return pos;
}
+
+
+/**
+ * One-time init of batch buffers.
+ */
+void
+cell_init_batch_buffers(struct cell_context *cell)
+{
+ uint spu, buf;
+
+ /* init command, vertex/index buffer info */
+ for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) {
+ cell->buffer_size[buf] = 0;
+
+ /* init batch buffer status values,
+ * mark 0th buffer as used, rest as free.
+ */
+ for (spu = 0; spu < cell->num_spus; spu++) {
+ if (buf == 0)
+ cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED;
+ else
+ cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE;
+ }
+ }
+}
#include "draw/draw_private.h"
#include "cell/common.h"
+#include "cell_batch.h"
#include "cell_clear.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
#include "cell_flush.h"
-#include "cell_render.h"
#include "cell_state.h"
#include "cell_surface.h"
#include "cell_spu.h"
struct cell_winsys *cws)
{
struct cell_context *cell;
- uint spu, buf;
/* some fields need to be 16-byte aligned, so align the whole object */
cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16);
cell->draw = cell_draw_create(cell);
cell_init_vbuf(cell);
+
draw_set_rasterize_stage(cell->draw, cell->vbuf);
/* convert all points/lines to tris for the time being */
draw_wide_point_threshold(cell->draw, 0.0);
draw_wide_line_threshold(cell->draw, 0.0);
+ /* get env vars or read config file to get debug flags */
cell->debug_flags = debug_get_flags_option("CELL_DEBUG",
cell_debug_flags,
0 );
cell_start_spus(cell);
- /* init command, vertex/index buffer info */
- for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) {
- cell->buffer_size[buf] = 0;
-
- /* init batch buffer status values,
- * mark 0th buffer as used, rest as free.
- */
- for (spu = 0; spu < cell->num_spus; spu++) {
- if (buf == 0)
- cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED;
- else
- cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE;
- }
- }
+ cell_init_batch_buffers(cell);
return &cell->pipe;
}