Sanity check of BindVertexBuffer for OpenGL ES in
_mesa_handle_bind_buffer_gen breaks OpenGL ES 2 conformance.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93426
Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
{
struct gl_buffer_object *buf = *buf_handle;
- if (!buf && (ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx))) {
+ if (!buf && (ctx->API == API_OPENGL_CORE)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
return false;
}
} else if (buffer != 0) {
vbo = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!vbo && _mesa_is_gles31(ctx)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", func);
+ return;
+ }
/* From the GL_ARB_vertex_attrib_array spec:
*
* "[Core profile only:]