DECL_SPECIAL(TEXM3x2TEX)
{
- STUB(D3DERR_INVALIDCALL);
+ struct ureg_program *ureg = tx->ureg;
+ struct ureg_dst dst = tx_dst_param(tx, &tx->insn.dst[0]);
+ struct ureg_src sample;
+ const int m = tx->insn.dst[0].idx - 1;
+ const int n = tx->insn.src[0].idx;
+ assert(m >= 0 && m > n);
+
+ tx_texcoord_alloc(tx, m);
+ tx_texcoord_alloc(tx, m+1);
+
+ /* performs the matrix multiplication */
+ ureg_DP3(ureg, ureg_writemask(dst, TGSI_WRITEMASK_X), tx->regs.vT[m], ureg_src(tx->regs.tS[n]));
+ ureg_DP3(ureg, ureg_writemask(dst, TGSI_WRITEMASK_Y), tx->regs.vT[m+1], ureg_src(tx->regs.tS[n]));
+
+ sample = ureg_DECL_sampler(ureg, m + 1);
+ tx->info->sampler_mask |= 1 << (m + 1);
+ ureg_TEX(ureg, dst, ps1x_sampler_type(tx->info, m + 1), ureg_src(dst), sample);
+
+ return D3D_OK;
}
DECL_SPECIAL(TEXM3x3PAD)