Some day I'll grow up and remember to add new files when I commit.
--- /dev/null
+prefix=@INSTALL_DIR@
+exec_prefix=${prefix}
+libdir=@INSTALL_LIB_DIR@
+includedir=@INSTALL_INC_DIR@
+
+Name: glesv1_cm
+Description: Mesa OpenGL ES 1.0 CM library
+Requires.private: @GLESv1_CM_REQ_PRIV@
+Version: @VERSION@
+Libs: -L${libdir} -l@GLESv1_CM_LIB@
+Libs.private: @GLESv1_CM_PC_LIB_PRIV@
+Cflags: -I${includedir} @GLESv1_CM_PC_CFLAGS@
--- /dev/null
+prefix=@INSTALL_DIR@
+exec_prefix=${prefix}
+libdir=@INSTALL_LIB_DIR@
+includedir=@INSTALL_INC_DIR@
+
+Name: glesv2
+Description: Mesa OpenGL ES 2.0 library
+Requires.private: @GLESv2_PC_REQ_PRIV@
+Version: @VERSION@
+Libs: -L${libdir} -l@GLESv2_LIB@
+Libs.private: @GLESv2_PC_LIB_PRIV@
+Cflags: -I${includedir} @GLESv2_PC_CFLAGS@