I need access to glsl_type::vec2_type from C. Wrapping vec() also gives
us access to vec3 if we need it.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
return glsl_type::float_type;
}
+const glsl_type *
+glsl_vec_type(unsigned n)
+{
+ return glsl_type::vec(n);
+}
+
const glsl_type *
glsl_vec4_type(void)
{
const struct glsl_type *glsl_void_type(void);
const struct glsl_type *glsl_float_type(void);
+const struct glsl_type *glsl_vec_type(unsigned n);
const struct glsl_type *glsl_vec4_type(void);
const struct glsl_type *glsl_uint_type(void);
const struct glsl_type *glsl_array_type(const struct glsl_type *base,