anv/blorp: Fix a comment as per Nanley's review feedback
authorJason Ekstrand <jason.ekstrand@intel.com>
Sat, 1 Sep 2018 14:11:17 +0000 (09:11 -0500)
committerJason Ekstrand <jason.ekstrand@intel.com>
Sat, 1 Sep 2018 14:12:08 +0000 (09:12 -0500)
This accidentally didn't make it into 62378c5e9e5

src/intel/vulkan/anv_blorp.c

index 04bca4d261f19f3e7824f858fcbeaf9a10e28ad1..bff54a0c736ed9084a52c534b6168e9ca65e501d 100644 (file)
@@ -1616,8 +1616,8 @@ anv_image_hiz_clear(struct anv_cmd_buffer *cmd_buffer,
     *       * [...]"
     *
     * Even though the PRM only says that this is required if using 3DSTATE_WM
-    * and a 3DPRIMITIVE, it appears to also sometimes hang when doing a clear
-    * with WM_HZ_OP.
+    * and a 3DPRIMITIVE, the GPU appears to also need this to avoid occasional
+    * hangs when doing a clear with WM_HZ_OP.
     */
    cmd_buffer->state.pending_pipe_bits |=
       ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | ANV_PIPE_DEPTH_STALL_BIT;