPRIMITIVE,
it appears to also sometimes hang when doing a clear
- * with WM_HZ_OP.
+ * and a 3DPRIMITIVE,
the GPU appears to also need this to avoid occasional
+ *
hangs when doing a clear
with WM_HZ_OP.
*/
cmd_buffer->state.pending_pipe_bits |=
ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | ANV_PIPE_DEPTH_STALL_BIT;