nothing was every dirtying the object again, the mesa-demos
reflect test was just stalling.
this fixes glean readPixSanity.
struct r600_screen *rscreen = r600_screen(ctx->screen);
int r;
- if (!rtexture->depth) {
- /* This shouldn't happen maybe print a warning */
- return 0;
- }
- if (rtexture->uncompressed && !rtexture->dirty) {
- /* Uncompressed bo already in good state */
- return 0;
- }
+ /* TODO possible dirty handling */
/* allocate uncompressed texture */
if (rtexture->uncompressed == NULL) {