static GLuint check_size( const GLfloat *attr )
{
- if (attr[3] != 1.0) return 4;
- if (attr[2] != 0.0) return 3;
- if (attr[1] != 0.0) return 2;
+ if (attr[3] != 1.0F) return 4;
+ if (attr[2] != 0.0F) return 3;
+ if (attr[1] != 0.0F) return 2;
return 1;
}
GLint k;
for (k = 0; k < array->Size; k++) {
if (IS_INF_OR_NAN(f[k]) ||
- f[k] >= 1.0e20 || f[k] <= -1.0e10) {
+ f[k] >= 1.0e20F || f[k] <= -1.0e10F) {
printf("Bad array data:\n");
printf(" Element[%u].%u = %f\n", j, k, f[k]);
printf(" Array %u at %p\n", attrib, (void* ) array);
array->Type, array->Size, array->Stride);
printf(" Address/offset %p in Buffer Object %u\n",
array->Ptr, array->BufferObj->Name);
- f[k] = 1.0; /* XXX replace the bad value! */
+ f[k] = 1.0F; /* XXX replace the bad value! */
}
/*assert(!IS_INF_OR_NAN(f[k]));*/
}