brw_imm_ud(inst->texture_offset));
}
- if (sampler >= 16) {
- /* The "Sampler Index" field can only store values between 0 and 15.
- * However, we can add an offset to the "Sampler State Pointer"
- * field, effectively selecting a different set of 16 samplers.
- *
- * The "Sampler State Pointer" needs to be aligned to a 32-byte
- * offset, and each sampler state is only 16-bytes, so we can't
- * exclusively use the offset - we have to use both.
- */
- assert(brw->gen >= 8 || brw->is_haswell);
- const int sampler_state_size = 16; /* 16 bytes */
- brw_ADD(p,
- get_element_ud(header_reg, 3),
- get_element_ud(brw_vec8_grf(0, 0), 3),
- brw_imm_ud(16 * (sampler / 16) * sampler_state_size));
- }
+ brw_adjust_sampler_state_pointer(p, header_reg, sampler_index, dst);
brw_pop_insn_state(p);
}
}