docs: mention ARB_shader_storage_buffer_object on 11.1.0 release notes
authorSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Fri, 25 Sep 2015 07:52:45 +0000 (09:52 +0200)
committerSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Mon, 28 Sep 2015 14:34:24 +0000 (16:34 +0200)
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
docs/relnotes/11.1.0.html

index e28fab6060cdeb2052c87184de47ea411c93203d..c755c98f6eb9512c9c726aebded44f3927f3f696 100644 (file)
@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
 
 <ul>
 <li>GL_ARB_blend_func_extended on freedreno (a3xx)</li>
+<li>GL_ARB_shader_storage_buffer_object on i965</li>
 <li>GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi</li>
 <li>GL_ARB_texture_barrier / GL_NV_texture_barrier on i965</li>
 <li>GL_ARB_texture_query_lod on softpipe</li>