if (rscreen->debug_flags & DBG_ALL_SHADERS)
return;
- uint32_t mesa_timestamp;
- if (disk_cache_get_function_timestamp(r600_disk_cache_create,
- &mesa_timestamp)) {
- char *timestamp_str;
+ uint32_t mesa_id;
+ if (disk_cache_get_function_identifier(r600_disk_cache_create,
+ &mesa_id)) {
+ char *mesa_id_str;
int res = -1;
- res = asprintf(×tamp_str, "%u",mesa_timestamp);
+ res = asprintf(&mesa_id_str, "%u", mesa_id);
if (res != -1) {
/* These flags affect shader compilation. */
uint64_t shader_debug_flags =
rscreen->disk_shader_cache =
disk_cache_create(r600_get_family_name(rscreen),
- timestamp_str,
+ mesa_id_str,
shader_debug_flags);
- free(timestamp_str);
+ free(mesa_id_str);
}
}
}