dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide
-dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1
-dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256
dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_10_threads
dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_1_thread
dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_10_threads
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide
-dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1
-dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
spec/arb_texture_view/rendering-formats/clear gl_rgba8 as gl_rg16i: fail
spec/arb_texture_view/rendering-formats/clear gl_rgba8 as gl_rgba8_snorm: fail
spec/arb_texture_view/rendering-formats/clear gl_rgba8 as gl_rgba8i: fail
-spec/arb_texture_view/rendering-formats/clear gl_rgba8_snorm as gl_r32f: fail
spec/arb_timer_query/query gl_timestamp: fail
spec/arb_vertex_attrib_64bit/get_double_attribs-display-lists: skip
spec/arb_vertex_program/vp-address-02: skip
spec/oes_texture_view/rendering-formats/clear gl_rgba8 as gl_rg16i: fail
spec/oes_texture_view/rendering-formats/clear gl_rgba8 as gl_rgba8_snorm: fail
spec/oes_texture_view/rendering-formats/clear gl_rgba8 as gl_rgba8i: fail
-spec/oes_texture_view/rendering-formats/clear gl_rgba8_snorm as gl_r32f: fail
spec/oes_texture_view/rendering-formats/render to gl_rgb16 as gl_rgb16f: skip
spec/oes_texture_view/rendering-formats/render to gl_rgb16 as gl_rgb16i: skip
spec/oes_texture_view/rendering-formats/render to gl_rgb16 as gl_rgb16ui: skip
summary:
name: results
---- --------
- pass: 21853
- fail: 202
+ pass: 21855
+ fail: 200
crash: 0
skip: 1445
timeout: 0
LLVMValueRef scale_val = lp_build_const_vec(gallivm, type, scale);
input = LLVMBuildFMul(builder, input, scale_val, "");
/*
- * The formula above will produce value below -1.0 for most negative
- * value but everything seems happy with that hence disable for now.
+ * The formula above will produce value below -1.0 for most negative values.
+ * compliance requires clamping it.
+ * GTF-GL45.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_conversion.
*/
- if (0)
- input = lp_build_max(bld, input,
- lp_build_const_vec(gallivm, type, -1.0f));
+ input = lp_build_max(bld, input,
+ lp_build_const_vec(gallivm, type, -1.0f));
}
}
else if (chan_desc.pure_integer) {